Player Matchup

Cthulhu
Cthulhu
Achrius
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Ao Kuang
Ao Kuang
DocWrath
Ao Kuang
Level 14
God Stats
3W - 5L
1,936 SR
Queue Stats
10W - 13L
1,401 Elo+
Solo
Nemesis
Nemesis
GuidingTigre64
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Chang'e
Chang'e
ScrubGodDraines
Chang'e
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 123L
1,454 Elo+
Solo
Thor
Thor
VrotMuis
Thor
Level 5
God Stats
0W - 1L
1,761 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Team Averages
Level 9
1,639 SR
1,331 Elo+

VS

Team Averages
Level 16
1,478 SR
1,471 Elo+
Artemis
Artemis
Bambololo
Artemis
Level 12
God Stats
6W - 6L
1,427 SR
Queue Stats
29W - 28L
1,488 Elo+
Solo
Nemesis
Nemesis
Jxydan
Nemesis
Level 22
God Stats
5W - 4L
1,584 SR
Queue Stats
30W - 15L
1,702 Elo+
Party 1
Tyr
Tyr
SKUIIHACK
Tyr
Level 20
God Stats
18W - 14L
1,500 SR
Queue Stats
304W - 311L
1,530 Elo+
Solo
Cerberus
Cerberus
WannaSprite
Cerberus
Level 18
God Stats
5W - 6L
1,381 SR
Queue Stats
99W - 119L
1,295 Elo+
Solo
Zeus
Zeus
squadbull
Zeus
Level 6
God Stats
5W - 3L
1,501 SR
Queue Stats
26W - 32L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Achrius
Cthulhu
7
0 / 6 / 0
4,533
412
3,663
9,957
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DocWrath
Ao Kuang
5
0 / 5 / 0
4,259
387
1,582
7,375
2,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 8 / 0
4,104
373
1,041
6,885
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 1
4,586
417
4,475
6,468
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
1 / 4 / 0
5,201
473
2,338
6,204
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bambololo
Artemis
9
1 / 2 / 3
5,404
491
3,386
3,411
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Jxydan
Nemesis
12
7 / 0 / 4
7,190
654
6,280
7,413
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 2
6,570
597
5,141
5,687
3,052
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
WannaSprite
Cerberus
9
2 / 0 / 2
5,304
482
2,545
5,119
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
11 / 0 / 4
7,659
696
10,499
4,811
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
25
26
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Achrius
Cthulhu
0
6
0
0
W
Artemis
Bambololo
Artemis
1
2
3
1.25
L
Ao Kuang
DocWrath
Ao Kuang
0
5
0
0
L
0
8
0
0
W
Nemesis
Jxydan
Nemesis
7
0
4
9
W
4
0
2
5
L
1
3
1
0.5
L
Thor
1
4
0
0.25
W
Cerberus
WannaSprite
Cerberus
2
0
2
3
W
Zeus
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,099
Damage
27,851
36,889
Taken
26,441
12,280
Mitigated
10,658
5,542
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Achrius
Cthulhu
3,663
349
0
399
9,957
4,835
0
5,617
4,083
11,339
0
W
Artemis
Bambololo
Artemis
3,386
1,805
0
180
3,411
1,112
623
1,443
1,832
0
25,035
L
Ao Kuang
DocWrath
Ao Kuang
1,582
637
0
1,775
7,375
2,285
192
351
6,994
10,306
0
L
1,041
470
0
133
6,885
1,720
0
3,491
3,228
0
4,891
W
Nemesis
Jxydan
Nemesis
6,280
3,533
0
2,317
7,413
3,411
83
1,017
6,302
0
47,251
W
5,141
786
0
1,278
5,687
3,052
180
1,252
4,435
0
21,760
L
4,475
691
450
2,290
6,468
1,451
0
2,752
3,672
15,735
0
L
Thor
2,338
845
0
495
6,204
1,989
0
304
5,868
0
16,963
W
Cerberus
WannaSprite
Cerberus
2,545
322
380
3,305
5,119
1,640
261
2,890
1,929
16,648
0
W
Zeus
10,499
2,306
95
2,332
4,811
1,443
575
2,264
2,223
35,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
32,127
117
Minions Killed
288
0
Camps Cleared
0
970,161
Distance Traveled
1,066,902
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,533
412
25
2
0
207,060
2
W
Artemis
5,404
491
52
5
0
178,264
3
L
Ao Kuang
4,259
387
23
2
0
194,871
2
L
Nemesis
4,104
373
11
1
0
180,430
0
W
Nemesis
7,190
654
79
7
0
258,175
5
W
Tyr
6,570
597
42
4
0
202,153
1
L
Chang'e
4,586
417
17
2
0
185,406
1
L
Thor
5,201
473
41
4
0
202,394
2
W
Cerberus
5,304
482
40
4
0
252,662
3
W
Zeus
7,659
696
75
7
0
175,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role