Player Matchup

Bacchus
Bacchus
MikarSummerfang
Bacchus
Level 46
God Stats
44W - 54L
1,634 SR
Queue Stats
54W - 68L
1,502 Elo+
Solo
Freya
Freya
Ra311
Freya
Level 19
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 1
Neith
Neith
xlmonzerlx
Neith
Level 17
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 1
Team Averages
Level 27
1,465 SR
1,355 Elo+

VS

Team Averages
Level 40
1,460 SR
1,429 Elo+
Olorun
Olorun
OfficalJohnson
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Timadito11
Sun Wukong
Level 15
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 2
Ne Zha
Ne Zha
XxTheEyesBluexX
Ne Zha
Level 89
God Stats
5W - 5L
1,595 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,921
620
10,109
18,257
11,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Ra311
Freya
13
3 / 8 / 1
9,940
621
8,900
19,434
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
13
2 / 9 / 2
9,565
598
4,265
13,620
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 7
12,098
756
16,791
11,189
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Timadito11
Sun Wukong
14
6 / 1 / 13
11,127
695
10,785
11,986
6,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 2 / 13
11,078
692
17,502
12,254
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
22
22
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
11
3
7
4.83
L
Freya
Ra311
Freya
3
8
1
0.44
W
Sun Wukong
Timadito11
Sun Wukong
6
1
13
12.5
W
5
2
13
5.75
L
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
45,078
51,311
Taken
35,429
22,483
Mitigated
15,923
13,392
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,109
930
226
4,464
18,257
11,298
0
5,251
12,704
38,226
0
W
16,791
6,170
1,722
3,734
11,189
4,593
970
4,779
6,180
51,807
0
L
Freya
Ra311
Freya
8,900
2,389
853
5,638
19,434
7,133
70
6,620
12,478
26,631
0
W
Sun Wukong
Timadito11
Sun Wukong
10,785
2,211
0
2,984
11,986
6,752
264
7,687
3,893
0
31,633
W
17,502
4,148
0
3,209
12,254
4,578
1,113
5,689
6,291
0
56,000
L
Neith
4,265
2,106
342
1,869
13,620
4,052
176
4,005
9,223
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
34,303
153
Minions Killed
165
0
Camps Cleared
0
711,110
Distance Traveled
914,176
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,921
620
49
3
0
273,763
5
W
Olorun
12,098
756
59
4
0
267,148
0
L
Freya
9,940
621
43
3
0
233,481
2
W
Sun Wukong
11,127
695
34
2
0
328,151
0
W
Ne Zha
11,078
692
72
5
0
318,877
7
L
Neith
9,565
598
61
4
0
203,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role