Player Matchup

Nox
Nox
CocNCoc
Nox
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
63W - 47L
1,491 Elo+
Solo
Neith
Neith
Gr0nd
Neith
Level 8
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kamulus
Gilgamesh
Level 21
God Stats
4W - 1L
1,726 SR
Queue Stats
13W - 6L
1,825 Elo+
Party 1
Ah Puch
Ah Puch
MaShield
Ah Puch
Level 8
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 5L
1,825 Elo+
Party 1
Kali
Kali
Xrust24
Kali
Level 29
God Stats
5W - 6L
1,543 SR
Queue Stats
37W - 46L
1,458 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,620 Elo+

VS

Team Averages
Level 16
1,478 SR
1,486 Elo+
Ra
Ra
KOZA90
Ra
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Orbitoo
Danzaburou
Level 15
God Stats
29W - 26L
1,581 SR
Queue Stats
40W - 53L
1,459 Elo+
Party 2
Loki
Loki
othv
Loki
Level 27
God Stats
1W - 2L
1,524 SR
Queue Stats
195W - 197L
1,441 Elo+
Party 2
Bellona
Bellona
samuraideper
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Khepri
Khepri
yuku797
Khepri
Level 28
God Stats
162W - 153L
1,499 SR
Queue Stats
288W - 292L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
0 / 1 / 10
6,390
492
4,364
3,811
1,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Gr0nd
Neith
11
8 / 1 / 5
6,984
537
6,806
6,034
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kamulus
Gilgamesh
12
5 / 1 / 7
7,609
585
7,115
6,644
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MaShield
Ah Puch
13
7 / 1 / 3
7,843
603
9,737
4,601
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Xrust24
Kali
11
4 / 0 / 2
7,250
558
3,169
8,066
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 4 / 1
6,942
534
1,848
6,991
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Orbitoo
Danzaburou
8
1 / 4 / 2
5,858
451
4,088
7,572
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
othv
Loki
8
0 / 4 / 1
5,349
411
3,868
8,092
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
samuraideper
Bellona
8
0 / 7 / 1
5,329
410
767
8,579
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
yuku797
Khepri
7
2 / 6 / 0
5,474
421
2,702
11,562
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
3
4
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
0
1
10
5
W
Neith
Gr0nd
Neith
8
1
5
10.5
L
Ra
0
4
1
0.13
W
Gilgamesh
Kamulus
Gilgamesh
5
1
7
8.5
W
Ah Puch
MaShield
Ah Puch
7
1
3
8.5
L
Danzaburou
Orbitoo
Danzaburou
1
4
2
0.5
W
Kali
Xrust24
Kali
4
0
2
5
L
Loki
othv
Loki
0
4
1
0.13
L
Bellona
samuraideper
Bellona
0
7
1
0.07
L
Khepri
yuku797
Khepri
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
13,273
29,156
Taken
42,796
11,240
Mitigated
19,445
9,900
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
4,364
860
0
247
3,811
1,635
590
1,149
2,662
12,168
0
W
Neith
Gr0nd
Neith
6,806
3,685
0
2,756
6,034
1,691
640
836
5,198
0
21,503
L
Ra
1,848
171
175
2,009
6,991
2,173
220
2,953
4,038
35,883
0
W
Gilgamesh
Kamulus
Gilgamesh
7,115
2,161
0
1,841
6,644
3,258
264
708
5,870
0
37,299
W
Ah Puch
MaShield
Ah Puch
9,737
810
0
1,493
4,601
1,383
905
897
3,606
45,853
0
L
Danzaburou
Orbitoo
Danzaburou
4,088
2,751
0
1,887
7,572
2,564
779
2,840
4,732
0
25,637
W
Kali
Xrust24
Kali
3,169
1,636
0
3,563
8,066
3,273
0
726
7,270
0
41,777
L
Loki
othv
Loki
3,868
703
0
2,032
8,092
2,377
0
1,823
6,269
0
30,502
L
Bellona
samuraideper
Bellona
767
277
0
212
8,579
5,537
605
1,505
7,074
0
12,403
L
Khepri
yuku797
Khepri
2,702
240
0
345
11,562
6,794
0
4,980
6,582
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
28,952
293
Minions Killed
236
0
Camps Cleared
0
1,233,725
Distance Traveled
1,084,880
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,390
492
18
1
0
238,028
0
W
Neith
6,984
537
40
3
0
236,911
0
L
Ra
6,942
534
99
8
0
212,347
6
W
Gilgamesh
7,609
585
67
5
0
273,323
4
W
Ah Puch
7,843
603
82
6
0
225,238
1
L
Danzaburou
5,858
451
45
3
0
194,129
0
W
Kali
7,250
558
86
7
0
260,225
3
L
Loki
5,349
411
61
5
0
253,483
1
L
Bellona
5,329
410
21
2
0
193,887
1
L
Khepri
5,474
421
10
1
0
231,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role