Player Matchup

Sol
Sol
KetamineFuelYoda
Sol
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 53L
1,687 Elo+
Party 2
Ne Zha
Ne Zha
KetamineHighYoda
Ne Zha
Level 88
God Stats
7W - 1L
1,618 SR
Queue Stats
109W - 64L
1,634 Elo+
Party 2
Athena
Athena
SleepySeer
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 98L
1,668 Elo+
Party 2
Team Averages
Level 73
1,539 SR
1,663 Elo+

VS

Team Averages
Level 56
1,581 SR
1,422 Elo+
Terra
Terra
I00k Chips
Terra
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,368 Elo+
Party 1
Chaac
Chaac
Whats Faygo
Chaac
Level 15
God Stats
37W - 21L
1,736 SR
Queue Stats
216W - 179L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
kingknight538
Sun Wukong
Level 33
God Stats
67W - 58L
1,507 SR
Queue Stats
144W - 154L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
11,915
745
24,898
11,255
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 11
11,753
735
17,945
11,319
5,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SleepySeer
Athena
15
4 / 1 / 15
12,145
759
6,607
14,985
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 5 / 2
10,337
646
9,526
22,504
15,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 2
8,471
529
4,022
17,567
15,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
kingknight538
Sun Wukong
12
2 / 8 / 1
9,575
598
9,927
19,102
10,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
4
4
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
2
5
2
0.6
W
10
2
9
7.25
W
7
1
11
12.5
W
Athena
SleepySeer
Athena
4
1
15
11.5
L
0
8
2
0.13
L
Sun Wukong
kingknight538
Sun Wukong
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,450
Damage
23,475
37,559
Taken
59,173
27,010
Mitigated
41,686
14,234
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
9,526
647
2,327
4,373
22,504
15,598
0
12,574
9,930
33,228
0
W
24,898
10,304
0
6,416
11,255
4,315
3,146
3,719
7,536
72,016
0
W
17,945
5,052
0
3,409
11,319
5,201
102
2,762
8,557
0
72,103
W
Athena
SleepySeer
Athena
6,607
2,172
1,341
3,068
14,985
17,494
178
3,207
11,778
17,276
0
L
4,022
851
0
2,639
17,567
15,149
0
8,762
8,805
0
23,783
L
Sun Wukong
kingknight538
Sun Wukong
9,927
1,049
624
2,161
19,102
10,939
0
10,221
8,881
0
27,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
28,383
186
Minions Killed
109
0
Camps Cleared
0
940,510
Distance Traveled
779,568
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,337
646
45
3
0
295,297
1
W
Sol
11,915
745
90
6
0
272,900
2
W
Ne Zha
11,753
735
83
5
0
332,068
7
W
Athena
12,145
759
13
1
0
335,542
4
L
Chaac
8,471
529
32
2
0
242,366
4
L
Sun Wukong
9,575
598
32
2
0
241,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role