Player Matchup

Heimdallr
Heimdallr
HEATER FARK
Heimdallr
Level 12
God Stats
10W - 15L
1,386 SR
Queue Stats
46W - 68L
1,253 Elo+
Party 1
Hera
Hera
HamletZ
Hera
Level 27
God Stats
0W - 2L
1,375 SR
Queue Stats
162W - 212L
1,293 Elo+
Solo
Cerberus
Cerberus
LilToiletBoy453
Cerberus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,256 Elo+
Party 1
Team Averages
Level 51
1,420 SR
1,267 Elo+

VS

Team Averages
Level 62
1,515 SR
1,413 Elo+
Agni
Agni
ChiefShepard
Agni
Level 69
God Stats
4W - 3L
1,581 SR
Queue Stats
149W - 168L
1,213 Elo+
Solo
Bakasura
Bakasura
Cloud-x_x-
Bakasura
Level 88
God Stats
1W - 1L
1,247 SR
Queue Stats
87W - 69L
1,532 Elo+
Party 2
Chaac
Chaac
Timer-2k-
Chaac
Level 29
God Stats
5W - 1L
1,716 SR
Queue Stats
67W - 73L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HEATER FARK
Heimdallr
9
0 / 3 / 1
6,505
651
3,702
6,343
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
HamletZ
Hera
9
1 / 6 / 1
6,547
655
6,210
6,414
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
1 / 5 / 1
7,361
736
3,439
10,263
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,845
785
7,064
5,945
1,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Cloud-x_x-
Bakasura
11
4 / 1 / 9
7,909
791
4,240
7,275
2,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Timer-2k-
Chaac
12
7 / 0 / 6
8,741
874
7,736
7,404
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Bakasura
Cloud-x_x-
Bakasura
4
1
9
8.5
L
Heimdallr
HEATER FARK
Heimdallr
0
3
1
0.17
L
Hera
HamletZ
Hera
1
6
1
0.25
L
Cerberus
1
5
1
0.3
W
Chaac
Timer-2k-
Chaac
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
19,040
23,020
Taken
20,624
9,571
Mitigated
10,462
4,217
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,064
297
0
0
5,945
1,974
591
3,109
2,836
26,255
0
W
Bakasura
Cloud-x_x-
Bakasura
4,240
2,848
0
1,880
7,275
2,600
718
3,660
3,615
0
23,314
L
Heimdallr
HEATER FARK
Heimdallr
3,702
2,448
0
461
6,343
2,024
12
1,598
4,558
0
19,596
L
Hera
HamletZ
Hera
6,210
1,082
0
379
6,414
1,838
12
2,934
3,452
26,794
0
L
Cerberus
3,439
428
381
2,996
10,263
5,709
0
2,867
7,216
14,606
0
W
Chaac
Timer-2k-
Chaac
7,736
1,316
503
3,116
7,404
5,888
285
2,984
4,420
674
26,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
24,495
115
Minions Killed
129
0
Camps Cleared
0
525,060
Distance Traveled
623,660
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,845
785
38
4
0
185,048
0
W
Bakasura
7,909
791
49
5
0
227,787
1
L
Heimdallr
6,505
651
34
3
0
186,345
0
L
Hera
6,547
655
57
6
0
168,444
2
L
Cerberus
7,361
736
24
2
0
170,271
3
W
Chaac
8,741
874
42
4
0
210,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role