Player Matchup

Tsukuyomi
Tsukuyomi
AdrielSarx
Tsukuyomi
Level 28
God Stats
4W - 6L
1,622 SR
Queue Stats
141W - 154L
1,411 Elo+
Solo
Agni
Agni
CaffeinatedBeast
Agni
Level 15
God Stats
11W - 24L
1,500 SR
Queue Stats
717W - 948L
1,300 Elo+
Solo
Bellona
Bellona
D1ZzY_90
Bellona
Level 24
God Stats
57W - 68L
1,509 SR
Queue Stats
168W - 270L
1,405 Elo+
Solo
Apollo
Apollo
iE-DeadlyRambo
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,226 Elo+
Solo
Tiamat
Tiamat
ll Fruitii ll
Tiamat
Level 8
God Stats
8W - 8L
1,259 SR
Queue Stats
127W - 130L
1,308 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,330 Elo+

VS

Team Averages
Level 28
1,337 SR
1,363 Elo+
Thor
Thor
DeathVomit420
Thor
Level 32
God Stats
4W - 18L
1,178 SR
Queue Stats
80W - 173L
1,158 Elo+
Party 1
Nu Wa
Nu Wa
KthuluKat
Nu Wa
Level 29
God Stats
42W - 66L
1,273 SR
Queue Stats
128W - 235L
1,137 Elo+
Party 1
Sobek
Sobek
Sixrra_258
Sobek
Level 28
God Stats
1W - 2L
1,202 SR
Queue Stats
88W - 93L
1,421 Elo+
Solo
King Arthur
King Arthur
SoloLaneDogWater
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,587 Elo+
Solo
Ah Puch
Ah Puch
XXKulyXX
Ah Puch
Level 28
God Stats
15W - 17L
1,529 SR
Queue Stats
72W - 77L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdrielSarx
Tsukuyomi
15
1 / 4 / 3
8,679
457
9,963
14,313
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 10 / 3
7,610
401
6,936
12,678
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
D1ZzY_90
Bellona
11
0 / 4 / 0
7,867
414
3,675
10,708
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 0
9,516
501
8,621
13,451
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 3
7,115
374
4,333
13,490
6,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,702
458
3,287
14,620
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KthuluKat
Nu Wa
14
2 / 4 / 2
9,538
502
8,529
10,816
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
14
3 / 1 / 9
10,586
557
4,023
13,696
11,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoloLaneDogWater
King Arthur
18
12 / 1 / 4
11,887
626
16,930
22,239
17,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
XXKulyXX
Ah Puch
14
10 / 1 / 4
10,273
541
15,144
9,758
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
28
28
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdrielSarx
Tsukuyomi
1
4
3
0.63
L
1
10
3
0.25
L
Bellona
D1ZzY_90
Bellona
0
4
0
0
W
1
1
7
4.5
W
Nu Wa
KthuluKat
Nu Wa
2
4
2
0.75
W
Sobek
3
1
9
7.5
W
King Arthur
SoloLaneDogWater
King Arthur
12
1
4
14
W
Ah Puch
XXKulyXX
Ah Puch
10
1
4
12
L
5
5
0
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,528
Damage
47,913
64,640
Taken
71,129
29,245
Mitigated
41,441
8,807
Healing
24,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdrielSarx
Tsukuyomi
9,963
2,545
0
5,310
14,313
4,987
0
3,751
10,384
0
58,528
L
6,936
701
0
0
12,678
4,677
192
7,210
5,397
34,284
0
L
Bellona
D1ZzY_90
Bellona
3,675
920
0
2,258
10,708
8,133
0
353
10,333
3,200
17,345
W
3,287
949
0
6,677
14,620
5,281
3,001
1,930
12,482
0
30,679
W
Nu Wa
KthuluKat
Nu Wa
8,529
2,409
0
1,680
10,816
3,736
4,933
1,434
9,176
59,793
0
W
Sobek
4,023
139
0
2,724
13,696
11,269
60
3,096
10,094
22,197
0
W
King Arthur
SoloLaneDogWater
King Arthur
16,930
2,660
0
9,265
22,239
17,812
126
2,661
19,449
0
72,181
W
Ah Puch
XXKulyXX
Ah Puch
15,144
617
0
3,718
9,758
3,343
1,402
1,900
7,654
57,851
0
L
8,621
5,903
0
20
13,451
5,075
342
7,629
5,625
0
42,999
L
4,333
274
0
1,219
13,490
6,373
0
7,942
5,205
25,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
50,986
326
Minions Killed
433
0
Camps Cleared
0
1,457,626
Distance Traveled
1,753,507
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,679
457
110
6
0
389,444
1
L
Agni
7,610
401
58
3
0
279,216
4
L
Bellona
7,867
414
33
2
0
162,034
2
W
Thor
8,702
458
63
3
0
352,606
6
W
Nu Wa
9,538
502
121
6
0
312,203
6
W
Sobek
10,586
557
31
2
0
368,966
6
W
King Arthur
11,887
626
131
7
0
373,241
1
W
Ah Puch
10,273
541
87
5
0
346,491
10
L
Apollo
9,516
501
73
4
0
331,323
4
L
Tiamat
7,115
374
52
3
0
295,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role