Player Matchup

Chang'e
Chang'e
Irop
Chang'e
Level 67
God Stats
0W - 2L
1,308 SR
Queue Stats
89W - 65L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
Ulwar66
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,541 Elo+
Party 2
Hercules
Hercules
gangmeister
Hercules
Level 8
God Stats
9W - 7L
1,557 SR
Queue Stats
10W - 7L
1,535 Elo+
Party 2
Team Averages
Level 34
1,455 SR
1,552 Elo+

VS

Team Averages
Level 54
1,578 SR
1,646 Elo+
Anubis
Anubis
Jexzus
Anubis
Level 123
God Stats
12W - 6L
1,666 SR
Queue Stats
92W - 89L
1,519 Elo+
Solo
Sobek
Sobek
MYSTIC749
Sobek
Level 26
God Stats
6W - 2L
1,431 SR
Queue Stats
238W - 124L
1,747 Elo+
Party 1
Hou Yi
Hou Yi
QueenOfCamelot
Hou Yi
Level 13
God Stats
12W - 9L
1,637 SR
Queue Stats
83W - 29L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Irop
Chang'e
7
0 / 4 / 2
5,094
637
3,961
6,504
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Ulwar66
Cabrakan
7
1 / 5 / 1
5,258
657
2,223
7,356
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
gangmeister
Hercules
7
1 / 3 / 0
5,267
658
2,532
7,448
4,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jexzus
Anubis
10
5 / 0 / 6
6,965
871
5,864
1,844
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
MYSTIC749
Sobek
9
2 / 2 / 10
6,857
857
5,406
8,181
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
5 / 0 / 5
6,809
851
4,048
4,281
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Irop
Chang'e
0
4
2
0.25
W
Anubis
Jexzus
Anubis
5
0
6
8
W
Sobek
MYSTIC749
Sobek
2
2
10
3.5
W
5
0
5
7.5
L
Cabrakan
Ulwar66
Cabrakan
1
5
1
0.3
L
Hercules
gangmeister
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,716
Damage
15,318
21,308
Taken
14,306
9,522
Mitigated
7,526
5,710
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Irop
Chang'e
3,961
153
692
1,507
6,504
1,734
58
3,253
2,985
12,361
0
W
Anubis
Jexzus
Anubis
5,864
498
0
749
1,844
673
554
879
769
25,679
0
W
Sobek
MYSTIC749
Sobek
5,406
542
0
3,475
8,181
5,524
434
2,737
5,046
14,031
0
W
4,048
1,195
0
1,008
4,281
1,329
1,705
1,736
2,237
0
15,651
L
Cabrakan
Ulwar66
Cabrakan
2,223
125
0
1,473
7,356
3,115
96
3,874
3,313
8,838
0
L
Hercules
gangmeister
Hercules
2,532
935
0
2,038
7,448
4,673
70
3,516
3,674
22
12,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,619
Gold Earned
20,631
61
Minions Killed
80
0
Camps Cleared
0
368,629
Distance Traveled
406,832
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,094
637
19
2
0
130,181
3
W
Anubis
6,965
871
44
6
0
119,434
3
W
Sobek
6,857
857
17
2
0
149,121
2
W
Hou Yi
6,809
851
19
2
0
138,277
0
L
Cabrakan
5,258
657
13
2
0
108,537
1
L
Hercules
5,267
658
29
4
0
129,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role