Player Matchup

Set
Set
InkyVoid
Set
Level 12
God Stats
1W - 1L
1,173 SR
Queue Stats
15W - 14L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Yunagî
Kukulkan
Level 12
God Stats
4W - 0L
1,814 SR
Queue Stats
11W - 14L
1,569 Elo+
Party 1
Apollo
Apollo
legolаs01
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,778 Elo+
Solo
Ares
Ares
lvenoml
Ares
Level 29
God Stats
12W - 4L
1,857 SR
Queue Stats
149W - 117L
1,678 Elo+
Solo
Anhur
Anhur
nTonyz
Anhur
Level 24
God Stats
7W - 1L
1,921 SR
Queue Stats
150W - 116L
1,712 Elo+
Solo
Team Averages
Level 16
1,653 SR
1,661 Elo+

VS

Team Averages
Level 24
1,516 SR
1,658 Elo+
Thanatos
Thanatos
JLKanes
Thanatos
Level 26
God Stats
1W - 1L
1,591 SR
Queue Stats
13W - 6L
1,815 Elo+
Solo
Agni
Agni
N1rkoS
Agni
Level 26
God Stats
17W - 22L
1,440 SR
Queue Stats
178W - 169L
1,556 Elo+
Solo
Anhur
Anhur
SlumpyBad
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,622 Elo+
Solo
Artio
Artio
SneakyNoob
Artio
Level 30
God Stats
7W - 12L
1,547 SR
Queue Stats
102W - 83L
1,597 Elo+
Solo
Sylvanus
Sylvanus
rzed1
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,401
582
1,953
6,456
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Yunagî
Kukulkan
10
1 / 2 / 4
6,403
582
2,504
4,298
1,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
legolаs01
Apollo
12
9 / 0 / 4
7,696
700
9,067
6,392
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
lvenoml
Ares
11
2 / 0 / 9
7,057
642
4,309
7,481
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
nTonyz
Anhur
13
4 / 2 / 0
7,774
707
6,547
8,039
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JLKanes
Thanatos
10
4 / 4 / 1
6,322
575
4,883
7,446
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
N1rkoS
Agni
10
1 / 4 / 2
5,710
519
3,716
5,913
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
SlumpyBad
Anhur
6
0 / 4 / 0
4,249
386
1,512
5,521
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artio
11
1 / 3 / 1
6,366
579
4,473
8,332
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
rzed1
Sylvanus
6
0 / 4 / 0
4,292
390
3,144
6,420
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Thanatos
JLKanes
Thanatos
4
4
1
1.13
L
Agni
N1rkoS
Agni
1
4
2
0.5
L
Anhur
SlumpyBad
Anhur
0
4
0
0
L
Artio
1
3
1
0.5
W
Kukulkan
Yunagî
Kukulkan
1
2
4
1.5
W
Apollo
legolаs01
Apollo
9
0
4
11
W
Ares
lvenoml
Ares
2
0
9
6.5
W
Anhur
nTonyz
Anhur
4
2
0
2
L
Sylvanus
rzed1
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
17,728
32,666
Taken
33,632
14,192
Mitigated
12,251
11,023
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,953
915
0
2,500
6,456
2,148
0
779
5,581
0
29,506
L
Thanatos
JLKanes
Thanatos
4,883
2,046
0
5,255
7,446
2,761
0
864
6,582
0
30,068
L
Agni
N1rkoS
Agni
3,716
565
0
1,325
5,913
1,617
0
1,433
4,480
25,901
0
L
Anhur
SlumpyBad
Anhur
1,512
826
198
1,107
5,521
1,258
0
2,232
3,289
0
10,992
L
Artio
4,473
225
0
3,436
8,332
3,795
0
0
8,332
26,895
0
W
Kukulkan
Yunagî
Kukulkan
2,504
341
0
222
4,298
1,248
722
1,631
2,431
24,701
0
W
Apollo
legolаs01
Apollo
9,067
5,331
0
3,574
6,392
2,476
144
2,070
4,212
0
50,323
W
Ares
lvenoml
Ares
4,309
39
0
1,580
7,481
5,712
96
1,670
5,779
19,204
0
W
Anhur
nTonyz
Anhur
6,547
3,179
0
3,147
8,039
2,608
252
3,961
3,566
0
42,747
L
Sylvanus
rzed1
Sylvanus
3,144
1,045
418
656
6,420
2,820
0
2,284
4,136
9,204
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
26,939
337
Minions Killed
232
0
Camps Cleared
0
955,313
Distance Traveled
942,467
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,401
582
72
7
0
240,118
2
L
Thanatos
6,322
575
61
6
0
215,314
5
L
Agni
5,710
519
63
6
0
191,437
2
L
Anhur
4,249
386
21
2
0
136,511
1
L
Artio
6,366
579
69
6
0
232,039
2
W
Kukulkan
6,403
582
59
5
0
178,789
3
W
Apollo
7,696
700
92
8
0
189,684
1
W
Ares
7,057
642
23
2
0
195,034
5
W
Anhur
7,774
707
91
8
0
151,688
2
L
Sylvanus
4,292
390
18
2
0
167,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role