Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
EnrolaUnFIly
Ah Muzen Cab
Gold III
Level 128
God Stats
13W - 6L
1,686 SR
Queue Stats
501W - 519L
1,449 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Mikemxss
Sun Wukong
Silver II
Level 146
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 8L
1,414 MMR
Solo
Bacchus
Bacchus
Gold V
SnapItLord
Bacchus
Gold V
Level 108
God Stats
5W - 3L
1,476 SR
Queue Stats
72W - 83L
1,336 MMR
Party 3
Scylla
Scylla
Gold III
killer crabs 45
Scylla
Gold III
Level 106
God Stats
17W - 15L
1,537 SR
Queue Stats
50W - 45L
1,496 MMR
Party 3
Cthulhu
Cthulhu
Gold V
lilBangin
Cthulhu
Gold V
Level 75
God Stats
16W - 16L
1,655 SR
Queue Stats
245W - 251L
1,438 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,603 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,563 SR
1,429 MMR
Tsukuyomi
Tsukuyomi
Gold V
BallsofSteel122
Tsukuyomi
Gold V
Level 83
God Stats
22W - 14L
1,603 SR
Queue Stats
91W - 98L
1,441 MMR
Party 2
Hou Yi
Hou Yi
Gold V
GoldenBonfire
Hou Yi
Gold V
Level 103
God Stats
3W - 4L
1,473 SR
Queue Stats
66W - 80L
1,385 MMR
Party 2
Vamana
Vamana
Gold IV
Mr Wafool
Vamana
Gold IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,669 MMR
Party 1
Janus
Janus
Silver I
buzz3434
Janus
Silver I
Level 112
God Stats
2W - 2L
1,721 SR
Queue Stats
146W - 153L
1,212 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
coutolucas
Sylvanus
Bronze III
Level 76
God Stats
1W - 2L
1,518 SR
Queue Stats
3W - 9L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EnrolaUnFIly
Ah Muzen Cab
20
4 / 3 / 5
15,885
611
15,449
20,237
11,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Mikemxss
Sun Wukong
20
3 / 0 / 5
15,521
597
25,035
23,149
20,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
SnapItLord
Bacchus
20
7 / 5 / 6
13,425
516
10,900
18,221
13,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 8
13,855
533
29,563
14,620
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
lilBangin
Cthulhu
19
3 / 1 / 12
14,483
557
11,891
28,672
32,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaSetKing ArthurGilgameshFenrir

VS

Bans
TiamatGuan YuNu WaNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BallsofSteel122
Tsukuyomi
17
2 / 7 / 6
11,622
447
13,517
22,234
10,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 3 / 2
12,348
475
7,921
20,596
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Mr Wafool
Vamana
20
3 / 4 / 0
13,392
515
18,969
31,905
28,872
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
buzz3434
Janus
17
3 / 9 / 3
10,862
418
9,081
15,780
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
coutolucas
Sylvanus
17
1 / 3 / 6
12,405
477
8,795
24,105
24,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
11
11
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BallsofSteel122
Tsukuyomi
2
7
6
0.71
W
Ah Muzen Cab
EnrolaUnFIly
Ah Muzen Cab
4
3
5
2.17
L
2
3
2
1
W
Sun Wukong
Mikemxss
Sun Wukong
3
0
5
5.5
L
Vamana
Mr Wafool
Vamana
3
4
0
0.75
W
Bacchus
SnapItLord
Bacchus
7
5
6
2
L
Janus
buzz3434
Janus
3
9
3
0.5
L
Sylvanus
coutolucas
Sylvanus
1
3
6
1.33
W
9
2
8
6.5
W
Cthulhu
lilBangin
Cthulhu
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,838
Damage
58,283
104,899
Taken
114,620
84,740
Mitigated
79,034
42,373
Healing
34,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BallsofSteel122
Tsukuyomi
13,517
3,017
0
5,788
22,234
10,137
27
11,243
10,763
0
80,977
W
Ah Muzen Cab
EnrolaUnFIly
Ah Muzen Cab
15,449
9,222
0
10,516
20,237
11,374
5,360
2,866
17,287
0
162,245
L
7,921
3,366
0
7,538
20,596
8,424
3,584
6,487
13,969
0
80,731
W
Sun Wukong
Mikemxss
Sun Wukong
25,035
5,641
0
13,524
23,149
20,466
16
1,904
21,161
0
124,012
L
Vamana
Mr Wafool
Vamana
18,969
10,318
0
11,397
31,905
28,872
462
8,782
22,943
0
106,415
W
Bacchus
SnapItLord
Bacchus
10,900
577
0
5,211
18,221
13,287
1,932
4,742
13,319
90,568
0
L
Janus
buzz3434
Janus
9,081
607
0
1,493
15,780
6,665
0
9,605
5,857
69,052
0
L
Sylvanus
coutolucas
Sylvanus
8,795
2,000
1,923
6,433
24,105
24,936
0
15,092
8,734
46,606
0
W
29,563
2,006
0
2,217
14,620
6,950
2,929
3,215
11,247
90,930
0
W
Cthulhu
lilBangin
Cthulhu
11,891
699
3,487
7,418
28,672
32,663
324
5,439
23,044
55,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,169
Gold Earned
60,629
767
Minions Killed
709
0
Camps Cleared
0
2,486,161
Distance Traveled
2,283,291
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,622
447
121
5
0
503,391
2
W
Ah Muzen Cab
15,885
611
234
9
0
436,030
5
L
Hou Yi
12,348
475
176
7
0
454,202
2
W
Sun Wukong
15,521
597
240
9
0
540,689
9
L
Vamana
13,392
515
199
8
0
455,275
2
W
Bacchus
13,425
516
116
4
0
501,541
2
L
Janus
10,862
418
127
5
0
408,076
0
L
Sylvanus
12,405
477
86
3
0
462,347
3
W
Scylla
13,855
533
112
4
0
474,778
6
W
Cthulhu
14,483
557
65
3
0
533,123
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role