Player Matchup

Janus
Janus
Altarsaurus
Janus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 51L
1,524 Elo+
Solo
Terra
Terra
Ktmgoldenknight
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
LucentStar
Thoth
Level 160
God Stats
13W - 4L
1,614 SR
Queue Stats
547W - 435L
1,572 Elo+
Party 2
Apollo
Apollo
WhoaNoWay
Apollo
Level 149
God Stats
6W - 4L
1,330 SR
Queue Stats
439W - 409L
1,465 Elo+
Party 2
Achilles
Achilles
doingstuffmofo
Achilles
Level 117
God Stats
8W - 6L
1,566 SR
Queue Stats
566W - 492L
1,540 Elo+
Party 2
Team Averages
Level 122
1,502 SR
1,520 Elo+

VS

Team Averages
Level 119
1,587 SR
1,561 Elo+
Odin
Odin
DrEmanuel
Odin
Level 127
God Stats
11W - 17L
1,043 SR
Queue Stats
355W - 360L
1,463 Elo+
Solo
Yemoja
Yemoja
Lename-Joez
Yemoja
Level 147
God Stats
1W - 1L
1,629 SR
Queue Stats
59W - 53L
1,621 Elo+
Party 1
Bastet
Bastet
OMGitzAlolilover
Bastet
Level 160
God Stats
2W - 2L
1,708 SR
Queue Stats
136W - 133L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
jr_rod2002
Danzaburou
Level 40
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 10L
1,505 Elo+
Party 1
Rama
Rama
the_pancakeking1
Rama
Level 123
God Stats
0W - 1L
1,814 SR
Queue Stats
8W - 6L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,363
1,052
7,711
5,342
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 13
7,424
1,061
2,069
12,726
13,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
14
6 / 1 / 10
8,427
1,204
9,196
3,257
1,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
WhoaNoWay
Apollo
12
4 / 2 / 8
7,889
1,127
3,367
6,178
2,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
2 / 4 / 9
7,510
1,073
3,794
14,497
12,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 3 / 4
6,609
944
3,845
9,172
6,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Boots

Boots

+6%
Movement Speed

Yemoja
11
3 / 2 / 1
6,363
909
3,544
4,949
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

5
0 / 1 / 0
4,830
690
0
891
221
Danzaburou
jr_rod2002
Danzaburou
13
1 / 6 / 5
6,907
987
7,232
9,067
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 3
7,038
1,005
6,958
7,000
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
16
Kills
11
13
Deaths
16
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Odin
2
3
4
1.33
W
1
3
13
2.5
L
Yemoja
3
2
1
1.75
W
Thoth
6
1
10
11
L
0
1
0
0
W
Apollo
WhoaNoWay
Apollo
4
2
8
4
W
Achilles
2
4
9
1.63
L
Danzaburou
jr_rod2002
Danzaburou
1
6
5
0.58
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
21,579
42,000
Taken
31,079
32,803
Mitigated
14,761
11,403
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,711
896
785
120
5,342
2,320
1,055
748
4,594
19,051
0
L
Odin
3,845
708
0
1,097
9,172
6,468
0
5,534
3,638
0
12,189
W
2,069
831
3,539
2,725
12,726
13,911
339
1,868
10,858
5,532
0
L
Yemoja
3,544
1,053
613
356
4,949
2,372
0
3,035
1,914
7,771
0
W
Thoth
9,196
373
51
0
3,257
1,437
1,084
30
3,227
24,248
0
L
0
0
0
0
891
221
0
307
584
0
0
W
Apollo
WhoaNoWay
Apollo
3,367
1,635
893
223
6,178
2,959
2,363
257
5,921
0
9,165
W
Achilles
3,794
1,078
342
2,725
14,497
12,176
156
641
13,856
0
5,077
L
Danzaburou
jr_rod2002
Danzaburou
7,232
1,619
566
954
9,067
3,347
0
5,574
3,493
0
14,844
L
6,958
5,318
295
457
7,000
2,353
0
4,526
2,474
0
14,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
31,747
70
Minions Killed
55
0
Camps Cleared
0
621,024
Distance Traveled
432,026
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,363
1,052
20
3
0
111,584
0
L
Odin
6,609
944
13
2
0
108,590
0
W
Terra
7,424
1,061
3
0
0
146,198
2
L
Yemoja
6,363
909
8
1
0
71,487
0
W
Thoth
8,427
1,204
30
4
0
119,045
2
L
Bastet
4,830
690
0
0
0
14,670
0
W
Apollo
7,889
1,127
14
2
0
112,234
3
W
Achilles
7,510
1,073
3
0
0
131,963
1
L
Danzaburou
6,907
987
15
2
0
123,798
0
L
Rama
7,038
1,005
19
3
0
113,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role