Player Matchup

Zeus
Zeus
Foodie06
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Forbidden_Sight
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IReallyMissTayK
Danzaburou
Level 28
God Stats
11W - 3L
1,531 SR
Queue Stats
93W - 105L
1,391 Elo+
Solo
Thor
Thor
cordless_audio77
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
xXthebeastmXx
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,506 SR
1,478 Elo+

VS

Team Averages
Level 22
1,423 SR
1,379 Elo+
Medusa
Medusa
CrimsonGhost923
Medusa
Level 25
God Stats
1W - 1L
1,165 SR
Queue Stats
62W - 72L
1,388 Elo+
Solo
Thoth
Thoth
GammaOmegaa
Thoth
Level 43
God Stats
15W - 29L
1,239 SR
Queue Stats
45W - 62L
1,189 Elo+
Party 1
Chang'e
Chang'e
HollowNight5824
Chang'e
Level 22
God Stats
1W - 3L
1,710 SR
Queue Stats
18W - 21L
1,415 Elo+
Party 1
Ravana
Ravana
PolsedPlague
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Merlin
Merlin
Ytttyhgn
Merlin
Level 0
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 10 / 1
11,726
469
6,822
12,689
4,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 3 / 2
15,959
638
31,138
23,056
27,466
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
IReallyMissTayK
Danzaburou
20
10 / 1 / 2
16,583
663
12,433
18,704
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

3
0 / 0 / 0
7,613
305
0
0
0
14
0 / 9 / 5
10,348
414
1,812
22,705
16,686
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,548
262
0
498
93
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
11 / 7 / 4
13,522
541
15,413
19,022
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
6 / 7 / 6
12,179
487
13,843
23,491
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
15
4 / 16 / 5
9,752
390
7,964
21,755
8,350
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Ytttyhgn
Merlin
7
1 / 6 / 0
7,521
301
1,166
4,803
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
35
Kills
22
23
Deaths
36
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Zeus
4
10
1
0.45
W
21
3
2
7.33
L
11
7
4
1.86
L
6
7
6
1.29
W
Danzaburou
IReallyMissTayK
Danzaburou
10
1
2
11
L
Ravana
4
16
5
0.41
L
Merlin
Ytttyhgn
Merlin
1
6
0
0.17
W
0
0
0
0
W
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,205
Damage
38,386
77,154
Taken
69,569
56,153
Mitigated
26,581
13,981
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
498
93
0
0
498
0
930
W
Zeus
6,822
3,392
0
920
12,689
4,132
1,418
8,512
3,877
46,071
0
W
31,138
1,916
240
2,698
23,056
27,466
241
8,869
13,680
98,194
0
L
15,413
1,874
0
3,232
19,022
8,040
3,099
10,946
7,776
72,079
0
L
13,843
1,552
2,860
10,100
23,491
8,763
56
14,051
9,140
57,794
0
W
Danzaburou
IReallyMissTayK
Danzaburou
12,433
5,842
99
8,902
18,704
7,869
10,890
4,862
13,699
0
157,114
L
Ravana
7,964
3,198
0
1,131
21,755
8,350
658
11,459
9,759
0
21,380
L
Merlin
Ytttyhgn
Merlin
1,166
213
0
0
4,803
1,335
326
2,029
2,624
7,228
0
W
0
0
0
0
0
0
0
0
0
0
0
W
1,812
155
223
899
22,705
16,686
82
8,283
14,214
34,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
49,522
507
Minions Killed
278
0
Camps Cleared
0
1,604,811
Distance Traveled
1,319,708
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,548
262
3
0
0
17,124
0
W
Zeus
11,726
469
84
3
0
339,348
1
W
Cthulhu
15,959
638
132
5
0
506,341
0
L
Thoth
13,522
541
140
6
0
355,781
2
L
Chang'e
12,179
487
97
4
0
413,278
0
W
Danzaburou
16,583
663
246
10
0
376,709
0
L
Ravana
9,752
390
25
1
0
382,904
0
L
Merlin
7,521
301
13
1
0
150,621
0
W
Thor
7,613
305
0
0
0
0
0
W
Ares
10,348
414
45
2
0
382,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role