Player Matchup

Nemesis
Nemesis
DiabellDacky
Nemesis
Level 5
God Stats
4W - 8L
1,639 SR
Queue Stats
4W - 8L
1,559 Elo+
Solo
Neith
Neith
Igabeb
Neith
Level 26
God Stats
100W - 79L
1,533 SR
Queue Stats
187W - 165L
1,454 Elo+
Solo
Tiamat
Tiamat
XxOrion9x9xX
Tiamat
Level 6
God Stats
0W - 2L
1,327 SR
Queue Stats
7W - 10L
1,527 Elo+
Solo
Anhur
Anhur
samuraizombie81
Anhur
Level 5
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 4L
1,487 Elo+
Solo
Cthulhu
Cthulhu
sharp_blades420
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,584 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,522 Elo+

VS

Team Averages
Level 24
1,574 SR
1,515 Elo+
Ao Kuang
Ao Kuang
Consequentlee
Ao Kuang
Level 26
God Stats
16W - 10L
1,282 SR
Queue Stats
59W - 70L
1,529 Elo+
Solo
Medusa
Medusa
InhaledCookie44
Medusa
Level 41
God Stats
25W - 13L
1,825 SR
Queue Stats
28W - 23L
1,668 Elo+
Party 1
Ullr
Ullr
MasterKeith0117
Ullr
Level 17
God Stats
54W - 40L
1,586 SR
Queue Stats
175W - 128L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
ogjerrix
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
shadowblast54
Sun Wukong
Level 22
God Stats
9W - 4L
1,677 SR
Queue Stats
109W - 93L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiabellDacky
Nemesis
11
0 / 8 / 2
6,552
1,092
4,019
11,387
4,856
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Igabeb
Neith
13
1 / 4 / 1
7,064
1,177
4,190
7,320
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
0 / 1 / 1
6,418
1,070
5,285
6,365
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,734
956
1,498
4,364
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 0
5,946
991
1,911
6,850
2,657
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

244

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Consequentlee
Ao Kuang
14
8 / 0 / 10
8,709
1,452
8,484
6,445
2,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 1 / 11
7,632
1,272
6,553
4,115
1,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 1 / 11
7,913
1,319
6,754
5,162
1,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ogjerrix
Cthulhu
13
0 / 0 / 17
6,867
1,145
4,675
4,594
3,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
shadowblast54
Sun Wukong
12
2 / 0 / 14
7,227
1,205
5,518
4,089
2,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
84
1
Kills
21
22
Deaths
2
4
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Consequentlee
Ao Kuang
8
0
10
13
L
Nemesis
DiabellDacky
Nemesis
0
8
2
0.13
L
Neith
Igabeb
Neith
1
4
1
0.38
W
5
1
11
10.5
W
6
1
11
11.5
L
Tiamat
0
1
1
0.5
W
Cthulhu
ogjerrix
Cthulhu
0
0
17
8.5
L
0
5
0
0
W
Sun Wukong
shadowblast54
Sun Wukong
2
0
14
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
31,984
36,286
Taken
24,405
15,332
Mitigated
10,451
2,480
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Consequentlee
Ao Kuang
8,484
2,215
0
3,233
6,445
2,639
0
1,065
5,016
20,423
0
L
Nemesis
DiabellDacky
Nemesis
4,019
1,638
0
1,003
11,387
4,856
0
3,589
7,798
0
11,028
L
Neith
Igabeb
Neith
4,190
1,905
0
390
7,320
2,617
0
3,933
3,387
0
20,935
W
6,553
3,157
0
0
4,115
1,194
0
1,452
2,467
0
18,354
W
6,754
4,124
0
445
5,162
1,533
0
1,257
3,089
0
16,671
L
Tiamat
5,285
622
0
830
6,365
3,946
0
1,088
5,277
21,878
0
W
Cthulhu
ogjerrix
Cthulhu
4,675
429
0
0
4,594
3,026
0
2,194
2,400
9,123
0
L
1,498
569
0
0
4,364
1,256
0
1,159
3,205
0
2,431
W
Sun Wukong
shadowblast54
Sun Wukong
5,518
665
0
198
4,089
2,059
0
1,228
2,861
0
12,467
L
1,911
194
0
257
6,850
2,657
0
3,390
3,460
3,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
38,348
79
Minions Killed
107
2
Camps Cleared
4
452,092
Distance Traveled
694,748
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,709
1,452
25
4
2
145,072
0
L
Nemesis
6,552
1,092
11
2
1
97,023
3
L
Neith
7,064
1,177
22
4
0
103,185
1
W
Medusa
7,632
1,272
28
5
1
126,936
1
W
Ullr
7,913
1,319
24
4
1
127,906
0
L
Tiamat
6,418
1,070
34
6
1
127,181
1
W
Cthulhu
6,867
1,145
12
2
0
140,687
0
L
Anhur
5,734
956
1
0
0
60,751
0
W
Sun Wukong
7,227
1,205
18
3
0
154,147
3
L
Cthulhu
5,946
991
11
2
0
63,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role