Player Matchup

Arachne
Arachne
Gummibaerdrop
Arachne
Level 33
God Stats
16W - 13L
1,562 SR
Queue Stats
130W - 106L
1,553 Elo+
Party 3
Guan Yu
Guan Yu
Nudella
Guan Yu
Level 35
God Stats
5W - 6L
1,494 SR
Queue Stats
124W - 116L
1,530 Elo+
Party 3
Neith
Neith
Sz3l
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Loki
Loki
proginatron
Loki
Level 13
God Stats
2W - 3L
1,431 SR
Queue Stats
30W - 15L
1,582 Elo+
Solo
Sobek
Sobek
softfuzzyman
Sobek
Level 29
God Stats
14W - 13L
1,593 SR
Queue Stats
118W - 117L
1,535 Elo+
Party 3
Team Averages
Level 22
1,516 SR
1,540 Elo+

VS

Team Averages
Level 16
1,668 SR
1,463 Elo+
Ymir
Ymir
Kheltrai
Ymir
Level 18
God Stats
7W - 3L
1,732 SR
Queue Stats
28W - 28L
1,410 Elo+
Party 1
Anubis
Anubis
Neimand3
Anubis
Level 25
God Stats
51W - 27L
1,711 SR
Queue Stats
112W - 90L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
NekoDeKat
Danzaburou
Level 29
God Stats
11W - 11L
1,686 SR
Queue Stats
102W - 95L
1,524 Elo+
Solo
Guan Yu
Guan Yu
SwaffelSmurfZz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Loki
Loki
hunterrecall95
Loki
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
5 / 1 / 3
6,040
604
3,914
5,230
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Nudella
Guan Yu
10
2 / 1 / 0
5,716
572
2,837
5,685
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Sz3l
Neith
8
1 / 1 / 3
5,151
515
3,740
3,212
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
11 / 1 / 2
7,083
708
7,818
5,327
1,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 3
4,953
495
2,673
6,641
3,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 3
4,574
457
1,278
6,314
3,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Neimand3
Anubis
10
2 / 6 / 0
6,218
622
3,246
6,603
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
NekoDeKat
Danzaburou
8
2 / 4 / 1
5,098
510
5,765
7,453
2,024
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,659
466
2,103
4,020
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 5 / 2
4,470
447
757
5,439
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
20
Kills
5
5
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
1
3
6.5
L
Ymir
0
3
3
0.5
L
Anubis
Neimand3
Anubis
2
6
0
0.33
L
Danzaburou
NekoDeKat
Danzaburou
2
4
1
0.63
W
Guan Yu
Nudella
Guan Yu
2
1
0
2
L
1
2
0
0.5
W
Neith
Sz3l
Neith
1
1
3
2.5
L
0
5
2
0.2
W
11
1
2
12
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
13,149
26,095
Taken
29,829
9,596
Mitigated
11,519
10,352
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,914
2,237
0
2,079
5,230
1,947
0
436
4,794
0
28,933
L
Ymir
1,278
268
0
962
6,314
3,664
0
1,660
4,654
6,422
0
L
Anubis
Neimand3
Anubis
3,246
98
0
1,092
6,603
2,844
0
207
6,396
24,052
0
L
Danzaburou
NekoDeKat
Danzaburou
5,765
3,014
0
2,594
7,453
2,024
519
806
6,647
0
26,358
W
Guan Yu
Nudella
Guan Yu
2,837
903
0
2,026
5,685
2,481
284
0
5,415
0
29,018
L
2,103
792
0
559
4,020
1,969
0
0
4,020
0
8,469
W
Neith
Sz3l
Neith
3,740
1,575
0
1,628
3,212
758
168
214
2,998
0
14,426
L
757
85
0
886
5,439
1,018
34
0
5,439
0
12,588
W
7,818
2,531
0
1,376
5,327
1,401
0
2,152
3,175
0
35,386
W
2,673
256
0
3,243
6,641
3,009
0
1,722
4,919
7,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
25,019
225
Minions Killed
183
0
Camps Cleared
0
904,198
Distance Traveled
850,103
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,040
604
60
6
0
222,194
0
L
Ymir
4,574
457
8
1
0
175,481
0
L
Anubis
6,218
622
51
5
0
154,278
1
L
Danzaburou
5,098
510
57
6
0
172,907
1
W
Guan Yu
5,716
572
61
6
0
161,507
2
L
Guan Yu
4,659
466
32
3
0
161,261
0
W
Neith
5,151
515
34
3
0
143,073
0
L
Loki
4,470
447
35
4
0
186,176
0
W
Loki
7,083
708
58
6
0
178,976
4
W
Sobek
4,953
495
12
1
0
198,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role