Player Matchup

Thor
Thor
Captain-Logan5
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Dreamslayer_YT
Thanatos
Level 26
God Stats
4W - 2L
1,657 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 2
Bellona
Bellona
Kiwi_slayer666
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Realtycheck_JGB
Bakasura
Level 4
God Stats
4W - 9L
1,500 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
ziiziiis77
Sun Wukong
Level 28
God Stats
35W - 39L
1,396 SR
Queue Stats
67W - 84L
1,296 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,361 Elo+

VS

Team Averages
Level 26
1,210 SR
1,202 Elo+
Ares
Ares
DMontaye
Ares
Level 27
God Stats
9W - 2L
1,193 SR
Queue Stats
75W - 95L
1,173 Elo+
Solo
Chaac
Chaac
Dymon_Aura
Chaac
Level 23
God Stats
4W - 6L
1,208 SR
Queue Stats
221W - 236L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
Dymon_Khotyse
Nu Wa
Level 36
God Stats
6W - 8L
1,179 SR
Queue Stats
322W - 354L
1,306 Elo+
Party 1
Cerberus
Cerberus
temp-144937
Cerberus
Level 18
God Stats
25W - 32L
1,018 SR
Queue Stats
26W - 33L
1,116 Elo+
Solo
Loki
Loki
treignon10
Loki
Level 28
God Stats
4W - 1L
1,450 SR
Queue Stats
8W - 11L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 3
6,982
388
1,930
12,061
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
13
4 / 10 / 2
9,249
514
5,411
17,071
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 11 / 1
7,701
428
8,364
17,751
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
11
1 / 14 / 1
7,179
399
3,633
13,612
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
ziiziiis77
Sun Wukong
12
5 / 8 / 0
9,093
505
9,870
16,024
10,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 10
9,206
511
6,228
14,332
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
15
17 / 3 / 8
10,505
584
14,396
17,434
18,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
21 / 4 / 11
11,649
647
25,976
10,288
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
temp-144937
Cerberus
14
6 / 1 / 7
9,223
512
7,393
7,031
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 5
9,235
513
5,423
12,470
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
13
Kills
53
55
Deaths
13
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Ares
4
2
10
4.5
L
Thanatos
4
10
2
0.5
W
Chaac
17
3
8
7
W
21
4
11
6.63
L
3
11
1
0.32
L
Bakasura
1
14
1
0.11
W
Cerberus
temp-144937
Cerberus
6
1
7
9.5
W
5
3
5
2.5
L
Sun Wukong
ziiziiis77
Sun Wukong
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
59,416
76,519
Taken
61,555
33,609
Mitigated
44,991
7,133
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
413
0
368
12,061
3,060
152
6,545
5,160
0
18,173
W
Ares
6,228
661
0
2,176
14,332
14,221
635
0
13,912
31,891
0
L
Thanatos
5,411
1,670
0
5,998
17,071
4,119
259
8,703
7,806
0
33,150
W
Chaac
14,396
3,926
342
6,627
17,434
18,402
458
0
17,434
0
41,923
W
25,976
9,102
0
680
10,288
4,067
1,894
0
10,228
68,758
0
L
8,364
2,559
0
266
17,751
12,422
423
6,106
10,806
0
23,434
L
Bakasura
3,633
2,319
0
87
13,612
3,941
207
7,588
5,534
0
23,052
W
Cerberus
temp-144937
Cerberus
7,393
468
0
1,325
7,031
3,196
1,092
0
7,031
35,538
0
W
5,423
1,454
0
5,960
12,470
5,105
1,123
0
12,470
0
53,721
L
Sun Wukong
ziiziiis77
Sun Wukong
9,870
2,864
0
414
16,024
10,067
901
9,123
6,625
0
43,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
49,818
256
Minions Killed
376
0
Camps Cleared
0
1,549,410
Distance Traveled
1,706,672
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,982
388
35
2
0
305,195
7
W
Ares
9,206
511
45
3
0
322,977
0
L
Thanatos
9,249
514
72
4
0
319,915
0
W
Chaac
10,505
584
44
2
0
392,846
0
W
Nu Wa
11,649
647
98
5
0
337,466
0
L
Bellona
7,701
428
33
2
0
311,664
0
L
Bakasura
7,179
399
48
3
0
329,955
0
W
Cerberus
9,223
512
77
4
0
299,157
4
W
Loki
9,235
513
112
6
0
354,226
0
L
Sun Wukong
9,093
505
68
4
0
282,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role