Player Matchup

Sun Wukong
Sun Wukong
CarlosMagnu
Sun Wukong
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 29L
1,458 Elo+
Party 2
Chronos
Chronos
GodKauz
Chronos
Level 18
God Stats
1W - 0L
1,432 SR
Queue Stats
2W - 2L
1,340 Elo+
Solo
Fenrir
Fenrir
Guimaster127
Fenrir
Level 21
God Stats
2W - 3L
1,752 SR
Queue Stats
58W - 52L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Peixonalta2762
Cthulhu
Level 14
God Stats
1W - 2L
1,286 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
zMaurinho
Ah Puch
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 30L
1,358 Elo+
Party 2
Team Averages
Level 26
1,494 SR
1,386 Elo+

VS

Team Averages
Level 21
1,527 SR
1,237 Elo+
Nemesis
Nemesis
LinxIwnl
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,012 Elo+
Party 1
Heimdallr
Heimdallr
jona20twenty
Heimdallr
Level 28
God Stats
8W - 12L
1,479 SR
Queue Stats
372W - 509L
1,239 Elo+
Party 1
Nox
Nox
lauxz_rex
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 370L
1,273 Elo+
Party 1
Fenrir
Fenrir
manoel9
Fenrir
Level 28
God Stats
9W - 8L
1,516 SR
Queue Stats
39W - 35L
1,407 Elo+
Solo
Cabrakan
Cabrakan
pro24112008
Cabrakan
Level 13
God Stats
1W - 5L
1,638 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlosMagnu
Sun Wukong
17
7 / 5 / 7
11,250
469
13,533
14,483
9,923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
GodKauz
Chronos
20
17 / 2 / 3
13,717
572
22,377
15,477
7,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
19
8 / 1 / 9
12,018
501
11,510
14,839
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 1 / 10
11,457
477
9,152
11,686
11,181
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
zMaurinho
Ah Puch
18
5 / 0 / 8
11,632
485
9,393
11,244
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LinxIwnl
Nemesis
14
1 / 7 / 2
9,432
393
2,921
11,902
4,494
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
jona20twenty
Heimdallr
16
2 / 12 / 1
10,116
422
16,349
24,351
10,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 1
10,270
428
8,451
17,636
7,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
manoel9
Fenrir
15
3 / 8 / 1
10,038
418
12,682
21,265
8,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
pro24112008
Cabrakan
12
1 / 11 / 0
8,517
355
6,093
16,232
9,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
45
Kills
8
9
Deaths
48
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarlosMagnu
Sun Wukong
7
5
7
2.1
W
Chronos
GodKauz
Chronos
17
2
3
9.25
W
Fenrir
8
1
9
12.5
L
Nemesis
LinxIwnl
Nemesis
1
7
2
0.29
W
8
1
10
13
L
Heimdallr
jona20twenty
Heimdallr
2
12
1
0.21
L
1
10
1
0.15
L
Fenrir
manoel9
Fenrir
3
8
1
0.44
L
Cabrakan
pro24112008
Cabrakan
1
11
0
0.09
W
Ah Puch
zMaurinho
Ah Puch
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,965
Damage
46,496
67,729
Taken
91,386
38,815
Mitigated
41,009
21,152
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarlosMagnu
Sun Wukong
13,533
3,513
0
1,344
14,483
9,923
417
743
13,740
0
41,406
W
Chronos
GodKauz
Chronos
22,377
10,935
0
5,289
15,477
7,238
5,086
6,090
9,241
82,663
4,357
W
Fenrir
11,510
3,685
0
7,866
14,839
6,374
0
1,381
13,458
0
76,615
L
Nemesis
LinxIwnl
Nemesis
2,921
935
0
439
11,902
4,494
0
8,003
3,899
0
23,269
W
9,152
668
59
2,937
11,686
11,181
488
1,909
9,457
42,520
0
L
Heimdallr
jona20twenty
Heimdallr
16,349
7,256
285
4,052
24,351
10,995
633
8,594
15,757
0
78,078
L
8,451
2,817
219
2,565
17,636
7,179
1,339
9,266
8,370
61,210
0
L
Fenrir
manoel9
Fenrir
12,682
5,083
87
7,862
21,265
8,462
295
7,259
14,006
0
43,217
L
Cabrakan
pro24112008
Cabrakan
6,093
662
0
1,582
16,232
9,879
436
7,012
9,220
31,866
0
W
Ah Puch
zMaurinho
Ah Puch
9,393
707
0
3,657
11,244
4,099
1,781
3,955
7,289
56,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
48,373
503
Minions Killed
375
0
Camps Cleared
0
2,306,762
Distance Traveled
1,858,599
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,250
469
60
3
0
472,503
0
W
Chronos
13,717
572
155
6
0
386,234
1
W
Fenrir
12,018
501
119
5
0
528,139
0
L
Nemesis
9,432
393
42
2
0
397,524
3
W
Cthulhu
11,457
477
74
3
0
484,114
0
L
Heimdallr
10,116
422
124
5
0
364,501
0
L
Nox
10,270
428
102
4
0
345,121
0
L
Fenrir
10,038
418
69
3
0
409,267
0
L
Cabrakan
8,517
355
38
2
0
342,186
0
W
Ah Puch
11,632
485
95
4
0
435,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role