Player Matchup

Terra
Terra
CDTFA
Terra
Level 64
God Stats
16W - 7L
1,618 SR
Queue Stats
84W - 65L
1,511 Elo+
Party 1
Cupid
Cupid
Koebaka
Cupid
Level 34
God Stats
1W - 3L
1,447 SR
Queue Stats
66W - 61L
1,495 Elo+
Party 1
Horus
Horus
SILKTiGA
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 334L
1,463 Elo+
Party 1
Awilix
Awilix
Saladin709
Awilix
Level 109
God Stats
16W - 12L
1,624 SR
Queue Stats
704W - 712L
1,441 Elo+
Party 2
Anubis
Anubis
Zed_Wolfdragon
Anubis
Level 15
God Stats
0W - 3L
1,181 SR
Queue Stats
41W - 44L
1,417 Elo+
Party 2
Team Averages
Level 66
1,474 SR
1,465 Elo+

VS

Team Averages
Level 81
1,443 SR
1,469 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
CEBOLLIN1912
Thoth
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
261W - 284L
1,455 Elo+
Party 3
Bakasura
Bakasura
Hans8546
Bakasura
Level 45
God Stats
10W - 7L
1,643 SR
Queue Stats
267W - 241L
1,511 Elo+
Party 4
Cthulhu
Cthulhu
Red4ye
Cthulhu
Level 144
God Stats
11W - 8L
1,271 SR
Queue Stats
374W - 344L
1,592 Elo+
Party 4
Ymir
Ymir
TheBryan011
Ymir
Level 15
God Stats
7W - 11L
1,299 SR
Queue Stats
39W - 61L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CDTFA
Terra
17
3 / 4 / 10
11,448
424
14,215
23,891
28,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Koebaka
Cupid
20
9 / 7 / 8
14,135
524
31,859
26,952
10,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
SILKTiGA
Horus
18
1 / 5 / 4
11,286
418
11,538
38,268
29,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Saladin709
Awilix
20
8 / 2 / 5
13,934
516
15,042
17,698
8,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 13 / 1
10,885
403
6,120
25,790
11,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 6 / 1
12,539
464
9,097
21,477
8,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 12
14,622
542
20,465
16,439
7,154
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hans8546
Bakasura
20
17 / 3 / 3
17,611
652
31,916
23,787
14,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Red4ye
Cthulhu
20
4 / 2 / 12
15,617
578
40,283
34,967
41,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 7 / 12
11,266
417
5,181
23,035
26,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
21
Kills
31
31
Deaths
21
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
6
1
0.58
L
Terra
CDTFA
Terra
3
4
10
2
W
6
3
12
4
W
Bakasura
Hans8546
Bakasura
17
3
3
6.17
L
Cupid
Koebaka
Cupid
9
7
8
1.86
W
Cthulhu
Red4ye
Cthulhu
4
2
12
5
L
Horus
SILKTiGA
Horus
1
5
4
0.6
L
Awilix
Saladin709
Awilix
8
2
5
5.25
W
1
7
12
1
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,774
Damage
106,942
132,599
Taken
119,705
88,940
Mitigated
97,709
45,510
Healing
51,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,097
3,630
1,820
10,375
21,477
8,817
6,695
6,655
14,822
0
89,332
L
Terra
CDTFA
Terra
14,215
831
2,166
5,776
23,891
28,457
846
9,148
13,300
39,348
0
W
20,465
1,370
296
3,322
16,439
7,154
736
4,055
12,384
104,198
0
W
Bakasura
Hans8546
Bakasura
31,916
20,734
0
8,849
23,787
14,351
2,798
4,223
19,564
0
137,775
L
Cupid
Koebaka
Cupid
31,859
23,656
592
10,503
26,952
10,502
3,063
10,199
15,448
0
93,979
W
Cthulhu
Red4ye
Cthulhu
40,283
3,603
376
23,213
34,967
41,331
202
4,348
30,619
136,553
0
L
Horus
SILKTiGA
Horus
11,538
7,137
2,067
16,047
38,268
29,897
549
22,664
12,889
0
66,788
L
Awilix
Saladin709
Awilix
15,042
6,772
0
1,228
17,698
8,507
0
4,824
11,901
0
116,110
W
5,181
1,470
0
2,848
23,035
26,056
949
5,781
17,254
23,677
0
L
6,120
1,746
0
7,131
25,790
11,577
872
17,742
7,718
60,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,688
Gold Earned
71,655
602
Minions Killed
737
0
Camps Cleared
0
2,231,987
Distance Traveled
2,456,086
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,539
464
141
5
0
458,313
0
L
Terra
11,448
424
35
1
0
437,976
0
W
Thoth
14,622
542
143
5
0
504,199
2
W
Bakasura
17,611
652
209
8
0
593,066
3
L
Cupid
14,135
524
156
6
0
423,043
1
W
Cthulhu
15,617
578
213
8
0
509,960
1
L
Horus
11,286
418
111
4
0
477,068
2
L
Awilix
13,934
516
162
6
0
537,729
4
W
Ymir
11,266
417
31
1
0
390,548
0
L
Anubis
10,885
403
138
5
0
356,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role