Player Matchup

Sun Wukong
Sun Wukong
Cripple USMC
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 242L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Joaquim156
Nu Wa
Level 29
God Stats
186W - 192L
1,524 SR
Queue Stats
219W - 230L
1,520 Elo+
Solo
Anhur
Anhur
SnOwBiRd87
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,694 Elo+
Party 2
Ah Puch
Ah Puch
TheFredoCH
Ah Puch
Level 29
God Stats
7W - 12L
1,496 SR
Queue Stats
139W - 171L
1,543 Elo+
Solo
Neith
Neith
popadady
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,637 Elo+
Party 2
Team Averages
Level 25
1,504 SR
1,583 Elo+

VS

Team Averages
Level 27
1,698 SR
1,574 Elo+
Kukulkan
Kukulkan
BlazeitBel
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 149L
1,503 Elo+
Solo
Ne Zha
Ne Zha
KneckKneelr
Ne Zha
Level 25
God Stats
2W - 0L
1,718 SR
Queue Stats
42W - 17L
1,703 Elo+
Solo
Hera
Hera
MazClare
Hera
Level 29
God Stats
13W - 2L
1,887 SR
Queue Stats
176W - 149L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
SonodaTH
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 169L
1,544 Elo+
Party 1
Hachiman
Hachiman
zimzalabimmmm
Hachiman
Level 26
God Stats
11W - 3L
1,882 SR
Queue Stats
111W - 89L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cripple USMC
Sun Wukong
16
2 / 5 / 4
10,089
917
6,415
19,016
9,181
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
16
1 / 5 / 6
9,902
900
7,883
14,446
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
16
0 / 6 / 7
9,521
866
9,292
16,703
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
TheFredoCH
Ah Puch
16
3 / 3 / 4
10,914
992
12,105
8,254
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
popadady
Neith
16
3 / 6 / 5
10,364
942
11,658
13,829
5,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

146

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazeitBel
Kukulkan
17
3 / 1 / 10
10,923
993
15,487
7,732
2,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
19
13 / 5 / 10
13,994
1,272
21,541
19,408
18,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
17
5 / 1 / 11
11,189
1,017
14,029
7,457
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SonodaTH
Gilgamesh
17
2 / 2 / 15
10,868
988
11,751
13,376
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
zimzalabimmmm
Hachiman
17
2 / 0 / 10
10,513
956
6,386
5,361
1,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
9
Kills
25
25
Deaths
9
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlazeitBel
Kukulkan
3
1
10
8
L
Sun Wukong
Cripple USMC
Sun Wukong
2
5
4
0.8
L
Nu Wa
1
5
6
0.8
W
Ne Zha
13
5
10
3.6
W
Hera
5
1
11
10.5
L
Anhur
0
6
7
0.58
W
Gilgamesh
SonodaTH
Gilgamesh
2
2
15
4.75
L
Ah Puch
TheFredoCH
Ah Puch
3
3
4
1.67
L
Neith
popadady
Neith
3
6
5
0.92
W
Hachiman
zimzalabimmmm
Hachiman
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
69,194
72,248
Taken
53,334
28,310
Mitigated
33,504
4,304
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlazeitBel
Kukulkan
15,487
1,377
0
964
7,732
2,912
0
3,531
4,085
43,912
0
L
Sun Wukong
Cripple USMC
Sun Wukong
6,415
2,900
318
666
19,016
9,181
0
8,991
9,779
0
26,602
L
Nu Wa
7,883
2,333
0
841
14,446
4,389
0
5,701
8,697
33,971
0
W
Ne Zha
21,541
7,026
0
1,897
19,408
18,053
0
4,463
14,761
958
40,616
W
Hera
14,029
2,553
0
1,024
7,457
2,683
0
2,758
4,554
33,924
0
L
Anhur
9,292
3,470
0
748
16,703
6,229
0
6,474
10,141
0
22,211
W
Gilgamesh
SonodaTH
Gilgamesh
11,751
1,986
243
773
13,376
8,002
0
5,151
8,041
643
22,309
L
Ah Puch
TheFredoCH
Ah Puch
12,105
429
0
3
8,254
3,113
0
3,025
5,159
39,454
0
L
Neith
popadady
Neith
11,658
6,623
0
1,728
13,829
5,398
0
6,030
7,621
0
24,614
W
Hachiman
zimzalabimmmm
Hachiman
6,386
2,495
0
968
5,361
1,854
0
3,312
1,905
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
57,487
203
Minions Killed
252
3
Camps Cleared
11
981,753
Distance Traveled
1,115,613
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,923
993
75
7
1
215,754
0
L
Sun Wukong
10,089
917
43
4
0
200,418
0
L
Nu Wa
9,902
900
37
3
0
171,037
0
W
Ne Zha
13,994
1,272
18
2
7
240,224
0
W
Hera
11,189
1,017
57
5
0
223,857
2
L
Anhur
9,521
866
33
3
0
178,905
0
W
Gilgamesh
10,868
988
34
3
1
218,476
0
L
Ah Puch
10,914
992
62
6
2
229,840
0
L
Neith
10,364
942
28
3
1
201,553
0
W
Hachiman
10,513
956
68
6
2
217,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role