Player Matchup

Cabrakan
Cabrakan
C00I
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Coleous_Maximus
Eset
Level 122
God Stats
12W - 11L
1,642 SR
Queue Stats
597W - 635L
1,492 Elo+
Solo
Thor
Thor
Taysal
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 70L
1,562 Elo+
Solo
Vamana
Vamana
VolublePaper20
Vamana
Level 97
God Stats
2W - 2L
1,875 SR
Queue Stats
74W - 62L
1,628 Elo+
Solo
Artemis
Artemis
xTomCatXx
Artemis
Level 138
God Stats
16W - 16L
1,376 SR
Queue Stats
561W - 609L
1,487 Elo+
Solo
Team Averages
Level 123
1,579 SR
1,534 Elo+

VS

Team Averages
Level 108
1,588 SR
1,578 Elo+
Gilgamesh
Gilgamesh
ICYYvanillaa
Gilgamesh
Level 108
God Stats
35W - 28L
1,592 SR
Queue Stats
661W - 625L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Madisonku
Nu Wa
Level 125
God Stats
60W - 38L
1,389 SR
Queue Stats
399W - 363L
1,558 Elo+
Solo
Persephone
Persephone
STRINGBEANIY
Persephone
Level 78
God Stats
4W - 2L
1,792 SR
Queue Stats
32W - 21L
1,618 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ServantofNzoth
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 122L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
VoodooMcGobo
Sylvanus
Level 147
God Stats
19W - 18L
1,667 SR
Queue Stats
324W - 294L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C00I
Cabrakan
14
0 / 4 / 2
9,159
916
2,262
9,846
7,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 0
9,344
934
8,995
13,372
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Taysal
Thor
15
0 / 4 / 2
9,050
905
6,945
15,565
4,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 1
9,073
907
9,869
24,284
19,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
xTomCatXx
Artemis
15
0 / 6 / 2
8,821
882
6,643
12,254
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

102

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICYYvanillaa
Gilgamesh
17
5 / 1 / 14
10,425
1,043
11,690
10,095
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Madisonku
Nu Wa
17
3 / 1 / 17
10,208
1,021
14,255
8,185
3,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
STRINGBEANIY
Persephone
17
11 / 1 / 8
12,089
1,209
25,489
5,340
2,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ServantofNzoth
Ah Muzen Cab
16
0 / 0 / 20
9,516
952
6,459
7,019
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
VoodooMcGobo
Sylvanus
17
6 / 0 / 16
10,600
1,060
12,160
7,866
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
3
Kills
25
25
Deaths
3
7
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
C00I
Cabrakan
0
4
2
0.25
L
2
4
0
0.5
W
Gilgamesh
ICYYvanillaa
Gilgamesh
5
1
14
12
W
Nu Wa
Madisonku
Nu Wa
3
1
17
11.5
W
Persephone
STRINGBEANIY
Persephone
11
1
8
15
W
Ah Muzen Cab
ServantofNzoth
Ah Muzen Cab
0
0
20
10
L
Thor
Taysal
Thor
0
4
2
0.25
L
1
7
1
0.21
W
Sylvanus
VoodooMcGobo
Sylvanus
6
0
16
14
L
Artemis
xTomCatXx
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
70,053
75,321
Taken
38,505
40,790
Mitigated
22,308
8,881
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
C00I
Cabrakan
2,262
157
0
1,440
9,846
7,689
0
6,858
2,988
8,611
0
L
8,995
92
297
664
13,372
4,516
0
9,576
3,796
19,664
0
W
Gilgamesh
ICYYvanillaa
Gilgamesh
11,690
3,858
0
709
10,095
4,948
0
2,637
7,338
0
21,428
W
Nu Wa
Madisonku
Nu Wa
14,255
3,728
0
1,442
8,185
3,685
0
2,132
5,903
36,935
0
W
Persephone
STRINGBEANIY
Persephone
25,489
262
731
1,803
5,340
2,271
0
889
4,360
54,109
0
W
Ah Muzen Cab
ServantofNzoth
Ah Muzen Cab
6,459
2,203
0
1,051
7,019
3,394
0
1,986
4,883
0
17,064
L
Thor
Taysal
Thor
6,945
741
0
283
15,565
4,750
0
9,817
5,748
0
29,775
L
9,869
4,767
0
4,591
24,284
19,823
0
17,180
7,104
187
27,244
W
Sylvanus
VoodooMcGobo
Sylvanus
12,160
2,305
2,868
3,770
7,866
8,010
0
3,799
3,827
19,189
1,583
L
Artemis
xTomCatXx
Artemis
6,643
1,954
0
1,606
12,254
4,012
0
8,150
4,104
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
52,838
205
Minions Killed
183
5
Camps Cleared
9
817,636
Distance Traveled
1,033,859
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,159
916
13
1
0
101,083
1
L
Eset
9,344
934
29
3
1
185,405
0
W
Gilgamesh
10,425
1,043
21
2
4
215,112
0
W
Nu Wa
10,208
1,021
27
3
2
187,248
0
W
Persephone
12,089
1,209
107
11
1
225,623
0
W
Ah Muzen Cab
9,516
952
18
2
1
207,976
3
L
Thor
9,050
905
46
5
4
183,049
0
L
Vamana
9,073
907
41
4
0
204,380
1
W
Sylvanus
10,600
1,060
10
1
1
197,900
1
L
Artemis
8,821
882
76
8
0
143,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role