Player Matchup

Bakasura
Bakasura
DarthObesity
Bakasura
Level 29
God Stats
2W - 3L
1,323 SR
Queue Stats
242W - 193L
1,514 Elo+
Party 2
Ares
Ares
LegendaryAK4282
Ares
Level 6
God Stats
5W - 7L
1,337 SR
Queue Stats
42W - 54L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
Spyess
Sun Wukong
Level 7
God Stats
2W - 8L
1,113 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Heimdallr
Heimdallr
UnspokenRune
Heimdallr
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
340W - 236L
1,591 Elo+
Party 2
Anubis
Anubis
shinkarenko-fami
Anubis
Level 16
God Stats
35W - 28L
1,572 SR
Queue Stats
115W - 131L
1,358 Elo+
Solo
Team Averages
Level 15
1,369 SR
1,401 Elo+

VS

Team Averages
Level 16
1,503 SR
1,411 Elo+
Ra
Ra
DoctorWu94
Ra
Level 17
God Stats
26W - 36L
1,341 SR
Queue Stats
134W - 142L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Kashmoiney
Cthulhu
Level 17
God Stats
3W - 2L
1,675 SR
Queue Stats
18W - 13L
1,411 Elo+
Party 1
Apollo
Apollo
MrChillee
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,397 Elo+
Party 1
Loki
Loki
RyzenDestiny
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
UlamogRulz
Tiamat
Level 24
God Stats
44W - 48L
1,497 SR
Queue Stats
76W - 81L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthObesity
Bakasura
20
12 / 2 / 4
14,600
635
15,292
17,494
8,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 9 / 3
7,960
346
1,293
14,515
13,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Spyess
Sun Wukong
17
2 / 2 / 2
11,622
505
9,239
15,589
11,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
UnspokenRune
Heimdallr
16
0 / 6 / 8
10,666
464
6,398
15,691
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 5 / 3
13,028
566
21,389
17,718
10,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
10,265
446
8,330
12,692
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kashmoiney
Cthulhu
14
3 / 4 / 13
9,445
411
10,486
18,263
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
MrChillee
Apollo
17
13 / 4 / 4
11,687
508
18,633
15,997
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 2
9,165
398
2,138
13,186
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
UlamogRulz
Tiamat
17
1 / 3 / 1
9,801
426
10,609
15,938
9,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
26
Kills
24
24
Deaths
26
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarthObesity
Bakasura
12
2
4
7
L
6
8
3
0.94
L
Cthulhu
Kashmoiney
Cthulhu
3
4
13
2.38
W
0
9
3
0.17
L
Apollo
MrChillee
Apollo
13
4
4
3.75
L
1
7
2
0.29
W
Sun Wukong
Spyess
Sun Wukong
2
2
2
1.5
L
Tiamat
UlamogRulz
Tiamat
1
3
1
0.5
W
Heimdallr
UnspokenRune
Heimdallr
0
6
8
0.67
W
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,611
Damage
50,196
81,007
Taken
76,076
48,911
Mitigated
31,418
27,211
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarthObesity
Bakasura
15,292
10,312
0
5,128
17,494
8,334
0
2,657
14,559
0
123,853
L
8,330
1,617
168
1,226
12,692
3,907
216
4,666
7,708
50,669
0
L
Cthulhu
Kashmoiney
Cthulhu
10,486
1,220
224
2,808
18,263
9,111
0
9,545
8,298
32,572
0
W
1,293
224
0
294
14,515
13,491
270
3,441
10,873
15,372
0
L
Apollo
MrChillee
Apollo
18,633
12,828
0
6,590
15,997
4,627
198
7,080
8,360
0
71,919
L
2,138
568
0
4,994
13,186
4,153
0
1,067
11,681
0
58,450
W
Sun Wukong
Spyess
Sun Wukong
9,239
1,748
0
5,406
15,589
11,087
921
11,109
4,360
0
67,184
L
Tiamat
UlamogRulz
Tiamat
10,609
1,337
0
5,754
15,938
9,620
1,038
324
15,139
60,259
0
W
Heimdallr
UnspokenRune
Heimdallr
6,398
2,856
0
5,257
15,691
5,817
256
5,070
10,123
0
63,873
W
21,389
1,413
0
11,126
17,718
10,182
969
5,616
11,667
82,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
50,363
573
Minions Killed
464
0
Camps Cleared
0
1,990,615
Distance Traveled
1,962,230
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,600
635
199
9
0
485,337
0
L
Ra
10,265
446
101
4
0
388,172
2
L
Cthulhu
9,445
411
37
2
0
400,659
7
W
Ares
7,960
346
20
1
0
344,882
0
L
Apollo
11,687
508
126
5
0
418,274
4
L
Loki
9,165
398
96
4
0
408,410
0
W
Sun Wukong
11,622
505
132
6
0
431,346
1
L
Tiamat
9,801
426
104
5
0
346,715
1
W
Heimdallr
10,666
464
90
4
0
372,811
0
W
Anubis
13,028
566
132
6
0
356,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role