Player Matchup

Nemesis
Nemesis
DittoNoEscucho
Nemesis
Level 22
God Stats
1W - 11L
1,500 SR
Queue Stats
52W - 83L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Jack Blacks Son
Cthulhu
Level 19
God Stats
6W - 7L
1,438 SR
Queue Stats
77W - 151L
1,336 Elo+
Party 1
Hel
Hel
McFerron12
Hel
Level 18
God Stats
3W - 16L
1,232 SR
Queue Stats
70W - 152L
1,272 Elo+
Party 1
Anhur
Anhur
RayzerBandit76
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 78L
1,500 Elo+
Party 1
Vamana
Vamana
fercho0_sanchez
Vamana
Level 29
God Stats
5W - 8L
1,366 SR
Queue Stats
63W - 72L
1,326 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,352 Elo+

VS

Team Averages
Level 21
1,483 SR
1,336 Elo+
Sun Wukong
Sun Wukong
AriNumbr1fan
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,586 Elo+
Party 2
Discordia
Discordia
AstraAeolus
Discordia
Level 28
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 2
Sol
Sol
Benicus16
Sol
Level 29
God Stats
4W - 6L
1,559 SR
Queue Stats
52W - 76L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mizukage Mya
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
TJ00008fire
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,160
539
5,720
14,593
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 3
7,669
451
4,098
14,232
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
7,059
415
4,446
9,175
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 8 / 4
6,439
379
2,491
11,748
3,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 2
7,333
431
7,916
13,332
5,669
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AriNumbr1fan
Sun Wukong
14
6 / 4 / 3
8,872
522
10,410
11,566
6,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
AstraAeolus
Discordia
14
7 / 1 / 6
8,860
521
11,353
6,245
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 6
9,285
546
11,869
9,296
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Mizukage Mya
Tsukuyomi
13
8 / 2 / 3
8,563
504
9,843
8,985
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
TJ00008fire
Erlang Shen
9
1 / 2 / 1
6,466
380
743
6,978
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
28
31
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AriNumbr1fan
Sun Wukong
6
4
3
1.88
L
Discordia
AstraAeolus
Discordia
7
1
6
10
L
6
1
6
9
W
4
6
3
0.92
W
2
4
3
0.88
W
1
6
3
0.42
L
Tsukuyomi
Mizukage Mya
Tsukuyomi
8
2
3
4.75
W
0
8
4
0.25
L
Erlang Shen
TJ00008fire
Erlang Shen
1
2
1
0.75
W
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
44,218
63,080
Taken
43,070
29,185
Mitigated
18,833
9,783
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AriNumbr1fan
Sun Wukong
10,410
2,095
0
2,671
11,566
6,760
70
280
11,256
0
37,289
L
Discordia
AstraAeolus
Discordia
11,353
531
0
0
6,245
1,975
1,372
1,643
4,324
42,194
0
L
11,869
2,629
103
5,175
9,296
3,320
735
2,453
6,435
58,573
4,947
W
5,720
2,575
0
3,773
14,593
6,545
545
1,386
13,015
0
47,089
W
4,098
234
155
1,800
14,232
10,706
0
8,636
5,406
23,421
0
W
4,446
264
200
45
9,175
2,786
396
4,699
3,926
23,420
0
L
Tsukuyomi
Mizukage Mya
Tsukuyomi
9,843
2,388
0
554
8,985
3,296
329
2,182
6,619
0
47,800
W
2,491
1,454
0
958
11,748
3,479
0
5,442
6,042
0
20,924
L
Erlang Shen
TJ00008fire
Erlang Shen
743
345
0
1,026
6,978
3,482
0
890
5,892
0
18,191
W
7,916
1,691
171
2,681
13,332
5,669
490
1,594
11,724
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
42,046
258
Minions Killed
345
0
Camps Cleared
0
1,420,653
Distance Traveled
1,461,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,872
522
67
4
0
194,762
1
L
Discordia
8,860
521
63
4
0
326,204
0
L
Sol
9,285
546
105
6
0
282,038
2
W
Nemesis
9,160
539
94
6
0
325,867
0
W
Cthulhu
7,669
451
47
3
0
257,072
4
W
Hel
7,059
415
37
2
0
288,110
0
L
Tsukuyomi
8,563
504
81
5
0
349,664
1
W
Anhur
6,439
379
41
2
0
258,985
0
L
Erlang Shen
6,466
380
29
2
0
308,942
1
W
Vamana
7,333
431
39
2
0
290,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role