Player Matchup

King Arthur
King Arthur
ISMA-ROCK277
King Arthur
Level 22
God Stats
10W - 7L
1,482 SR
Queue Stats
60W - 46L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Kolton20123904
Kukulkan
Level 10
God Stats
1W - 2L
1,393 SR
Queue Stats
7W - 14L
1,278 Elo+
Solo
Bastet
Bastet
WitchesHollow
Bastet
Level 28
God Stats
39W - 45L
1,499 SR
Queue Stats
142W - 170L
1,392 Elo+
Solo
Ra
Ra
alohafordays808
Ra
Level 11
God Stats
3W - 3L
1,540 SR
Queue Stats
21W - 38L
1,240 Elo+
Solo
Neith
Neith
thumper209
Neith
Level 26
God Stats
5W - 10L
1,428 SR
Queue Stats
113W - 166L
1,388 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,327 Elo+

VS

Team Averages
Level 19
1,480 SR
1,309 Elo+
Merlin
Merlin
Al3c
Merlin
Level 29
God Stats
5W - 8L
1,349 SR
Queue Stats
31W - 42L
1,276 Elo+
Solo
Cthulhu
Cthulhu
MarcoAanto
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,174 Elo+
Solo
Amaterasu
Amaterasu
TurtleCanon
Amaterasu
Level 16
God Stats
14W - 25L
1,604 SR
Queue Stats
169W - 174L
1,345 Elo+
Party 1
Tiamat
Tiamat
Vectra2606
Tiamat
Level 16
God Stats
32W - 45L
1,500 SR
Queue Stats
176W - 188L
1,345 Elo+
Party 1
Zeus
Zeus
wo0dsi3_zzz
Zeus
Level 29
God Stats
2W - 0L
1,445 SR
Queue Stats
133W - 163L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ISMA-ROCK277
King Arthur
20
6 / 5 / 12
16,330
961
29,358
53,076
51,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
20
0 / 12 / 3
13,806
812
6,436
23,043
9,064
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
10 / 6 / 9
16,896
994
26,768
22,473
8,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 3
12,772
751
1,701
5,805
1,844
Neith
20
8 / 7 / 10
17,234
1,014
28,256
25,644
10,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Al3c
Merlin
20
7 / 8 / 10
15,895
935
25,022
17,172
7,475
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MarcoAanto
Cthulhu
20
12 / 3 / 17
17,814
1,048
39,491
31,745
48,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
TurtleCanon
Amaterasu
20
16 / 4 / 15
17,460
1,027
31,321
29,520
24,536
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Vectra2606
Tiamat
20
0 / 2 / 20
14,959
880
15,160
17,695
14,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 8 / 7
13,264
780
7,149
9,368
2,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
105
25
Kills
36
36
Deaths
25
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
Al3c
Merlin
7
8
10
1.5
L
King Arthur
ISMA-ROCK277
King Arthur
6
5
12
2.4
L
Kukulkan
0
12
3
0.13
W
Cthulhu
MarcoAanto
Cthulhu
12
3
17
6.83
W
Amaterasu
TurtleCanon
Amaterasu
16
4
15
5.88
W
Tiamat
Vectra2606
Tiamat
0
2
20
5
L
10
6
9
2.42
L
1
6
3
0.42
L
Neith
8
7
10
1.86
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,519
Damage
118,143
130,041
Taken
105,500
81,116
Mitigated
97,531
16,788
Healing
29,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Al3c
Merlin
25,022
4,036
610
2,330
17,172
7,475
0
1,120
16,052
51,471
0
L
King Arthur
ISMA-ROCK277
King Arthur
29,358
7,619
0
13,073
53,076
51,415
0
39,681
13,395
0
50,464
L
Kukulkan
6,436
1,406
0
290
23,043
9,064
0
11,302
11,741
37,785
0
W
Cthulhu
MarcoAanto
Cthulhu
39,491
5,471
2,086
9,905
31,745
48,771
0
2,871
28,874
73,271
0
W
Amaterasu
TurtleCanon
Amaterasu
31,321
20,718
510
11,182
29,520
24,536
0
2,094
26,815
0
43,901
W
Tiamat
Vectra2606
Tiamat
15,160
3,145
0
3,079
17,695
14,081
0
1,315
16,380
31,862
0
L
26,768
4,825
0
425
22,473
8,418
0
15,866
6,607
0
43,980
L
1,701
400
48
114
5,805
1,844
0
2,983
2,822
6,819
0
L
Neith
28,256
9,925
0
2,838
25,644
10,375
0
16,990
8,654
0
41,336
W
7,149
1,024
0
190
9,368
2,668
0
737
8,631
15,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,038
Gold Earned
79,392
189
Minions Killed
248
4
Camps Cleared
3
1,331,540
Distance Traveled
1,269,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,895
935
69
4
1
222,081
0
L
King Arthur
16,330
961
30
2
1
333,932
2
L
Kukulkan
13,806
812
82
5
2
211,000
0
W
Cthulhu
17,814
1,048
81
5
0
334,596
2
W
Amaterasu
17,460
1,027
24
1
0
307,474
0
W
Tiamat
14,959
880
48
3
1
280,132
0
L
Bastet
16,896
994
41
2
0
395,569
0
L
Ra
12,772
751
10
1
1
89,151
0
L
Neith
17,234
1,014
26
2
0
301,888
0
W
Zeus
13,264
780
26
2
1
125,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role