Player Matchup

Chaac
Chaac
Gold III
AchillesWill16
Chaac
Gold III
Level 109
God Stats
17W - 8L
1,712 SR
Queue Stats
95W - 91L
1,613 MMR
Party 2
Terra
Terra
Gold II
KingLarxy
Terra
Gold II
Level 112
God Stats
13W - 9L
1,736 SR
Queue Stats
16W - 15L
1,922 MMR
Party 2
Sol
Sol
Gold IV
The_RadioDemon21
Sol
Gold IV
Level 98
God Stats
8W - 4L
1,703 SR
Queue Stats
51W - 50L
1,537 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,717 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,619 SR
1,633 MMR
Chang'e
Chang'e
Platinum V
LaughinCryptic
Chang'e
Platinum V
Level 128
God Stats
6W - 6L
1,704 SR
Queue Stats
31W - 25L
1,600 MMR
Party 1
Osiris
Osiris
Platinum V
PlasmaMK2
Osiris
Platinum V
Level 116
God Stats
3W - 0L
1,652 SR
Queue Stats
33W - 26L
1,600 MMR
Party 1
Fenrir
Fenrir
Platinum V
TurboMoist69
Fenrir
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
9,435
555
15,126
14,027
8,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
KingLarxy
Terra
14
2 / 3 / 1
11,512
677
8,458
16,311
18,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 2
9,713
571
6,186
9,874
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
DanzaburouAthenaTiamatGilgameshCthulhu

VS

Bans
Cu ChulainnAnhurVulcanHou YiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
11,499
676
12,557
11,258
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
PlasmaMK2
Osiris
14
5 / 1 / 6
12,633
743
12,549
14,172
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
2 / 1 / 10
11,958
703
7,165
15,313
8,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Terra
KingLarxy
Terra
2
3
1
0.83
W
5
1
6
8
W
Osiris
PlasmaMK2
Osiris
5
1
6
8
L
1
6
2
0.33
W
Fenrir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
32,271
40,212
Taken
40,743
29,438
Mitigated
21,190
10,168
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,126
3,649
0
3,804
14,027
8,570
0
4,805
9,222
0
43,198
L
Terra
KingLarxy
Terra
8,458
1,227
2,048
2,776
16,311
18,384
122
5,277
11,034
47,409
0
W
12,557
420
8,259
7,517
11,258
3,214
1,334
3,674
7,464
63,065
0
W
Osiris
PlasmaMK2
Osiris
12,549
4,889
0
1,686
14,172
9,654
698
4,549
9,375
0
46,627
L
6,186
1,135
0
1,540
9,874
2,484
1,086
2,551
7,323
28,483
0
W
Fenrir
7,165
2,127
0
2,942
15,313
8,322
1,416
5,869
9,142
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
36,090
168
Minions Killed
178
0
Camps Cleared
0
901,228
Distance Traveled
1,035,471
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,435
555
48
3
0
303,418
2
L
Terra
11,512
677
67
4
0
315,691
2
W
Chang'e
11,499
676
100
6
0
346,372
3
W
Osiris
12,633
743
46
3
0
344,411
1
L
Sol
9,713
571
53
3
0
282,119
1
W
Fenrir
11,958
703
32
2
0
344,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role