Player Matchup

Eset
Eset
ChanelSkinnTea4
Eset
Level 16
God Stats
2W - 3L
1,448 SR
Queue Stats
2W - 6L
1,266 Elo+
Solo
Sol
Sol
Khaleesi_125
Sol
Level 17
God Stats
25W - 24L
1,452 SR
Queue Stats
35W - 39L
1,398 Elo+
Party 1
Vamana
Vamana
Nvies
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,451 Elo+
Solo
Chiron
Chiron
SaintMichael322
Chiron
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 44L
1,325 Elo+
Solo
Loki
Loki
Shockcore1559
Loki
Level 44
God Stats
21W - 22L
1,495 SR
Queue Stats
101W - 115L
1,373 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,363 Elo+

VS

Team Averages
Level 22
1,536 SR
1,428 Elo+
Ymir
Ymir
HEARTLESS-VIPER-
Ymir
Level 7
God Stats
9W - 11L
1,403 SR
Queue Stats
9W - 14L
1,329 Elo+
Solo
Chang'e
Chang'e
KyroManiac373
Chang'e
Level 29
God Stats
2W - 3L
1,648 SR
Queue Stats
113W - 134L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
SnakeOill
Sun Wukong
Level 22
God Stats
11W - 10L
1,373 SR
Queue Stats
33W - 48L
1,344 Elo+
Party 2
Skadi
Skadi
ThaKrik27
Skadi
Level 26
God Stats
3W - 3L
1,489 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Wainingloss
Arachne
Level 28
God Stats
3W - 3L
1,765 SR
Queue Stats
65W - 65L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
7,756
597
3,745
6,194
2,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 2
7,313
563
5,023
4,852
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Nvies
Vamana
11
2 / 4 / 3
6,548
504
3,598
8,926
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 5
6,473
498
4,514
6,989
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 3
7,272
559
5,501
5,189
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,496
500
2,224
6,564
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
11
1 / 5 / 1
6,768
521
3,132
8,351
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SnakeOill
Sun Wukong
12
10 / 3 / 1
8,033
618
8,630
12,362
5,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
ThaKrik27
Skadi
8
0 / 3 / 5
5,721
440
1,874
4,257
668
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
Wainingloss
Arachne
9
1 / 2 / 0
5,972
459
3,002
7,727
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
13
13
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
1
3
0
0.33
W
1
0
2
2
L
Chang'e
1
5
1
0.3
W
Vamana
Nvies
Vamana
2
4
3
0.88
W
1
5
5
0.7
W
7
2
3
4.25
L
Sun Wukong
SnakeOill
Sun Wukong
10
3
1
3.5
L
Skadi
ThaKrik27
Skadi
0
3
5
0.83
L
Arachne
Wainingloss
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
18,862
32,150
Taken
39,261
13,487
Mitigated
13,521
7,486
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,745
808
0
740
6,194
2,310
0
2,537
3,657
46,404
0
L
2,224
747
0
397
6,564
2,205
265
2,879
3,685
23,465
0
W
5,023
1,265
0
2,256
4,852
1,719
2,318
1,430
3,422
43,937
2,554
L
Chang'e
3,132
498
70
1,559
8,351
2,398
600
3,084
5,267
35,052
0
W
Vamana
Nvies
Vamana
3,598
1,930
0
1,513
8,926
5,030
813
0
8,926
0
21,231
W
4,514
2,069
567
1,634
6,989
2,821
1,265
257
6,732
0
27,851
W
5,501
1,323
0
776
5,189
1,607
1,714
1,132
4,057
0
29,236
L
Sun Wukong
SnakeOill
Sun Wukong
8,630
1,700
0
4,845
12,362
5,375
1,178
619
11,743
0
32,335
L
Skadi
ThaKrik27
Skadi
1,874
458
405
634
4,257
668
493
0
4,257
0
9,248
L
Arachne
Wainingloss
Arachne
3,002
2,178
0
2,722
7,727
2,875
492
2,030
5,697
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
32,990
334
Minions Killed
223
0
Camps Cleared
0
1,254,014
Distance Traveled
1,166,588
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,756
597
77
6
0
248,978
4
L
Ymir
6,496
500
37
3
0
212,265
0
W
Sol
7,313
563
106
8
0
253,499
0
L
Chang'e
6,768
521
70
5
0
237,796
1
W
Vamana
6,548
504
47
4
0
241,383
2
W
Chiron
6,473
498
59
5
0
241,803
3
W
Loki
7,272
559
45
3
0
268,351
0
L
Sun Wukong
8,033
618
47
4
0
241,530
2
L
Skadi
5,721
440
19
1
0
230,493
1
L
Arachne
5,972
459
50
4
0
244,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role