Player Matchup

Medusa
Medusa
BLKtober
Medusa
Level 29
God Stats
4W - 3L
1,646 SR
Queue Stats
301W - 305L
1,509 Elo+
Party 2
King Arthur
King Arthur
InfinityComplex0
King Arthur
Level 46
God Stats
11W - 20L
1,411 SR
Queue Stats
205W - 208L
1,496 Elo+
Solo
Fenrir
Fenrir
NoobDotDot
Fenrir
Level 144
God Stats
3W - 2L
1,749 SR
Queue Stats
126W - 129L
1,580 Elo+
Party 4
Aphrodite
Aphrodite
OofDaddy69
Aphrodite
Level 28
God Stats
3W - 1L
1,763 SR
Queue Stats
84W - 85L
1,574 Elo+
Party 4
Cerberus
Cerberus
WhyTryG
Cerberus
Level 46
God Stats
2W - 2L
1,273 SR
Queue Stats
388W - 421L
1,492 Elo+
Party 2
Team Averages
Level 59
1,568 SR
1,530 Elo+

VS

Team Averages
Level 64
1,525 SR
1,498 Elo+
Zhong Kui
Zhong Kui
DasuOtto
Zhong Kui
Level 140
God Stats
4W - 7L
1,534 SR
Queue Stats
401W - 351L
1,558 Elo+
Party 1
Thor
Thor
IamChaotic
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,433 Elo+
Party 3
Rama
Rama
Jwrry34
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,410 Elo+
Party 3
Athena
Athena
OxzeeOyfum
Athena
Level 18
God Stats
0W - 7L
1,197 SR
Queue Stats
30W - 37L
1,496 Elo+
Party 3
Tiamat
Tiamat
Sukuna1522
Tiamat
Level 28
God Stats
3W - 1L
1,895 SR
Queue Stats
135W - 118L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLKtober
Medusa
12
2 / 1 / 0
7,258
605
6,032
5,052
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
InfinityComplex0
King Arthur
11
0 / 2 / 2
6,097
508
4,044
7,850
3,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
NoobDotDot
Fenrir
13
6 / 1 / 0
7,257
605
4,400
7,571
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
OofDaddy69
Aphrodite
12
1 / 0 / 6
7,241
603
6,764
9,283
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
WhyTryG
Cerberus
11
2 / 1 / 3
6,992
583
4,669
11,129
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DasuOtto
Zhong Kui
12
3 / 1 / 1
6,837
570
8,277
6,305
4,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 1
5,952
496
4,702
8,912
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Jwrry34
Rama
11
0 / 0 / 1
6,236
520
2,734
5,900
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
OxzeeOyfum
Athena
8
0 / 2 / 2
5,527
461
2,279
8,445
3,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Sukuna1522
Tiamat
10
0 / 4 / 0
5,317
443
4,761
8,288
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BLKtober
Medusa
2
1
0
2
L
Zhong Kui
DasuOtto
Zhong Kui
3
1
1
3.5
L
1
4
1
0.38
W
King Arthur
InfinityComplex0
King Arthur
0
2
2
0.5
L
Rama
Jwrry34
Rama
0
0
1
0.5
W
Fenrir
NoobDotDot
Fenrir
6
1
0
6
W
Aphrodite
OofDaddy69
Aphrodite
1
0
6
4
L
Athena
OxzeeOyfum
Athena
0
2
2
0.5
L
Tiamat
Sukuna1522
Tiamat
0
4
0
0
W
Cerberus
WhyTryG
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
22,753
40,885
Taken
37,850
20,172
Mitigated
17,968
19,695
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BLKtober
Medusa
6,032
2,500
0
2,054
5,052
1,391
1,056
138
4,914
0
51,664
L
Zhong Kui
DasuOtto
Zhong Kui
8,277
1,304
0
3,343
6,305
4,253
406
1,610
4,695
43,894
0
L
4,702
1,863
0
145
8,912
2,671
0
646
8,266
0
33,124
W
King Arthur
InfinityComplex0
King Arthur
4,044
871
0
1,389
7,850
3,570
0
5,469
2,381
0
33,255
L
Rama
Jwrry34
Rama
2,734
1,902
0
2,657
5,900
1,539
0
1,660
4,240
0
40,371
W
Fenrir
NoobDotDot
Fenrir
4,400
890
0
3,867
7,571
2,941
0
440
7,071
0
36,335
W
Aphrodite
OofDaddy69
Aphrodite
6,764
1,525
1,173
8,119
9,283
4,867
126
4,796
4,007
44,675
0
L
Athena
OxzeeOyfum
Athena
2,279
1,022
0
1,432
8,445
3,739
0
2,539
5,906
7,332
0
L
Tiamat
Sukuna1522
Tiamat
4,761
572
0
2,385
8,288
5,766
0
4,978
3,310
24,371
0
W
Cerberus
WhyTryG
Cerberus
4,669
482
0
3,093
11,129
7,403
0
3,904
7,195
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
29,869
395
Minions Killed
316
0
Camps Cleared
0
1,100,320
Distance Traveled
1,081,567
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,258
605
95
8
0
201,209
3
L
Zhong Kui
6,837
570
95
8
0
204,738
2
L
Thor
5,952
496
68
6
0
237,044
2
W
King Arthur
6,097
508
71
6
0
233,154
3
L
Rama
6,236
520
86
7
0
214,892
4
W
Fenrir
7,257
605
77
6
0
238,232
5
W
Aphrodite
7,241
603
101
8
0
187,259
3
L
Athena
5,527
461
17
1
0
237,566
10
L
Tiamat
5,317
443
50
4
0
187,327
1
W
Cerberus
6,992
583
51
4
0
240,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role