Player Matchup

Cthulhu
Cthulhu
San_Jonel
Cthulhu
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 95L
1,332 Elo+
Party 1
Mercury
Mercury
Yaleb_Consetto
Mercury
Level 22
God Stats
28W - 26L
1,635 SR
Queue Stats
159W - 182L
1,370 Elo+
Solo
Apollo
Apollo
antholau585
Apollo
Level 18
God Stats
4W - 1L
1,717 SR
Queue Stats
35W - 30L
1,446 Elo+
Solo
Scylla
Scylla
iTz-Kalocha
Scylla
Level 25
God Stats
10W - 20L
1,280 SR
Queue Stats
148W - 152L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iTz_Telettubie
Tsukuyomi
Level 16
God Stats
19W - 12L
1,676 SR
Queue Stats
53W - 58L
1,450 Elo+
Party 1
Team Averages
Level 24
1,562 SR
1,401 Elo+

VS

Team Averages
Level 26
1,535 SR
1,475 Elo+
Anubis
Anubis
FireFighter2245
Anubis
Level 28
God Stats
114W - 76L
1,621 SR
Queue Stats
387W - 370L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
INSANE_IGUANA9
Tsukuyomi
Level 25
God Stats
39W - 36L
1,498 SR
Queue Stats
308W - 339L
1,465 Elo+
Party 2
Geb
Geb
KrazyKrakaKraken
Geb
Level 45
God Stats
22W - 14L
1,708 SR
Queue Stats
408W - 401L
1,505 Elo+
Party 2
Chang'e
Chang'e
NAMOR20
Chang'e
Level 26
God Stats
95W - 76L
1,566 SR
Queue Stats
110W - 99L
1,462 Elo+
Solo
Medusa
Medusa
thurgoodsimmons1
Medusa
Level 8
God Stats
10W - 7L
1,281 SR
Queue Stats
37W - 57L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
San_Jonel
Cthulhu
16
2 / 11 / 2
10,253
410
13,478
26,459
8,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 12 / 6
12,946
518
7,145
26,483
17,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
19
5 / 6 / 5
12,431
497
14,586
18,215
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
2 / 11 / 5
10,102
404
13,672
21,692
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iTz_Telettubie
Tsukuyomi
19
12 / 13 / 6
13,928
557
20,286
23,716
8,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 5
14,462
578
27,388
18,732
10,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
INSANE_IGUANA9
Tsukuyomi
20
8 / 3 / 8
13,705
548
14,187
16,098
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 5 / 18
14,551
582
13,203
27,550
31,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
NAMOR20
Chang'e
20
20 / 4 / 8
17,008
680
32,119
27,352
11,743
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 14
11,378
455
6,471
13,786
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
22
Kills
51
53
Deaths
22
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
17
3
5
6.5
W
Tsukuyomi
INSANE_IGUANA9
Tsukuyomi
8
3
8
4
W
4
5
18
2.6
W
Chang'e
NAMOR20
Chang'e
20
4
8
6
L
Cthulhu
San_Jonel
Cthulhu
2
11
2
0.27
L
1
12
6
0.33
L
Apollo
5
6
5
1.25
L
Scylla
2
11
5
0.41
L
Tsukuyomi
iTz_Telettubie
Tsukuyomi
12
13
6
1.15
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,167
Damage
93,368
116,565
Taken
103,518
48,304
Mitigated
65,816
12,329
Healing
39,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,388
2,359
2,683
10,759
18,732
10,320
2,885
9,261
9,311
89,397
0
W
Tsukuyomi
INSANE_IGUANA9
Tsukuyomi
14,187
4,249
0
3,958
16,098
7,204
1,674
1,743
14,301
0
94,424
W
13,203
3,063
1,231
1,599
27,550
31,742
1,436
2,572
24,840
53,289
0
W
Chang'e
NAMOR20
Chang'e
32,119
337
1,880
16,624
27,352
11,743
4,273
7,872
19,181
132,737
0
L
Cthulhu
San_Jonel
Cthulhu
13,478
994
100
2,626
26,459
8,008
580
20,609
5,789
46,786
0
L
7,145
3,938
0
691
26,483
17,534
0
11,271
15,042
0
65,758
L
Apollo
14,586
8,864
0
2,340
18,215
7,593
297
8,994
9,051
0
79,335
L
Scylla
13,672
2,560
549
2,204
21,692
6,279
228
16,780
4,608
45,183
0
L
Tsukuyomi
iTz_Telettubie
Tsukuyomi
20,286
7,892
0
3,819
23,716
8,890
254
14,186
9,365
0
57,350
W
6,471
4,846
0
375
13,786
4,807
2,118
4,907
8,735
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
71,104
424
Minions Killed
607
0
Camps Cleared
0
2,071,747
Distance Traveled
2,310,134
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,462
578
133
5
0
361,324
6
W
Tsukuyomi
13,705
548
158
6
0
517,571
2
W
Geb
14,551
582
64
3
0
517,515
3
W
Chang'e
17,008
680
200
8
0
489,023
4
L
Cthulhu
10,253
410
68
3
0
411,898
0
L
Mercury
12,946
518
101
4
0
380,869
1
L
Apollo
12,431
497
105
4
0
451,481
4
L
Scylla
10,102
404
76
3
0
368,055
4
L
Tsukuyomi
13,928
557
74
3
0
459,444
0
W
Medusa
11,378
455
52
2
0
424,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role