Player Matchup

Sylvanus
Sylvanus
Huguin5
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,371 Elo+
Party 3
Sobek
Sobek
P0MBY4-7274
Sobek
Level 18
God Stats
2W - 4L
1,358 SR
Queue Stats
14W - 15L
1,421 Elo+
Solo
Anhur
Anhur
Relrizilla
Anhur
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 4L
1,377 Elo+
Solo
Zeus
Zeus
barboza2023
Zeus
Level 14
God Stats
3W - 3L
1,672 SR
Queue Stats
128W - 135L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
lxnesome
Kukulkan
Level 25
God Stats
2W - 7L
1,448 SR
Queue Stats
56W - 47L
1,458 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,413 Elo+

VS

Team Averages
Level 23
1,572 SR
1,446 Elo+
Chaac
Chaac
BlazedKiller855
Chaac
Level 30
God Stats
7W - 8L
1,545 SR
Queue Stats
207W - 269L
1,395 Elo+
Party 2
Arachne
Arachne
PoolGodz21
Arachne
Level 18
God Stats
3W - 1L
1,557 SR
Queue Stats
35W - 26L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Suphocation
Nu Wa
Level 29
God Stats
54W - 57L
1,522 SR
Queue Stats
192W - 239L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
XxEpIcGaMeR67xX
Ao Kuang
Level 22
God Stats
11W - 4L
1,728 SR
Queue Stats
30W - 16L
1,528 Elo+
Party 1
Neith
Neith
silvernoel87
Neith
Level 15
God Stats
12W - 9L
1,508 SR
Queue Stats
31W - 29L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Huguin5
Sylvanus
15
0 / 5 / 3
9,473
861
3,394
15,317
14,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 0
9,875
898
9,126
21,354
25,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
15
0 / 12 / 1
9,264
842
6,186
21,951
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 10 / 3
9,785
890
14,375
17,274
5,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
lxnesome
Kukulkan
16
1 / 10 / 2
10,154
923
12,968
17,959
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 23
11,709
1,064
16,785
14,295
11,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
PoolGodz21
Arachne
18
6 / 0 / 22
11,718
1,065
8,842
13,115
7,525
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
15 / 0 / 15
13,427
1,221
22,068
7,657
2,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
19
10 / 0 / 23
12,284
1,117
20,024
14,484
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 0 / 23
12,250
1,114
22,747
8,824
2,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
149
3
Kills
43
43
Deaths
3
9
Assists
106
Player
Kills
Deaths
Assists
KDA
W
5
3
23
5.5
L
Sylvanus
Huguin5
Sylvanus
0
5
3
0.3
L
2
6
0
0.33
W
Arachne
PoolGodz21
Arachne
6
0
22
17
L
Anhur
0
12
1
0.04
W
15
0
15
22.5
W
Ao Kuang
10
0
23
21.5
L
0
10
3
0.15
L
Kukulkan
lxnesome
Kukulkan
1
10
2
0.2
W
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,049
Damage
90,466
93,855
Taken
58,375
59,856
Mitigated
30,462
9,608
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,785
3,448
719
4,202
14,295
11,686
0
8,046
5,969
451
30,057
L
Sylvanus
Huguin5
Sylvanus
3,394
1,479
2,870
1,608
15,317
14,280
0
7,263
8,054
14,991
0
L
9,126
655
0
2,634
21,354
25,777
0
8,089
13,265
29,435
0
W
Arachne
PoolGodz21
Arachne
8,842
6,655
0
1,560
13,115
7,525
0
8,193
4,770
0
16,174
L
Anhur
6,186
3,779
0
522
21,951
7,503
0
9,731
12,220
0
21,152
W
22,068
5,170
416
1,497
7,657
2,867
0
6,170
1,393
41,667
0
W
Ao Kuang
20,024
6,613
0
5,221
14,484
5,452
0
9,801
4,543
35,130
0
L
14,375
2,222
377
631
17,274
5,732
0
9,306
7,968
40,727
0
L
Kukulkan
lxnesome
Kukulkan
12,968
1,009
0
966
17,959
6,564
0
8,068
9,891
37,296
0
W
22,747
12,814
0
2,570
8,824
2,932
0
6,931
1,837
0
48,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
61,388
207
Minions Killed
203
3
Camps Cleared
6
874,788
Distance Traveled
1,094,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,709
1,064
37
3
1
194,625
0
L
Sylvanus
9,473
861
20
2
1
148,620
0
L
Sobek
9,875
898
40
4
0
221,524
2
W
Arachne
11,718
1,065
11
1
2
261,640
0
L
Anhur
9,264
842
31
3
0
164,154
0
W
Nu Wa
13,427
1,221
40
4
0
211,052
0
W
Ao Kuang
12,284
1,117
38
3
1
228,939
0
L
Zeus
9,785
890
50
5
1
176,444
0
L
Kukulkan
10,154
923
66
6
1
164,046
0
W
Neith
12,250
1,114
77
7
2
198,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role