Player Matchup

Sol
Sol
DaddyCarlo19
Sol
Level 8
God Stats
10W - 17L
1,185 SR
Queue Stats
16W - 30L
1,168 Elo+
Party 1
Erlang Shen
Erlang Shen
Gonzo2021
Erlang Shen
Level 12
God Stats
18W - 4L
1,591 SR
Queue Stats
37W - 23L
1,349 Elo+
Solo
Mulan
Mulan
Killumbiana
Mulan
Level 7
God Stats
6W - 11L
1,217 SR
Queue Stats
12W - 26L
1,143 Elo+
Party 1
Bellona
Bellona
felipemelloNBA
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
ogjerrix
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,388 Elo+
Solo
Team Averages
Level 9
1,399 SR
1,310 Elo+

VS

Team Averages
Level 13
1,476 SR
1,279 Elo+
Bellona
Bellona
Lupsis
Bellona
Level 16
God Stats
13W - 11L
1,638 SR
Queue Stats
29W - 52L
1,276 Elo+
Solo
Pele
Pele
OtogakureShinobi
Pele
Level 13
God Stats
17W - 29L
1,366 SR
Queue Stats
27W - 58L
1,228 Elo+
Solo
Nike
Nike
Texas_trapking
Nike
Level 17
God Stats
1W - 2L
1,470 SR
Queue Stats
39W - 56L
1,190 Elo+
Solo
Ao Kuang
Ao Kuang
fazenobody
Ao Kuang
Level 10
God Stats
19W - 17L
1,466 SR
Queue Stats
19W - 19L
1,422 Elo+
Solo
Loki
Loki
melloshake
Loki
Level 7
God Stats
3W - 3L
1,438 SR
Queue Stats
5W - 10L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
11,650
1,059
8,426
4,863
1,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Gonzo2021
Erlang Shen
20
12 / 3 / 25
14,231
1,294
24,808
16,648
13,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 23
12,748
1,159
16,012
15,178
16,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 6 / 20
12,136
1,103
11,277
14,388
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
20
16 / 3 / 14
13,116
1,192
20,152
11,667
4,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lupsis
Bellona
19
4 / 3 / 11
12,706
1,155
10,028
17,981
17,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 19 / 7
11,839
1,076
17,954
31,474
13,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 1
10,312
937
4,010
5,019
3,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
fazenobody
Ao Kuang
17
6 / 7 / 4
12,102
1,100
12,518
16,620
9,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 13 / 6
11,605
1,055
9,848
20,008
7,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
48
45
Kills
19
19
Deaths
45
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Erlang Shen
Gonzo2021
Erlang Shen
12
3
25
8.17
W
6
4
23
4.38
L
Bellona
Lupsis
Bellona
4
3
11
3.17
L
3
19
7
0.34
L
4
3
1
1.5
L
Ao Kuang
fazenobody
Ao Kuang
6
7
4
1.14
W
5
6
20
2.5
L
2
13
6
0.38
W
Zeus
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,675
Damage
54,358
62,744
Taken
91,102
46,612
Mitigated
51,954
6,700
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,426
3,820
420
775
4,863
1,443
0
284
4,579
22,014
0
W
Erlang Shen
Gonzo2021
Erlang Shen
24,808
16,560
0
2,257
16,648
13,854
0
3,711
12,937
0
41,598
W
16,012
3,718
0
809
15,178
16,091
0
4,809
10,369
270
25,817
L
Bellona
Lupsis
Bellona
10,028
5,499
0
1,017
17,981
17,549
0
5,758
12,223
112
15,835
L
17,954
4,564
0
1,439
31,474
13,373
0
10,526
20,948
0
54,636
L
4,010
1,127
0
0
5,019
3,733
0
1,505
3,514
0
11,163
L
Ao Kuang
fazenobody
Ao Kuang
12,518
4,121
0
2,520
16,620
9,330
0
4,609
12,011
20,562
0
W
11,277
6,180
0
1,817
14,388
11,218
0
2,674
11,714
459
24,666
L
9,848
3,880
0
0
20,008
7,969
0
6,903
13,105
0
20,539
W
Zeus
20,152
3,418
0
622
11,667
4,006
0
1,114
10,553
34,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
58,564
162
Minions Killed
133
1
Camps Cleared
5
821,491
Distance Traveled
768,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,650
1,059
37
3
0
94,457
0
W
Erlang Shen
14,231
1,294
39
4
0
205,926
0
W
Mulan
12,748
1,159
21
2
0
203,149
0
L
Bellona
12,706
1,155
18
2
0
178,461
0
L
Pele
11,839
1,076
66
6
1
189,301
0
L
Nike
10,312
937
17
2
1
87,572
0
L
Ao Kuang
12,102
1,100
13
1
3
116,031
0
W
Bellona
12,136
1,103
35
3
1
152,121
0
L
Loki
11,605
1,055
19
2
0
196,666
0
W
Zeus
13,116
1,192
30
3
0
165,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role