Player Matchup

Persephone
Persephone
CurtDumbway
Persephone
Level 104
God Stats
9W - 8L
1,489 SR
Queue Stats
481W - 452L
1,471 Elo+
Solo
Danzaburou
Danzaburou
LeadFire
Danzaburou
Level 45
God Stats
7W - 11L
1,298 SR
Queue Stats
110W - 124L
1,392 Elo+
Solo
Cerberus
Cerberus
Royaljsk
Cerberus
Level 79
God Stats
34W - 28L
1,555 SR
Queue Stats
280W - 286L
1,477 Elo+
Solo
Set
Set
Shawleira
Set
Level 56
God Stats
55W - 57L
1,530 SR
Queue Stats
544W - 601L
1,475 Elo+
Solo
Bellona
Bellona
ouragans
Bellona
Level 66
God Stats
195W - 179L
1,495 SR
Queue Stats
416W - 419L
1,477 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,459 Elo+

VS

Team Averages
Level 83
1,502 SR
1,458 Elo+
Rama
Rama
Alex08tn
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AyubSAnchez7u7
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Noloko25
Scylla
Level 63
God Stats
4W - 7L
1,500 SR
Queue Stats
71W - 95L
1,448 Elo+
Party 2
Mercury
Mercury
SolrStorm7
Mercury
Level 60
God Stats
31W - 27L
1,555 SR
Queue Stats
745W - 734L
1,425 Elo+
Party 1
Cerberus
Cerberus
XGN Camz 7XS
Cerberus
Level 42
God Stats
0W - 1L
1,457 SR
Queue Stats
87W - 80L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CurtDumbway
Persephone
19
4 / 2 / 6
13,119
570
22,049
11,829
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LeadFire
Danzaburou
17
5 / 1 / 4
11,505
500
7,356
10,654
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Royaljsk
Cerberus
17
7 / 4 / 9
11,685
508
12,282
21,575
21,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 5
11,227
488
11,513
18,238
9,642
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ouragans
Bellona
18
4 / 5 / 8
11,834
515
15,506
28,449
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 4 / 3
8,442
367
3,863
8,959
2,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
AyubSAnchez7u7
King Arthur
17
6 / 6 / 5
11,804
513
16,772
25,289
23,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Noloko25
Scylla
18
4 / 5 / 1
10,890
473
11,093
11,889
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SolrStorm7
Mercury
19
6 / 3 / 5
11,939
519
12,084
18,287
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
XGN Camz 7XS
Cerberus
16
2 / 5 / 7
10,515
457
9,348
26,605
26,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
23
Kills
18
18
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
3
0.38
L
King Arthur
AyubSAnchez7u7
King Arthur
6
6
5
1.42
W
Persephone
CurtDumbway
Persephone
4
2
6
3.5
W
Danzaburou
LeadFire
Danzaburou
5
1
4
7
L
Scylla
Noloko25
Scylla
4
5
1
0.9
W
Cerberus
Royaljsk
Cerberus
7
4
9
2.88
W
3
6
5
0.92
L
Mercury
SolrStorm7
Mercury
6
3
5
2.83
L
Cerberus
XGN Camz 7XS
Cerberus
2
5
7
1.1
W
Bellona
ouragans
Bellona
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,706
Damage
53,160
90,745
Taken
91,029
67,707
Mitigated
63,200
29,896
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,863
3,216
0
3,313
8,959
2,211
534
3,210
5,719
0
40,716
L
King Arthur
AyubSAnchez7u7
King Arthur
16,772
1,491
0
7,984
25,289
23,793
403
7,095
17,365
0
70,529
W
Persephone
CurtDumbway
Persephone
22,049
798
0
5,224
11,829
5,197
428
3,718
8,047
91,008
0
W
Danzaburou
LeadFire
Danzaburou
7,356
4,737
0
4,849
10,654
5,376
2,833
1,803
8,851
0
66,530
L
Scylla
Noloko25
Scylla
11,093
790
0
1,139
11,889
4,311
0
7,458
4,371
65,104
0
W
Cerberus
Royaljsk
Cerberus
12,282
569
438
6,401
21,575
21,500
233
4,556
16,845
45,949
0
W
11,513
3,435
0
6,107
18,238
9,642
747
2,823
15,357
0
81,264
L
Mercury
SolrStorm7
Mercury
12,084
5,721
0
6,701
18,287
6,634
0
6,633
11,504
0
98,303
L
Cerberus
XGN Camz 7XS
Cerberus
9,348
471
0
5,343
26,605
26,251
0
10,266
16,099
48,932
0
W
Bellona
ouragans
Bellona
15,506
6,658
0
6,877
28,449
25,992
438
7,109
21,204
0
68,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
53,590
574
Minions Killed
594
0
Camps Cleared
0
2,101,066
Distance Traveled
2,096,118
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,442
367
98
4
0
241,140
6
L
King Arthur
11,804
513
119
5
0
437,040
3
W
Persephone
13,119
570
150
7
0
438,348
4
W
Danzaburou
11,505
500
126
5
0
406,978
4
L
Scylla
10,890
473
126
5
0
416,288
0
W
Cerberus
11,685
508
51
2
0
416,869
5
W
Set
11,227
488
127
6
0
428,465
2
L
Mercury
11,939
519
153
7
0
562,821
4
L
Cerberus
10,515
457
98
4
0
438,829
3
W
Bellona
11,834
515
120
5
0
410,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role