Player Matchup

Olorun
Olorun
Aspire cG
Olorun
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
371W - 315L
1,521 Elo+
Solo
Neith
Neith
Elitewhite59
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Endlessk3v1n
Nemesis
Level 109
God Stats
1W - 3L
1,359 SR
Queue Stats
38W - 36L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
SkruffDaddy
Sun Wukong
Level 87
God Stats
4W - 5L
1,519 SR
Queue Stats
20W - 19L
1,521 Elo+
Party 1
Ymir
Ymir
smashandy123
Ymir
Level 54
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 1
Team Averages
Level 85
1,428 SR
1,473 Elo+

VS

Team Averages
Level 102
1,558 SR
1,506 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Overixx
Tsukuyomi
Level 109
God Stats
14W - 7L
1,705 SR
Queue Stats
68W - 56L
1,535 Elo+
Party 2
Rama
Rama
Phuvy
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 92L
1,503 Elo+
Party 2
Bellona
Bellona
URSS Fenix
Bellona
Level 88
God Stats
76W - 68L
1,495 SR
Queue Stats
755W - 727L
1,505 Elo+
Solo
Tiamat
Tiamat
Yuselg
Tiamat
Level 124
God Stats
11W - 12L
1,590 SR
Queue Stats
958W - 957L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aspire cG
Olorun
9
1 / 2 / 0
5,456
546
3,670
6,660
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
4,271
427
874
3,690
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Endlessk3v1n
Nemesis
9
0 / 4 / 1
5,110
511
2,448
6,974
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SkruffDaddy
Sun Wukong
9
0 / 2 / 0
5,275
528
2,944
7,014
3,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,380
438
1,489
6,623
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 0 / 6
5,941
594
3,918
4,395
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Overixx
Tsukuyomi
11
3 / 1 / 5
6,114
611
4,483
6,590
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Phuvy
Rama
10
5 / 0 / 2
6,034
603
4,210
2,350
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
URSS Fenix
Bellona
12
2 / 0 / 3
6,750
675
5,575
6,183
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Yuselg
Tiamat
10
3 / 0 / 1
6,037
604
2,975
3,624
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
6
5
L
Olorun
Aspire cG
Olorun
1
2
0
0.5
L
0
2
0
0
L
Nemesis
Endlessk3v1n
Nemesis
0
4
1
0.13
W
Tsukuyomi
Overixx
Tsukuyomi
3
1
5
5.5
W
Rama
Phuvy
Rama
5
0
2
6
L
Sun Wukong
SkruffDaddy
Sun Wukong
0
2
0
0
W
Bellona
URSS Fenix
Bellona
2
0
3
3.5
W
Tiamat
Yuselg
Tiamat
3
0
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,425
Damage
21,161
30,961
Taken
23,142
10,709
Mitigated
10,131
5,042
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,918
251
0
1,476
4,395
2,218
0
1,573
2,822
16,392
0
L
Olorun
Aspire cG
Olorun
3,670
2,136
0
3,182
6,660
1,956
0
2,547
3,833
31,103
0
L
874
596
0
80
3,690
784
0
914
2,776
0
12,191
L
Nemesis
Endlessk3v1n
Nemesis
2,448
636
0
536
6,974
1,936
0
891
6,013
0
28,113
W
Tsukuyomi
Overixx
Tsukuyomi
4,483
1,236
0
3,283
6,590
1,976
0
1,149
5,441
0
34,570
W
Rama
Phuvy
Rama
4,210
2,891
0
415
2,350
794
0
599
1,751
0
33,291
L
Sun Wukong
SkruffDaddy
Sun Wukong
2,944
587
0
598
7,014
3,002
0
0
7,014
0
29,123
W
Bellona
URSS Fenix
Bellona
5,575
2,287
0
2,362
6,183
3,530
0
51
6,132
0
35,550
W
Tiamat
Yuselg
Tiamat
2,975
150
0
2,196
3,624
1,613
168
1,787
1,837
28,027
0
L
1,489
41
64
582
6,623
3,031
0
2,191
4,432
14,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
30,876
260
Minions Killed
310
0
Camps Cleared
0
927,267
Distance Traveled
1,008,519
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,941
594
20
2
0
198,794
6
L
Olorun
5,456
546
69
7
0
173,530
3
L
Neith
4,271
427
22
2
0
179,284
4
L
Nemesis
5,110
511
66
7
0
203,279
2
W
Tsukuyomi
6,114
611
81
8
0
232,520
2
W
Rama
6,034
603
71
7
0
163,533
1
L
Sun Wukong
5,275
528
69
7
0
185,487
2
W
Bellona
6,750
675
84
8
0
227,644
3
W
Tiamat
6,037
604
54
5
0
186,028
4
L
Ymir
4,380
438
34
3
0
185,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role