Player Matchup

Set
Set
EkK0zS
Set
Level 159
God Stats
3W - 0L
1,972 SR
Queue Stats
15W - 3L
1,859 Elo+
Party 1
Xing Tian
Xing Tian
Khuyaq
Xing Tian
Level 160
God Stats
1W - 0L
1,661 SR
Queue Stats
5W - 6L
1,604 Elo+
Party 1
Sol
Sol
Rýan
Sol
Level 160
God Stats
2W - 0L
1,644 SR
Queue Stats
8W - 3L
1,903 Elo+
Party 1
Team Averages
Level 160
1,759 SR
1,789 Elo+

VS

Team Averages
Level 108
1,674 SR
1,629 Elo+
Hercules
Hercules
Cameron714
Hercules
Level 98
God Stats
5W - 4L
1,669 SR
Queue Stats
146W - 86L
1,722 Elo+
Party 2
Arachne
Arachne
Hademetra
Arachne
Level 103
God Stats
1W - 1L
1,776 SR
Queue Stats
133W - 91L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
Tandemation
Nu Wa
Level 122
God Stats
6W - 1L
1,576 SR
Queue Stats
215W - 177L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EkK0zS
Set
11
5 / 4 / 11
9,551
868
7,718
10,648
6,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Khuyaq
Xing Tian
13
5 / 1 / 14
9,813
892
7,057
14,047
12,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Rýan
Sol
14
12 / 1 / 6
10,298
936
16,744
10,972
6,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cameron714
Hercules
12
5 / 4 / 1
9,340
849
9,635
13,564
5,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Hademetra
Arachne
10
0 / 9 / 3
7,584
689
5,083
13,349
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 9 / 4
7,858
714
8,366
11,636
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
6
6
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cameron714
Hercules
5
4
1
1.38
W
Set
EkK0zS
Set
5
4
11
2.63
L
Arachne
Hademetra
Arachne
0
9
3
0.17
W
Xing Tian
Khuyaq
Xing Tian
5
1
14
12
W
Sol
Rýan
Sol
12
1
6
15
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
23,084
35,667
Taken
38,549
26,021
Mitigated
14,947
10,720
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cameron714
Hercules
9,635
4,090
0
2,965
13,564
5,855
0
7,430
6,134
0
28,243
W
Set
EkK0zS
Set
7,718
3,383
0
330
10,648
6,467
81
2,719
7,929
0
31,255
L
Arachne
Hademetra
Arachne
5,083
4,435
0
746
13,349
5,102
0
9,096
4,253
0
13,148
W
Xing Tian
Khuyaq
Xing Tian
7,057
1,153
0
3,069
14,047
12,987
318
2,561
11,486
26,300
0
W
Sol
Rýan
Sol
16,744
6,463
0
7,321
10,972
6,567
2,941
3,694
7,278
69,537
0
L
8,366
3,140
0
1,137
11,636
3,990
0
7,375
4,261
32,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
24,782
169
Minions Killed
84
0
Camps Cleared
0
617,645
Distance Traveled
556,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,340
849
25
2
0
225,155
2
W
Set
9,551
868
48
4
0
195,139
3
L
Arachne
7,584
689
18
2
0
172,030
3
W
Xing Tian
9,813
892
25
2
0
230,175
3
W
Sol
10,298
936
96
9
0
192,331
0
L
Nu Wa
7,858
714
41
4
0
158,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role