Player Matchup

Ganesha
Ganesha
JuicyForehead69
Ganesha
Level 89
God Stats
1W - 4L
1,247 SR
Queue Stats
157W - 134L
1,604 Elo+
Party 1
Hades
Hades
Twelvienation
Hades
Level 18
God Stats
4W - 3L
1,669 SR
Queue Stats
30W - 28L
1,661 Elo+
Solo
Fenrir
Fenrir
UtterableJet551
Fenrir
Level 108
God Stats
6W - 5L
1,541 SR
Queue Stats
250W - 214L
1,664 Elo+
Party 1
Team Averages
Level 72
1,486 SR
1,643 Elo+

VS

Team Averages
Level 76
1,652 SR
1,501 Elo+
Gilgamesh
Gilgamesh
Decoy97
Gilgamesh
Level 97
God Stats
13W - 8L
1,656 SR
Queue Stats
76W - 55L
1,671 Elo+
Party 2
Nu Wa
Nu Wa
Kanaheihei
Nu Wa
Level 123
God Stats
2W - 0L
1,642 SR
Queue Stats
77W - 55L
1,671 Elo+
Party 2
Izanami
Izanami
StaTticKs
Izanami
Level 8
God Stats
1W - 3L
1,659 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 10
8,705
622
9,572
12,666
4,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 8 / 7
9,556
683
7,069
16,796
13,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 7 / 3
9,871
705
8,710
15,014
12,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Decoy97
Gilgamesh
16
16 / 0 / 6
13,530
966
19,895
14,420
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
15
6 / 2 / 9
11,254
804
12,743
6,994
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
StaTticKs
Izanami
11
0 / 9 / 12
9,343
667
5,786
11,026
3,493
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
11
Kills
22
22
Deaths
11
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Decoy97
Gilgamesh
16
0
6
19
L
1
7
10
0.86
W
Nu Wa
6
2
9
5.25
W
Izanami
StaTticKs
Izanami
0
9
12
0.67
L
3
8
7
0.81
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
38,424
44,476
Taken
32,440
30,374
Mitigated
12,290
11,226
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Decoy97
Gilgamesh
19,895
6,880
0
1,507
14,420
6,885
1,354
7,724
6,446
0
50,349
L
9,572
593
0
1,410
12,666
4,625
0
3,577
9,089
31,051
0
W
Nu Wa
12,743
2,981
0
234
6,994
1,912
683
3,426
3,394
64,498
0
W
Izanami
StaTticKs
Izanami
5,786
3,397
0
47
11,026
3,493
241
4,819
5,919
0
17,721
L
7,069
727
2,114
5,619
16,796
13,603
0
3,401
13,395
43,235
0
L
8,710
2,726
472
1,611
15,014
12,146
0
5,905
9,109
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
34,127
146
Minions Killed
163
0
Camps Cleared
0
717,960
Distance Traveled
743,876
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,530
966
61
4
0
290,348
2
L
Ganesha
8,705
622
8
1
0
223,416
3
W
Nu Wa
11,254
804
76
5
0
242,001
1
W
Izanami
9,343
667
26
2
0
211,527
3
L
Hades
9,556
683
99
7
0
225,794
4
L
Fenrir
9,871
705
39
3
0
268,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role