Player Matchup

Ullr
Ullr
Guardianofwafles
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,681 Elo+
Solo
Fafnir
Fafnir
LilBoyBrown890
Fafnir
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
52W - 49L
1,499 Elo+
Solo
Thor
Thor
Lucca0812
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,074 Elo+
Solo
Hades
Hades
MarcoAanto
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,264 Elo+
Solo
Horus
Horus
TheKidDrew719
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,512 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,406 Elo+

VS

Team Averages
Level 15
1,563 SR
1,367 Elo+
Cerberus
Cerberus
D-_agon567_
Cerberus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,244 Elo+
Party 1
Merlin
Merlin
D_ank567
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,273 Elo+
Party 1
Chronos
Chronos
GageShiAxel
Chronos
Level 27
God Stats
3W - 4L
1,602 SR
Queue Stats
192W - 196L
1,482 Elo+
Solo
Chaac
Chaac
Matlamou
Chaac
Level 23
God Stats
24W - 25L
1,520 SR
Queue Stats
26W - 28L
1,450 Elo+
Solo
Neith
Neith
gatox555
Neith
Level 10
God Stats
4W - 0L
1,694 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
12,040
1,003
16,191
18,255
6,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 8 / 10
12,017
1,001
13,264
25,181
31,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
0 / 14 / 7
10,594
883
3,784
19,631
7,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
17
9 / 10 / 3
12,902
1,075
33,438
31,516
16,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 9 / 8
11,897
991
10,181
28,907
25,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D-_agon567_
Cerberus
19
7 / 2 / 24
12,479
1,040
16,621
21,770
26,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
D_ank567
Merlin
19
2 / 7 / 34
12,159
1,013
19,962
12,933
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
GageShiAxel
Chronos
20
14 / 4 / 27
14,121
1,177
31,626
18,598
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Matlamou
Chaac
19
10 / 3 / 17
12,744
1,062
11,549
15,511
11,051
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
gatox555
Neith
20
14 / 1 / 19
14,127
1,177
29,668
14,590
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
168
17
Kills
47
47
Deaths
17
32
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cerberus
D-_agon567_
Cerberus
7
2
24
9.5
W
Merlin
D_ank567
Merlin
2
7
34
2.71
W
Chronos
GageShiAxel
Chronos
14
4
27
6.88
L
5
6
4
1.17
L
2
8
10
0.88
L
Thor
0
14
7
0.25
L
Hades
9
10
3
1.05
W
Chaac
Matlamou
Chaac
10
3
17
6.17
L
1
9
8
0.56
W
Neith
gatox555
Neith
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,858
Damage
109,426
123,490
Taken
83,402
88,009
Mitigated
54,247
19,131
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
D-_agon567_
Cerberus
16,621
1,966
0
7,517
21,770
26,506
0
8,773
12,997
33,248
0
W
Merlin
D_ank567
Merlin
19,962
4,189
0
0
12,933
4,980
0
7,990
4,943
31,489
0
W
Chronos
GageShiAxel
Chronos
31,626
16,386
0
4,292
18,598
6,705
0
12,673
5,925
47,809
0
L
16,191
8,351
0
1,235
18,255
6,753
0
9,889
8,366
0
32,478
L
13,264
3,650
0
2,560
25,181
31,987
0
12,835
12,346
20,349
0
L
Thor
3,784
1,532
0
0
19,631
7,527
0
10,411
9,220
0
19,850
L
Hades
33,438
3,105
1,562
6,767
31,516
16,683
0
18,467
13,049
62,060
0
W
Chaac
Matlamou
Chaac
11,549
3,819
0
3,236
15,511
11,051
0
7,268
8,243
0
20,143
L
10,181
6,486
3,171
3,836
28,907
25,059
0
16,607
12,300
0
32,845
W
Neith
gatox555
Neith
29,668
17,652
0
3,967
14,590
5,005
0
9,998
4,592
0
66,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,450
Gold Earned
65,630
211
Minions Killed
232
1
Camps Cleared
2
1,002,990
Distance Traveled
937,481
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,479
1,040
57
5
1
223,761
2
W
Merlin
12,159
1,013
32
3
0
161,301
0
W
Chronos
14,121
1,177
37
3
0
183,750
0
L
Ullr
12,040
1,003
36
3
0
206,042
1
L
Fafnir
12,017
1,001
16
1
0
203,257
1
L
Thor
10,594
883
39
3
0
185,846
0
L
Hades
12,902
1,075
72
6
0
184,566
3
W
Chaac
12,744
1,062
16
1
1
171,984
0
L
Horus
11,897
991
48
4
1
223,279
0
W
Neith
14,127
1,177
90
8
0
196,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role