Player Matchup

Erlang Shen
Erlang Shen
Mesoroo
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,122 Elo+
Solo
Sol
Sol
Seph95
Sol
Level 10
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Nemesis
Nemesis
acelynnfae
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
madarayoloko99
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
riel7991
Skadi
Level 15
God Stats
79W - 49L
1,605 SR
Queue Stats
264W - 247L
1,355 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,345 Elo+

VS

Team Averages
Level 9
1,451 SR
1,339 Elo+
Hel
Hel
Avoiri
Hel
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 37L
1,216 Elo+
Solo
Ymir
Ymir
Donphanasaurus
Ymir
Level 12
God Stats
2W - 3L
1,380 SR
Queue Stats
6W - 16L
1,218 Elo+
Solo
Izanami
Izanami
Hermione11
Izanami
Level 8
God Stats
4W - 4L
1,333 SR
Queue Stats
7W - 12L
1,222 Elo+
Solo
Guan Yu
Guan Yu
Savage2004-YT
Guan Yu
Level 8
God Stats
8W - 12L
1,328 SR
Queue Stats
12W - 18L
1,320 Elo+
Solo
Ra
Ra
eryin
Ra
Level 7
God Stats
4W - 0L
1,714 SR
Queue Stats
67W - 34L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mesoroo
Erlang Shen
18
6 / 12 / 6
13,031
1,002
16,513
29,138
15,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Seph95
Sol
20
4 / 6 / 10
13,727
1,056
39,202
23,894
7,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
acelynnfae
Nemesis
19
4 / 4 / 9
12,390
953
12,942
18,891
7,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 2 / 1
10,154
781
554
2,011
931
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
riel7991
Skadi
19
4 / 12 / 10
13,214
1,016
30,594
25,834
9,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Avoiri
Hel
18
2 / 8 / 13
11,967
921
9,879
15,511
8,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 5 / 21
13,991
1,076
10,581
33,108
48,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Hermione11
Izanami
20
6 / 4 / 16
13,555
1,043
15,547
16,960
7,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
20
8 / 1 / 19
13,995
1,077
16,993
28,406
25,462
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
20
17 / 0 / 14
17,441
1,342
39,495
10,080
6,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
18
Kills
36
36
Deaths
18
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hel
Avoiri
Hel
2
8
13
1.06
W
3
5
21
2.7
W
Izanami
Hermione11
Izanami
6
4
16
3.5
L
Erlang Shen
Mesoroo
Erlang Shen
6
12
6
0.75
W
Guan Yu
8
1
19
17.5
L
Sol
Seph95
Sol
4
6
10
1.5
L
Nemesis
acelynnfae
Nemesis
4
4
9
2.13
W
Ra
17
0
14
24
L
0
2
1
0.25
L
Skadi
riel7991
Skadi
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,805
Damage
92,495
99,768
Taken
104,065
40,785
Mitigated
95,673
14,301
Healing
29,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Avoiri
Hel
9,879
6,349
142
0
15,511
8,287
0
6,067
9,412
14,807
0
W
10,581
3,741
0
957
33,108
48,297
0
11,262
21,846
29,108
0
W
Izanami
Hermione11
Izanami
15,547
11,534
0
0
16,960
7,618
0
6,150
10,810
0
50,433
L
Erlang Shen
Mesoroo
Erlang Shen
16,513
9,445
0
2,076
29,138
15,066
0
19,553
9,585
0
24,378
W
Guan Yu
16,993
3,344
6,478
9,717
28,406
25,462
0
12,819
15,057
312
26,185
L
Sol
Seph95
Sol
39,202
16,275
0
9,060
23,894
7,846
0
13,527
10,367
89,575
0
L
Nemesis
acelynnfae
Nemesis
12,942
4,268
0
1,301
18,891
7,715
0
12,284
6,607
0
30,320
W
Ra
39,495
5,554
7,320
5,143
10,080
6,009
0
3,458
6,567
75,738
515
L
554
156
0
0
2,011
931
0
1,325
686
1,828
0
L
Skadi
riel7991
Skadi
30,594
16,050
0
1,864
25,834
9,227
0
13,063
12,771
0
59,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,516
Gold Earned
70,949
224
Minions Killed
258
8
Camps Cleared
6
943,080
Distance Traveled
1,177,396
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,967
921
18
1
1
206,161
0
W
Ymir
13,991
1,076
38
3
0
212,745
0
W
Izanami
13,555
1,043
84
6
0
189,353
1
L
Erlang Shen
13,031
1,002
13
1
0
181,153
0
W
Guan Yu
13,995
1,077
17
1
1
284,581
2
L
Sol
13,727
1,056
116
9
8
221,905
0
L
Nemesis
12,390
953
30
2
0
294,253
0
W
Ra
17,441
1,342
101
8
4
284,556
0
L
Cthulhu
10,154
781
8
1
0
27,716
0
L
Skadi
13,214
1,016
57
4
0
218,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role