Player Matchup

Neith
Neith
Chin Is Great
Neith
Level 124
God Stats
17W - 16L
1,423 SR
Queue Stats
344W - 306L
1,613 Elo+
Party 3
Guan Yu
Guan Yu
Dextralegacy
Guan Yu
Level 125
God Stats
5W - 4L
1,623 SR
Queue Stats
197W - 169L
1,652 Elo+
Party 2
Loki
Loki
Divine Mig
Loki
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
457W - 439L
1,572 Elo+
Party 2
Ganesha
Ganesha
Zahoe
Ganesha
Level 151
God Stats
33W - 28L
1,578 SR
Queue Stats
295W - 287L
1,540 Elo+
Solo
Chang'e
Chang'e
youngmelo7ben
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 363L
1,616 Elo+
Party 3
Team Averages
Level 127
1,525 SR
1,599 Elo+

VS

Team Averages
Level 146
1,509 SR
1,610 Elo+
Bacchus
Bacchus
Cheesemonster98
Bacchus
Level 149
God Stats
10W - 10L
1,269 SR
Queue Stats
666W - 611L
1,651 Elo+
Party 1
Thanatos
Thanatos
GingerMeeks
Thanatos
Level 126
God Stats
1W - 0L
1,540 SR
Queue Stats
61W - 56L
1,578 Elo+
Party 1
Fafnir
Fafnir
Harambes Enemy
Fafnir
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
1,171W - 1,033L
1,674 Elo+
Party 1
Izanami
Izanami
Motiv WrecKs
Izanami
Level 149
God Stats
10W - 2L
1,734 SR
Queue Stats
423W - 344L
1,649 Elo+
Party 1
Chang'e
Chang'e
mateus1629
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,225
523
3,213
5,633
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
Dextralegacy
Guan Yu
10
1 / 2 / 0
5,554
555
5,197
8,163
3,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,063
506
1,421
5,396
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Zahoe
Ganesha
7
0 / 6 / 1
4,656
466
2,091
9,524
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
9
1 / 3 / 0
5,163
516
4,272
5,522
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 10
6,113
611
5,479
6,529
3,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
GingerMeeks
Thanatos
11
4 / 0 / 1
6,237
624
2,460
5,624
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 4
6,432
643
4,648
6,150
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Motiv WrecKs
Izanami
11
4 / 1 / 5
6,964
696
4,724
4,154
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
mateus1629
Chang'e
12
2 / 1 / 1
6,407
641
5,732
7,225
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
18
18
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
4
0
0
L
Guan Yu
Dextralegacy
Guan Yu
1
2
0
0.5
L
0
3
1
0.17
W
Thanatos
GingerMeeks
Thanatos
4
0
1
4.5
W
5
0
4
7
W
Izanami
Motiv WrecKs
Izanami
4
1
5
6.5
L
Ganesha
Zahoe
Ganesha
0
6
1
0.08
W
Chang'e
mateus1629
Chang'e
2
1
1
2.5
L
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,194
Damage
23,043
34,238
Taken
29,682
11,441
Mitigated
12,733
9,571
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,479
926
0
1,125
6,529
3,256
94
2,394
4,028
10,698
0
L
3,213
1,451
0
1,829
5,633
1,246
0
2,103
3,318
0
30,758
L
Guan Yu
Dextralegacy
Guan Yu
5,197
812
35
3,382
8,163
3,886
0
5,370
2,793
0
30,689
L
1,421
173
0
1,045
5,396
1,868
0
1,160
4,188
0
28,888
W
Thanatos
GingerMeeks
Thanatos
2,460
701
0
6,731
5,624
1,739
438
341
5,255
0
32,667
W
4,648
976
0
1,714
6,150
3,432
72
2,278
3,700
23,657
0
W
Izanami
Motiv WrecKs
Izanami
4,724
3,226
0
2,014
4,154
1,139
1,556
995
3,111
0
46,758
L
Ganesha
Zahoe
Ganesha
2,091
270
0
1,814
9,524
2,982
0
4,331
4,578
14,694
0
W
Chang'e
mateus1629
Chang'e
5,732
454
52
4,087
7,225
3,167
408
0
7,225
36,441
0
L
Chang'e
4,272
474
119
1,347
5,522
1,459
0
1,938
3,502
20,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
32,153
232
Minions Killed
323
0
Camps Cleared
0
950,287
Distance Traveled
975,636
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,113
611
7
1
0
213,380
2
L
Neith
5,225
523
66
7
0
168,516
0
L
Guan Yu
5,554
555
50
5
0
197,797
3
L
Loki
5,063
506
61
6
0
199,388
5
W
Thanatos
6,237
624
79
8
0
223,336
3
W
Fafnir
6,432
643
56
6
0
194,774
1
W
Izanami
6,964
696
98
10
0
171,690
3
L
Ganesha
4,656
466
6
1
0
191,882
3
W
Chang'e
6,407
641
83
8
0
172,456
2
L
Chang'e
5,163
516
49
5
0
192,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role