Player Matchup

Jormungandr
Jormungandr
Kao 10k
Jormungandr
Level 13
God Stats
29W - 34L
1,382 SR
Queue Stats
59W - 61L
1,343 Elo+
Solo
Hel
Hel
LunarPhoenixxx
Hel
Level 28
God Stats
1W - 4L
1,472 SR
Queue Stats
56W - 39L
1,584 Elo+
Solo
Chang'e
Chang'e
MegaBoss_307
Chang'e
Level 27
God Stats
12W - 8L
1,991 SR
Queue Stats
227W - 191L
1,511 Elo+
Solo
Danzaburou
Danzaburou
ToxicHedgehog66
Danzaburou
Level 28
God Stats
128W - 115L
1,559 SR
Queue Stats
282W - 276L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Zerokewl35
Xbalanque
Level 27
God Stats
10W - 7L
1,569 SR
Queue Stats
12W - 11L
1,503 Elo+
Solo
Team Averages
Level 25
1,595 SR
1,477 Elo+

VS

Team Averages
Level 14
1,527 SR
1,454 Elo+
Khepri
Khepri
BlackKuma2331
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Kali
Kali
Da4kBEAMS
Kali
Level 16
God Stats
37W - 25L
1,627 SR
Queue Stats
94W - 95L
1,417 Elo+
Solo
Ymir
Ymir
Lalanchas
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Leobardo298
Ne Zha
Level 9
God Stats
3W - 2L
1,323 SR
Queue Stats
22W - 31L
1,397 Elo+
Solo
Merlin
Merlin
SullyKin
Merlin
Level 29
God Stats
5W - 2L
1,685 SR
Queue Stats
192W - 164L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kao 10k
Jormungandr
20
2 / 10 / 25
12,733
979
20,065
26,040
18,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 21
13,070
1,005
22,055
20,550
7,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
MegaBoss_307
Chang'e
20
8 / 11 / 19
13,584
1,045
24,023
31,381
9,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ToxicHedgehog66
Danzaburou
19
7 / 11 / 14
13,531
1,041
16,512
25,569
7,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Zerokewl35
Xbalanque
19
9 / 4 / 12
13,087
1,007
25,136
21,853
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 23
13,013
1,001
10,372
25,381
33,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
20
20 / 9 / 16
17,565
1,351
30,615
32,390
16,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
20
1 / 4 / 24
12,500
962
18,223
24,069
14,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
19
1 / 10 / 21
11,822
909
7,599
22,111
11,509
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
SullyKin
Merlin
20
15 / 0 / 20
16,603
1,277
54,685
12,284
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
146
31
Kills
42
42
Deaths
31
91
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
8
23
2.06
W
Kali
20
9
16
3.11
L
Jormungandr
Kao 10k
Jormungandr
2
10
25
1.45
W
Ymir
1
4
24
3.25
W
Ne Zha
1
10
21
1.15
L
5
6
21
2.58
L
Chang'e
MegaBoss_307
Chang'e
8
11
19
1.59
W
Merlin
SullyKin
Merlin
15
0
20
25
L
Danzaburou
ToxicHedgehog66
Danzaburou
7
11
14
1.27
L
Xbalanque
Zerokewl35
Xbalanque
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,791
Damage
121,494
125,393
Taken
116,235
49,190
Mitigated
84,234
27,051
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,372
1,354
0
0
25,381
33,760
0
16,957
8,424
21,741
0
W
Kali
30,615
21,474
101
10,550
32,390
16,820
0
14,042
18,348
0
49,355
L
Jormungandr
Kao 10k
Jormungandr
20,065
4,282
0
1,087
26,040
18,047
0
21,624
4,416
43,461
0
W
Ymir
18,223
3,155
0
74
24,069
14,342
0
14,141
9,928
40,933
423
W
Ne Zha
7,599
1,287
0
403
22,111
11,509
0
12,890
9,221
0
24,685
L
22,055
600
7,593
5,254
20,550
7,024
0
12,947
7,603
52,500
0
L
Chang'e
MegaBoss_307
Chang'e
24,023
1,956
3,221
4,059
31,381
9,465
0
21,561
9,820
37,293
0
W
Merlin
SullyKin
Merlin
54,685
4,722
0
1,264
12,284
7,803
0
8,113
4,171
96,774
0
L
Danzaburou
ToxicHedgehog66
Danzaburou
16,512
6,731
0
2,814
25,569
7,924
0
15,427
10,142
0
40,680
L
Xbalanque
Zerokewl35
Xbalanque
25,136
19,637
238
2,785
21,853
6,730
0
11,508
10,345
0
41,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,005
Gold Earned
71,503
238
Minions Killed
244
7
Camps Cleared
7
1,110,363
Distance Traveled
1,166,221
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,013
1,001
22
2
0
253,405
0
W
Kali
17,565
1,351
46
4
2
233,981
0
L
Jormungandr
12,733
979
49
4
2
195,413
0
W
Ymir
12,500
962
58
4
2
206,200
0
W
Ne Zha
11,822
909
27
2
0
220,864
2
L
Hel
13,070
1,005
85
7
1
254,302
0
L
Chang'e
13,584
1,045
35
3
0
224,097
1
W
Merlin
16,603
1,277
91
7
3
251,771
1
L
Danzaburou
13,531
1,041
48
4
2
205,997
1
L
Xbalanque
13,087
1,007
21
2
2
230,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role