Player Matchup

Terra
Terra
Swenny64
Terra
Level 142
God Stats
3W - 3L
1,413 SR
Queue Stats
363W - 378L
1,638 Elo+
Party 1
Discordia
Discordia
Xiose420
Discordia
Level 158
God Stats
21W - 16L
1,296 SR
Queue Stats
1,123W - 1,145L
1,484 Elo+
Solo
Chaac
Chaac
XxdestrohyerxX
Chaac
Level 116
God Stats
7W - 5L
1,500 SR
Queue Stats
283W - 274L
1,598 Elo+
Party 1
Hera
Hera
Zofoe
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,360 Elo+
Solo
Heimdallr
Heimdallr
colambo
Heimdallr
Level 124
God Stats
5W - 2L
1,819 SR
Queue Stats
279W - 272L
1,532 Elo+
Solo
Team Averages
Level 120
1,506 SR
1,522 Elo+

VS

Team Averages
Level 145
1,499 SR
1,454 Elo+
Ne Zha
Ne Zha
Jollyriffic
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OhWick
Baron Samedi
Level 126
God Stats
2W - 2L
1,494 SR
Queue Stats
90W - 80L
1,506 Elo+
Party 2
Olorun
Olorun
OpposedMaple2
Olorun
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 90L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpanichiWa
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
xMentec
Ah Puch
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 90L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Swenny64
Terra
18
1 / 4 / 15
12,366
773
8,675
19,868
21,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Xiose420
Discordia
20
3 / 4 / 12
12,022
751
17,077
13,504
5,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 8 / 15
11,612
726
17,278
22,440
21,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
Zofoe
Hera
20
11 / 5 / 9
14,034
877
20,760
14,760
6,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
colambo
Heimdallr
19
5 / 10 / 14
12,135
758
12,597
19,227
7,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 6 / 17
10,981
686
10,319
20,644
23,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
OhWick
Baron Samedi
20
10 / 4 / 16
12,605
788
13,282
17,659
13,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 4 / 16
12,158
760
9,633
18,215
8,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SpanichiWa
Ah Muzen Cab
19
1 / 5 / 20
11,482
718
20,072
16,381
6,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
xMentec
Ah Puch
19
10 / 5 / 15
12,673
792
23,287
20,414
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
115
23
Kills
31
31
Deaths
24
65
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
6
17
1.75
L
Baron Samedi
OhWick
Baron Samedi
10
4
16
4.5
L
8
4
16
4
L
Ah Muzen Cab
SpanichiWa
Ah Muzen Cab
1
5
20
2.2
W
Terra
Swenny64
Terra
1
4
15
2.13
W
Discordia
Xiose420
Discordia
3
4
12
2.25
W
3
8
15
1.31
W
Hera
Zofoe
Hera
11
5
9
3.1
W
Heimdallr
colambo
Heimdallr
5
10
14
1.2
L
Ah Puch
xMentec
Ah Puch
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,387
Damage
76,593
89,799
Taken
93,313
61,480
Mitigated
60,506
33,512
Healing
41,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,319
1,535
503
3,633
20,644
23,106
392
8,311
12,333
0
19,727
L
Baron Samedi
OhWick
Baron Samedi
13,282
1,521
3,870
3,722
17,659
13,584
578
8,972
8,687
32,574
0
L
9,633
3,061
5,164
6,963
18,215
8,840
2,049
10,274
7,941
34,588
0
L
Ah Muzen Cab
SpanichiWa
Ah Muzen Cab
20,072
3,570
1,758
4,417
16,381
6,634
2,151
8,660
7,721
0
44,334
W
Terra
Swenny64
Terra
8,675
286
6,918
6,927
19,868
21,181
365
7,447
12,150
14,590
0
W
Discordia
Xiose420
Discordia
17,077
352
1,901
2,709
13,504
5,240
1,532
5,745
7,609
51,995
0
W
17,278
805
2,212
6,273
22,440
21,234
378
13,092
9,194
0
33,101
W
Hera
Zofoe
Hera
20,760
4,153
2,042
2,874
14,760
6,361
1,933
7,730
6,970
48,297
0
W
Heimdallr
colambo
Heimdallr
12,597
3,873
92
1,564
19,227
7,464
2,369
12,188
6,919
0
28,601
L
Ah Puch
xMentec
Ah Puch
23,287
927
2,365
8,639
20,414
8,342
264
10,295
10,119
45,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,169
Gold Earned
59,899
207
Minions Killed
170
0
Camps Cleared
0
1,339,324
Distance Traveled
1,306,379
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,981
686
16
1
0
258,057
0
L
Baron Samedi
12,605
788
37
2
0
235,513
1
L
Olorun
12,158
760
44
3
0
254,103
1
L
Ah Muzen Cab
11,482
718
46
3
0
265,227
0
W
Terra
12,366
773
11
1
0
281,425
1
W
Discordia
12,022
751
77
5
0
283,142
0
W
Chaac
11,612
726
33
2
0
248,338
4
W
Hera
14,034
877
46
3
0
269,226
0
W
Heimdallr
12,135
758
40
3
0
257,193
2
L
Ah Puch
12,673
792
27
2
0
293,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role