Player Matchup

Cthulhu
Cthulhu
Angelinfamouss
Cthulhu
Level 124
God Stats
3W - 2L
1,461 SR
Queue Stats
22W - 31L
1,380 Elo+
Party 2
Anubis
Anubis
GamingSlayer
Anubis
Level 49
God Stats
45W - 34L
1,427 SR
Queue Stats
94W - 103L
1,297 Elo+
Solo
Izanami
Izanami
NoroiZER0
Izanami
Level 27
God Stats
7W - 8L
1,400 SR
Queue Stats
156W - 181L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
WyGuy021873
Gilgamesh
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
171W - 159L
1,304 Elo+
Solo
Mercury
Mercury
ZayyZER0
Mercury
Level 63
God Stats
5W - 1L
1,447 SR
Queue Stats
144W - 168L
1,347 Elo+
Party 2
Team Averages
Level 66
1,447 SR
1,333 Elo+

VS

Team Averages
Level 51
1,514 SR
1,357 Elo+
Danzaburou
Danzaburou
BigBADWolf1006
Danzaburou
Level 45
God Stats
3W - 6L
1,511 SR
Queue Stats
23W - 41L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
LulJakoy_Sama
Gilgamesh
Level 67
God Stats
45W - 44L
1,463 SR
Queue Stats
143W - 178L
1,301 Elo+
Party 3
Anubis
Anubis
USS LGBTQ
Anubis
Level 43
God Stats
18W - 13L
1,636 SR
Queue Stats
357W - 333L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
mattiej
The Morrigan
Level 58
God Stats
17W - 14L
1,509 SR
Queue Stats
623W - 610L
1,384 Elo+
Party 1
Merlin
Merlin
mr_slow234
Merlin
Level 41
God Stats
1W - 2L
1,452 SR
Queue Stats
75W - 84L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
11,146
531
8,739
14,415
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
9 / 6 / 14
11,169
532
12,151
15,220
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
NoroiZER0
Izanami
16
4 / 2 / 6
10,301
491
5,627
10,478
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WyGuy021873
Gilgamesh
16
5 / 6 / 11
12,408
591
7,378
17,379
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
ZayyZER0
Mercury
20
9 / 3 / 10
12,581
599
10,166
16,045
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBADWolf1006
Danzaburou
11
2 / 9 / 3
8,299
395
10,314
16,550
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LulJakoy_Sama
Gilgamesh
18
7 / 4 / 3
11,901
567
9,979
13,587
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
USS LGBTQ
Anubis
16
5 / 10 / 6
10,936
521
9,593
13,562
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
mattiej
The Morrigan
16
4 / 6 / 6
10,821
515
8,236
10,819
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
mr_slow234
Merlin
14
2 / 5 / 4
8,856
422
7,297
12,468
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
33
Kills
20
20
Deaths
34
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
Danzaburou
BigBADWolf1006
Danzaburou
2
9
3
0.39
W
Anubis
9
6
14
2.67
L
Gilgamesh
LulJakoy_Sama
Gilgamesh
7
4
3
2.13
W
Izanami
NoroiZER0
Izanami
4
2
6
3.5
L
Anubis
USS LGBTQ
Anubis
5
10
6
0.8
W
Gilgamesh
WyGuy021873
Gilgamesh
5
6
11
1.75
W
Mercury
ZayyZER0
Mercury
9
3
10
4.67
L
The Morrigan
mattiej
The Morrigan
4
6
6
1.17
L
Merlin
mr_slow234
Merlin
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
45,419
73,537
Taken
66,986
41,074
Mitigated
30,124
14,001
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,739
928
522
1,974
14,415
12,107
42
3,822
10,188
39,417
0
L
Danzaburou
BigBADWolf1006
Danzaburou
10,314
3,148
0
3,274
16,550
4,910
0
5,201
11,349
0
29,340
W
Anubis
12,151
80
0
5,563
15,220
7,963
530
7,296
7,634
58,656
0
L
Gilgamesh
LulJakoy_Sama
Gilgamesh
9,979
1,789
0
3,514
13,587
11,330
440
2,909
10,678
2,510
54,549
W
Izanami
NoroiZER0
Izanami
5,627
4,216
0
3,263
10,478
3,246
668
2,533
7,675
0
53,476
L
Anubis
USS LGBTQ
Anubis
9,593
284
0
1,848
13,562
6,297
1,792
3,645
9,917
64,454
0
W
Gilgamesh
WyGuy021873
Gilgamesh
7,378
1,596
0
1,600
17,379
11,787
1,401
5,569
11,670
0
42,632
W
Mercury
ZayyZER0
Mercury
10,166
4,242
0
1,079
16,045
5,971
0
4,933
10,928
0
110,657
L
The Morrigan
mattiej
The Morrigan
8,236
856
0
2,315
10,819
3,558
1,664
4,129
6,627
57,553
327
L
Merlin
mr_slow234
Merlin
7,297
628
0
2,182
12,468
4,029
0
4,943
7,525
38,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,605
Gold Earned
50,813
455
Minions Killed
420
0
Camps Cleared
0
1,920,557
Distance Traveled
1,796,032
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,146
531
54
3
0
417,144
3
L
Danzaburou
8,299
395
25
1
0
387,290
3
W
Anubis
11,169
532
88
4
0
318,558
10
L
Gilgamesh
11,901
567
107
5
0
401,460
0
W
Izanami
10,301
491
91
4
0
383,536
0
L
Anubis
10,936
521
105
5
0
300,862
2
W
Gilgamesh
12,408
591
70
3
0
356,143
3
W
Mercury
12,581
599
152
7
0
445,176
3
L
The Morrigan
10,821
515
118
6
0
327,213
5
L
Merlin
8,856
422
65
3
0
379,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role