Player Matchup

Neith
Neith
BoooSa1n
Neith
Level 8
God Stats
20W - 24L
1,419 SR
Queue Stats
237W - 267L
1,292 Elo+
Party 1
Sylvanus
Sylvanus
Gаmbler
Sylvanus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
546W - 610L
1,328 Elo+
Party 1
Loki
Loki
Nesolo
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Zeus
Zeus
Superfilete
Zeus
Level 29
God Stats
17W - 8L
1,744 SR
Queue Stats
182W - 157L
1,641 Elo+
Solo
Guan Yu
Guan Yu
Zajaczeklesny
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 26
1,533 SR
1,452 Elo+

VS

Team Averages
Level 21
1,543 SR
1,436 Elo+
Yemoja
Yemoja
Azukene
Yemoja
Level 23
God Stats
2W - 3L
1,440 SR
Queue Stats
31W - 43L
1,291 Elo+
Solo
Jing Wei
Jing Wei
Genysixx
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,565 Elo+
Solo
Anubis
Anubis
jules-son
Anubis
Level 27
God Stats
41W - 29L
1,720 SR
Queue Stats
153W - 191L
1,391 Elo+
Party 3
Nemesis
Nemesis
taiikololo
Nemesis
Level 26
God Stats
23W - 19L
1,558 SR
Queue Stats
101W - 122L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
xXBeastGamerXx
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoooSa1n
Neith
15
5 / 0 / 5
9,635
567
7,124
8,279
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Gаmbler
Sylvanus
14
3 / 2 / 9
8,665
510
7,761
11,778
9,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
Nesolo
Loki
15
5 / 2 / 1
8,934
526
2,716
11,779
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 1 / 0
11,447
673
11,174
3,360
906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
13
1 / 5 / 5
7,633
449
4,254
10,571
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azukene
Yemoja
7
0 / 5 / 2
5,860
345
2,629
5,086
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Genysixx
Jing Wei
14
0 / 2 / 2
8,121
478
4,872
10,813
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
jules-son
Anubis
15
1 / 5 / 0
8,999
529
2,330
12,219
5,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
taiikololo
Nemesis
15
4 / 3 / 3
8,894
523
4,526
12,373
4,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 7 / 1
9,185
540
9,578
15,142
13,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
10
10
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azukene
Yemoja
0
5
2
0.2
W
Neith
BoooSa1n
Neith
5
0
5
7.5
L
Jing Wei
Genysixx
Jing Wei
0
2
2
0.5
W
Sylvanus
Gаmbler
Sylvanus
3
2
9
3.75
W
Loki
Nesolo
Loki
5
2
1
2.75
W
8
1
0
8
W
Guan Yu
1
5
5
0.7
L
Anubis
jules-son
Anubis
1
5
0
0.2
L
Nemesis
taiikololo
Nemesis
4
3
3
1.83
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
23,935
45,767
Taken
55,633
25,461
Mitigated
29,151
15,571
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azukene
Yemoja
2,629
921
275
187
5,086
1,815
0
1,433
3,653
10,699
0
W
Neith
BoooSa1n
Neith
7,124
3,482
270
4,445
8,279
3,133
476
1,223
7,056
0
51,875
L
Jing Wei
Genysixx
Jing Wei
4,872
2,407
0
4,646
10,813
3,306
0
2,253
8,560
0
45,437
W
Sylvanus
Gаmbler
Sylvanus
7,761
2,571
948
3,064
11,778
9,680
304
3,489
8,229
30,939
8,870
W
Loki
Nesolo
Loki
2,716
1,144
0
3,076
11,779
3,843
792
2,671
8,989
0
50,744
W
11,174
982
0
1,396
3,360
906
1,014
1,133
2,227
88,784
0
W
Guan Yu
4,254
696
356
2,016
10,571
7,899
1,204
6,173
3,798
0
23,324
L
Anubis
jules-son
Anubis
2,330
0
0
3,960
12,219
5,815
0
8,983
3,236
61,095
0
L
Nemesis
taiikololo
Nemesis
4,526
1,947
0
2,625
12,373
4,222
0
3,052
9,261
0
59,594
L
9,578
1,204
0
1,889
15,142
13,993
338
2,714
12,002
48,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
41,059
466
Minions Killed
425
0
Camps Cleared
0
1,573,574
Distance Traveled
1,434,628
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,860
345
21
1
0
162,170
0
W
Neith
9,635
567
87
5
0
296,969
1
L
Jing Wei
8,121
478
91
5
0
300,413
3
W
Sylvanus
8,665
510
63
4
0
297,281
0
W
Loki
8,934
526
95
6
0
305,571
0
W
Zeus
11,447
673
185
11
0
311,425
5
W
Guan Yu
7,633
449
36
2
0
362,328
0
L
Anubis
8,999
529
127
7
0
327,800
0
L
Nemesis
8,894
523
95
6
0
370,754
5
L
Cthulhu
9,185
540
91
5
0
273,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role