Player Matchup

The Morrigan
The Morrigan
ItsMistahJay
The Morrigan
Level 47
God Stats
1W - 5L
1,241 SR
Queue Stats
254W - 228L
1,520 Elo+
Party 1
Geb
Geb
Mcknittle
Geb
Level 44
God Stats
14W - 6L
1,569 SR
Queue Stats
219W - 210L
1,519 Elo+
Party 1
Hachiman
Hachiman
SherpaRoosteR
Hachiman
Level 41
God Stats
10W - 12L
1,485 SR
Queue Stats
207W - 187L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SloshFace
Cu Chulainn
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 209L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheFinalBlitz
Gilgamesh
Level 124
God Stats
1W - 1L
1,442 SR
Queue Stats
169W - 159L
1,506 Elo+
Party 1
Team Averages
Level 69
1,448 SR
1,511 Elo+

VS

Team Averages
Level 111
1,475 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BlueArchivist
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,584 Elo+
Solo
Bellona
Bellona
GRIM x MANIAC
Bellona
Level 120
God Stats
6W - 5L
1,578 SR
Queue Stats
392W - 392L
1,464 Elo+
Party 2
Fenrir
Fenrir
KloudyCAST
Fenrir
Level 104
God Stats
1W - 3L
1,297 SR
Queue Stats
319W - 303L
1,518 Elo+
Party 2
Thor
Thor
ToxicBlackice
Thor
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItsMistahJay
The Morrigan
16
7 / 2 / 11
9,565
957
19,775
3,983
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 15
9,082
908
4,401
11,452
12,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SherpaRoosteR
Hachiman
15
3 / 2 / 12
8,610
861
7,628
6,732
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SloshFace
Cu Chulainn
14
3 / 3 / 15
8,423
842
13,296
11,192
7,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheFinalBlitz
Gilgamesh
14
6 / 4 / 11
9,446
945
8,200
11,633
10,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 4 / 11
7,499
750
10,664
10,607
8,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 10
7,521
752
4,698
16,179
18,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
14
2 / 4 / 9
8,206
821
7,510
12,267
12,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
KloudyCAST
Fenrir
13
6 / 3 / 4
8,181
818
6,373
9,752
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
8,313
831
8,238
8,801
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
20
Kills
12
12
Deaths
20
64
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
11
1.38
L
0
5
10
1
L
Bellona
2
4
9
1.63
W
The Morrigan
ItsMistahJay
The Morrigan
7
2
11
6.25
L
Fenrir
KloudyCAST
Fenrir
6
3
4
2.67
W
1
1
15
8.5
W
Hachiman
SherpaRoosteR
Hachiman
3
2
12
4.5
W
Cu Chulainn
SloshFace
Cu Chulainn
3
3
15
3.5
W
Gilgamesh
TheFinalBlitz
Gilgamesh
6
4
11
2.88
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
37,483
44,992
Taken
57,606
36,243
Mitigated
50,136
10,347
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,664
633
1,066
2,937
10,607
8,320
550
3,475
7,132
19,870
0
L
4,698
466
2,626
3,411
16,179
18,136
0
7,698
8,481
16,583
0
L
Bellona
7,510
1,725
2,540
1,868
12,267
12,605
140
5,185
7,052
0
18,205
W
The Morrigan
ItsMistahJay
The Morrigan
19,775
1,534
1,195
859
3,983
2,237
1,665
1,328
2,534
34,945
72
L
Fenrir
KloudyCAST
Fenrir
6,373
1,442
597
1,268
9,752
6,887
602
4,080
5,672
0
10,065
W
4,401
310
2,517
2,410
11,452
12,569
286
2,845
8,577
9,483
0
W
Hachiman
SherpaRoosteR
Hachiman
7,628
3,178
1,159
1,170
6,732
3,328
1,436
2,128
4,604
0
18,687
W
Cu Chulainn
SloshFace
Cu Chulainn
13,296
1,720
0
730
11,192
7,400
1,103
5,003
6,075
0
21,905
W
Gilgamesh
TheFinalBlitz
Gilgamesh
8,200
1,055
0
307
11,633
10,709
723
4,058
7,453
0
12,473
L
8,238
1,120
1,727
1,736
8,801
4,188
493
3,636
5,165
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
39,720
98
Minions Killed
91
0
Camps Cleared
0
815,619
Distance Traveled
805,197
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,499
750
22
2
0
155,858
0
L
Artio
7,521
752
15
2
0
161,825
1
L
Bellona
8,206
821
32
3
0
169,948
5
W
The Morrigan
9,565
957
32
3
0
164,070
1
L
Fenrir
8,181
818
10
1
0
177,044
0
W
Geb
9,082
908
21
2
0
176,325
3
W
Hachiman
8,610
861
24
2
0
128,868
0
W
Cu Chulainn
8,423
842
13
1
0
186,826
0
W
Gilgamesh
9,446
945
8
1
0
159,530
0
L
Thor
8,313
831
12
1
0
140,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role