Player Matchup

Gilgamesh
Gilgamesh
CristiSmite
Gilgamesh
Level 160
God Stats
2W - 0L
1,705 SR
Queue Stats
42W - 12L
1,795 Elo+
Party 1
Bakasura
Bakasura
Mihaicuvalor
Bakasura
Level 160
God Stats
2W - 1L
1,678 SR
Queue Stats
245W - 109L
1,708 Elo+
Party 1
Ganesha
Ganesha
iAstatos
Ganesha
Level 135
God Stats
1W - 0L
1,839 SR
Queue Stats
9W - 14L
1,461 Elo+
Party 1
Anhur
Anhur
xLixandru
Anhur
Level 27
God Stats
1W - 0L
1,599 SR
Queue Stats
3W - 0L
1,802 Elo+
Party 1
Team Averages
Level 121
1,705 SR
1,692 Elo+

VS

Team Averages
Level 42
1,660 SR
1,588 Elo+
Eset
Eset
KinkyPreben
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,377 Elo+
Party 2
Odin
Odin
SteakOnSpear
Odin
Level 21
God Stats
0W - 1L
1,698 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 2
Neith
Neith
hotborgert
Neith
Level 47
God Stats
6W - 8L
1,605 SR
Queue Stats
6W - 10L
1,727 Elo+
Party 2
Ymir
Ymir
sungami
Ymir
Level 16
God Stats
4W - 5L
1,837 SR
Queue Stats
4W - 5L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CristiSmite
Gilgamesh
16
11 / 1 / 3
9,805
981
9,034
10,326
7,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Mihaicuvalor
Bakasura
15
4 / 3 / 6
9,714
971
6,254
9,059
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
iAstatos
Ganesha
13
0 / 2 / 12
8,779
878
8,125
11,605
12,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
xLixandru
Anhur
15
4 / 1 / 10
9,157
916
7,853
5,171
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,807
781
3,821
9,802
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 0
7,220
722
2,532
8,156
5,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
1 / 5 / 1
6,994
699
3,967
8,232
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
sungami
Ymir
12
1 / 5 / 2
7,322
732
5,401
9,522
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
6
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CristiSmite
Gilgamesh
11
1
3
12.5
L
2
4
3
0.88
W
Bakasura
Mihaicuvalor
Bakasura
4
3
6
2.33
L
2
5
0
0.4
L
Neith
1
5
1
0.3
W
Ganesha
iAstatos
Ganesha
0
2
12
3
L
Ymir
sungami
Ymir
1
5
2
0.4
W
Anhur
xLixandru
Anhur
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,266
Damage
15,721
36,161
Taken
35,712
24,941
Mitigated
17,577
10,911
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CristiSmite
Gilgamesh
9,034
2,477
0
2,946
10,326
7,419
1,550
2,101
8,225
3,539
22,290
L
3,821
626
195
2,086
9,802
3,553
605
2,067
6,856
21,195
0
W
Bakasura
Mihaicuvalor
Bakasura
6,254
4,052
0
3,334
9,059
3,228
1,128
2,785
4,932
0
23,714
L
2,532
514
0
1,260
8,156
5,560
0
2,475
5,620
0
11,364
L
Neith
3,967
2,066
0
513
8,232
2,113
0
1,824
6,128
0
15,273
W
Ganesha
iAstatos
Ganesha
8,125
762
0
2,314
11,605
12,292
247
2,854
8,751
21,265
0
L
Ymir
sungami
Ymir
5,401
1,494
0
971
9,522
6,351
60
3,033
6,129
21,048
0
W
Anhur
xLixandru
Anhur
7,853
5,237
0
2,317
5,171
2,002
1,599
2,072
3,099
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
29,343
174
Minions Killed
133
13
Camps Cleared
4
847,973
Distance Traveled
624,490
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,805
981
62
6
2
246,757
0
L
Eset
7,807
781
47
5
0
163,546
2
W
Bakasura
9,714
971
58
6
7
189,617
0
L
Odin
7,220
722
30
3
2
166,098
3
L
Neith
6,994
699
27
3
2
144,901
0
W
Ganesha
8,779
878
2
0
0
218,856
3
L
Ymir
7,322
732
29
3
0
149,945
2
W
Anhur
9,157
916
52
5
4
192,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role