Player Matchup

Thanatos
Thanatos
JagerGrim
Thanatos
Level 47
God Stats
9W - 27L
1,305 SR
Queue Stats
163W - 234L
1,262 Elo+
Solo
Zeus
Zeus
PAPA SMURF8024
Zeus
Level 41
God Stats
0W - 1L
1,745 SR
Queue Stats
31W - 45L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
l Zero01 l
Cthulhu
Level 32
God Stats
3W - 6L
1,411 SR
Queue Stats
32W - 39L
1,328 Elo+
Party 2
Team Averages
Level 40
1,487 SR
1,296 Elo+

VS

Team Averages
Level 82
1,359 SR
1,437 Elo+
Amaterasu
Amaterasu
LilCrohnes
Amaterasu
Level 85
God Stats
19W - 13L
1,590 SR
Queue Stats
114W - 146L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Uncompressed
Danzaburou
Level 117
God Stats
1W - 1L
1,265 SR
Queue Stats
163W - 221L
1,392 Elo+
Party 1
Nox
Nox
VINGADOR44
Nox
Level 43
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JagerGrim
Thanatos
19
9 / 5 / 7
15,370
615
21,039
18,281
7,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 8 / 9
15,235
609
16,726
19,365
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
l Zero01 l
Cthulhu
19
4 / 3 / 12
15,606
624
14,480
31,497
30,149
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LilCrohnes
Amaterasu
18
8 / 8 / 3
16,072
643
25,133
27,611
20,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Uncompressed
Danzaburou
20
7 / 5 / 4
18,304
732
21,901
20,100
7,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 5 / 11
15,147
606
11,909
18,606
11,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
18
Kills
16
16
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JagerGrim
Thanatos
9
5
7
2.5
W
Amaterasu
LilCrohnes
Amaterasu
8
8
3
1.19
L
5
8
9
1.19
W
Danzaburou
Uncompressed
Danzaburou
7
5
4
1.8
W
1
5
11
1.3
L
Cthulhu
l Zero01 l
Cthulhu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
58,943
69,143
Taken
66,317
44,964
Mitigated
38,849
19,609
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JagerGrim
Thanatos
21,039
8,451
0
7,756
18,281
7,724
0
1,733
16,548
0
44,980
W
Amaterasu
LilCrohnes
Amaterasu
25,133
11,466
0
5,257
27,611
20,558
128
12,826
14,785
0
57,266
L
16,726
3,042
0
3,863
19,365
7,091
656
2,812
16,553
91,321
0
W
Danzaburou
Uncompressed
Danzaburou
21,901
10,556
0
6,893
20,100
7,061
1,251
9,243
10,857
0
121,409
W
11,909
1,011
1,440
5,210
18,606
11,230
1,445
9,674
8,932
80,267
0
L
Cthulhu
l Zero01 l
Cthulhu
14,480
1,701
1,183
6,807
31,497
30,149
317
7,617
23,880
53,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
49,523
194
Minions Killed
270
0
Camps Cleared
0
1,166,005
Distance Traveled
1,252,611
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,370
615
48
2
0
442,848
3
W
Amaterasu
16,072
643
31
1
0
439,385
0
L
Zeus
15,235
609
110
4
0
380,934
0
W
Danzaburou
18,304
732
118
5
0
432,915
3
W
Nox
15,147
606
121
5
0
380,311
0
L
Cthulhu
15,606
624
36
1
0
342,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role