Player Matchup

Rama
Rama
DanielR8658
Rama
Level 21
God Stats
10W - 12L
1,534 SR
Queue Stats
63W - 60L
1,436 Elo+
Solo
Bellona
Bellona
Wazee_NZ
Bellona
Level 4
God Stats
2W - 4L
1,170 SR
Queue Stats
17W - 18L
1,113 Elo+
Solo
Erlang Shen
Erlang Shen
Xavier209g2
Erlang Shen
Level 28
God Stats
3W - 1L
1,834 SR
Queue Stats
105W - 123L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Zenoflames
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,398 Elo+
Solo
Loki
Loki
leozinho18k
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,304 Elo+

VS

Team Averages
Level 13
1,507 SR
1,420 Elo+
Izanami
Izanami
BCOG AIpha
Izanami
Level 13
God Stats
10W - 5L
1,557 SR
Queue Stats
12W - 10L
1,428 Elo+
Party 1
Ymir
Ymir
BCOG Limits
Ymir
Level 17
God Stats
10W - 8L
1,517 SR
Queue Stats
15W - 16L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BCOG Wise
Tsukuyomi
Level 17
God Stats
13W - 9L
1,462 SR
Queue Stats
15W - 18L
1,394 Elo+
Party 1
Agni
Agni
Reedflurry
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 50L
1,385 Elo+
Solo
Cthulhu
Cthulhu
fishypickles969
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 4
19,144
532
29,777
29,561
14,398
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Wazee_NZ
Bellona
20
1 / 20 / 9
14,772
410
8,323
39,922
28,703
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Xavier209g2
Erlang Shen
20
14 / 8 / 4
20,147
560
29,694
37,704
39,614
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zenoflames
Cthulhu
19
2 / 10 / 9
15,001
417
10,774
32,878
27,891
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 21 / 3
12,717
353
3,785
24,022
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BCOG AIpha
Izanami
20
32 / 11 / 8
21,089
586
48,125
35,346
18,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 6 / 17
17,465
485
36,613
34,247
30,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
BCOG Wise
Tsukuyomi
20
19 / 6 / 9
18,602
517
28,873
29,452
16,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 5 / 15
17,992
500
16,366
16,714
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 5
10,279
286
2,793
6,219
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
32
Kills
69
70
Deaths
34
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
BCOG AIpha
Izanami
32
11
8
3.27
W
14
6
17
3.75
W
Tsukuyomi
BCOG Wise
Tsukuyomi
19
6
9
3.92
L
12
11
4
1.27
W
4
5
15
2.3
L
Bellona
Wazee_NZ
Bellona
1
20
9
0.28
L
Erlang Shen
Xavier209g2
Erlang Shen
14
8
4
2
L
Cthulhu
Zenoflames
Cthulhu
2
10
9
0.65
W
0
6
5
0.42
L
3
21
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,353
Damage
132,770
164,087
Taken
121,978
118,541
Mitigated
75,301
18,980
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BCOG AIpha
Izanami
48,125
37,452
0
13,038
35,346
18,425
4,950
5,804
29,542
0
173,251
W
36,613
8,528
0
3,696
34,247
30,199
660
2,473
31,774
101,768
0
W
Tsukuyomi
BCOG Wise
Tsukuyomi
28,873
10,542
0
4,226
29,452
16,232
1,431
2,024
27,428
0
108,420
L
29,777
23,714
606
7,190
29,561
14,398
8,478
12,575
16,686
0
140,954
W
16,366
1,899
0
3,732
16,714
7,065
1,486
1,156
15,558
109,869
0
L
Bellona
Wazee_NZ
Bellona
8,323
2,339
0
735
39,922
28,703
3,247
10,743
27,672
0
82,454
L
Erlang Shen
Xavier209g2
Erlang Shen
29,694
15,486
0
8,137
37,704
39,614
3,451
14,516
22,869
0
120,014
L
Cthulhu
Zenoflames
Cthulhu
10,774
1,037
0
1,739
32,878
27,891
628
9,840
22,792
63,140
0
W
2,793
556
0
497
6,219
3,380
322
31
6,188
10,097
0
L
3,785
524
0
573
24,022
7,935
823
6,756
17,054
0
12,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,781
Gold Earned
85,427
592
Minions Killed
635
0
Camps Cleared
0
2,725,745
Distance Traveled
2,574,961
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
21,089
586
182
5
0
566,287
1
W
Ymir
17,465
485
123
3
0
576,497
0
W
Tsukuyomi
18,602
517
125
3
0
678,040
1
L
Rama
19,144
532
204
6
0
494,780
0
W
Agni
17,992
500
191
5
0
613,210
2
L
Bellona
14,772
410
122
3
0
605,678
3
L
Erlang Shen
20,147
560
162
5
0
618,937
3
L
Cthulhu
15,001
417
94
3
0
510,193
0
W
Cthulhu
10,279
286
14
0
0
140,927
0
L
Loki
12,717
353
10
0
0
496,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role