Player Matchup

Ra
Ra
Draktag
Ra
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,318 Elo+
Party 1
Izanami
Izanami
MegamiAshura
Izanami
Level 109
God Stats
2W - 5L
1,513 SR
Queue Stats
181W - 262L
1,399 Elo+
Party 1
Mulan
Mulan
Naharé
Mulan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 99L
1,287 Elo+
Party 1
Team Averages
Level 83
1,504 SR
1,335 Elo+

VS

Team Averages
Level 34
1,496 SR
1,491 Elo+
Izanami
Izanami
Irop
Izanami
Level 67
God Stats
21W - 10L
1,546 SR
Queue Stats
89W - 65L
1,556 Elo+
Party 2
Ra
Ra
Ulwar66
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,495 Elo+
Party 2
Hercules
Hercules
gangmeister
Hercules
Level 8
God Stats
9W - 7L
1,443 SR
Queue Stats
10W - 7L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
10,415
651
10,149
11,180
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MegamiAshura
Izanami
14
2 / 5 / 0
9,839
615
10,139
15,249
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Naharé
Mulan
12
1 / 10 / 1
9,917
620
4,692
18,929
14,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Irop
Izanami
15
5 / 2 / 13
11,555
722
13,559
12,868
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 1 / 11
11,326
708
16,048
9,683
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
gangmeister
Hercules
15
6 / 1 / 10
11,150
697
9,590
15,442
19,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Izanami
Irop
Izanami
5
2
13
5.75
L
Izanami
MegamiAshura
Izanami
2
5
0
0.4
L
Mulan
Naharé
Mulan
1
10
1
0.15
W
7
1
11
12.5
W
Hercules
gangmeister
Hercules
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
39,197
45,358
Taken
37,993
24,392
Mitigated
28,703
11,395
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,149
473
2,089
2,652
11,180
4,554
0
4,174
6,682
48,683
0
W
Izanami
Irop
Izanami
13,559
9,334
0
2,583
12,868
5,133
2,888
3,429
9,439
0
71,258
L
Izanami
MegamiAshura
Izanami
10,139
5,466
0
4,456
15,249
5,055
0
6,034
8,849
605
52,090
L
Mulan
Naharé
Mulan
4,692
900
316
1,882
18,929
14,783
0
6,230
12,297
0
22,586
W
16,048
1,385
3,675
3,327
9,683
3,774
485
2,367
7,316
58,778
0
W
Hercules
gangmeister
Hercules
9,590
2,581
0
4,792
15,442
19,796
190
4,912
10,530
5,099
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
34,031
184
Minions Killed
219
0
Camps Cleared
0
847,175
Distance Traveled
876,349
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,415
651
63
4
0
305,391
3
W
Izanami
11,555
722
107
7
0
264,147
4
L
Izanami
9,839
615
90
6
0
296,293
2
L
Mulan
9,917
620
31
2
0
245,491
11
W
Ra
11,326
708
80
5
0
301,649
0
W
Hercules
11,150
697
32
2
0
310,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role