Player Matchup

Baron Samedi
Baron Samedi
CMB DERRON
Baron Samedi
Level 109
God Stats
2W - 3L
1,253 SR
Queue Stats
14W - 19L
1,195 Elo+
Party 2
Nu Wa
Nu Wa
CalmestWind350
Nu Wa
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
24W - 32L
1,289 Elo+
Party 2
Nike
Nike
DannyRich
Nike
Level 57
God Stats
9W - 11L
1,413 SR
Queue Stats
452W - 543L
1,336 Elo+
Solo
Pele
Pele
RedSaiyan11
Pele
Level 69
God Stats
14W - 19L
1,305 SR
Queue Stats
25W - 35L
1,262 Elo+
Solo
Neith
Neith
Speachless_Wrath
Neith
Level 158
God Stats
183W - 152L
1,605 SR
Queue Stats
467W - 460L
1,506 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,318 Elo+

VS

Team Averages
Level 74
1,452 SR
1,376 Elo+
Cthulhu
Cthulhu
Bryan_Henry14
Cthulhu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,413 Elo+
Solo
Loki
Loki
Delstars
Loki
Level 82
God Stats
2W - 3L
1,473 SR
Queue Stats
238W - 288L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
EivlDonught
Sun Wukong
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,343 Elo+
Party 1
Izanami
Izanami
KaptHighBeard
Izanami
Level 91
God Stats
9W - 11L
1,448 SR
Queue Stats
93W - 114L
1,369 Elo+
Party 1
He Bo
He Bo
Trap floe
He Bo
Level 64
God Stats
2W - 3L
1,337 SR
Queue Stats
402W - 459L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMB DERRON
Baron Samedi
18
6 / 4 / 6
11,313
514
14,729
14,143
10,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 5
11,581
526
13,661
6,319
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
19
2 / 2 / 7
12,125
551
8,240
13,581
10,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
14 / 0 / 3
13,210
600
10,058
13,903
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 2 / 8
12,782
581
16,513
16,746
6,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 3 / 1
10,019
455
9,163
17,440
12,410
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
14
1 / 7 / 3
8,988
409
2,514
15,447
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
EivlDonught
Sun Wukong
16
0 / 1 / 4
9,331
424
6,960
15,578
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
13
0 / 11 / 4
8,009
364
8,090
20,183
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Trap floe
He Bo
17
5 / 8 / 0
10,502
477
9,032
14,467
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
30
Kills
10
10
Deaths
30
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
3
1
1.5
W
Baron Samedi
CMB DERRON
Baron Samedi
6
4
6
2.25
W
2
2
5
2.25
W
Nike
2
2
7
2.75
L
Loki
1
7
3
0.36
L
Sun Wukong
EivlDonught
Sun Wukong
0
1
4
2
L
Izanami
0
11
4
0.18
W
14
0
3
15.5
W
6
2
8
5
L
He Bo
Trap floe
He Bo
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,201
Damage
35,759
64,692
Taken
83,115
35,155
Mitigated
38,020
22,208
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,163
497
827
2,676
17,440
12,410
26
6,645
10,795
55,004
0
W
Baron Samedi
CMB DERRON
Baron Samedi
14,729
1,611
1,213
6,568
14,143
10,316
297
6,690
7,453
57,469
0
W
13,661
3,616
510
1,515
6,319
2,294
2,520
1,573
4,746
69,358
0
W
Nike
8,240
673
0
3,527
13,581
10,334
1,810
3,340
10,241
4,913
56,318
L
Loki
2,514
385
0
3,421
15,447
5,435
1,694
3,285
12,162
0
48,202
L
Sun Wukong
EivlDonught
Sun Wukong
6,960
1,212
0
5,677
15,578
6,691
490
6,163
9,415
74
62,674
L
Izanami
8,090
4,969
0
3,543
20,183
8,060
0
6,280
13,903
0
45,367
W
10,058
2,904
0
2,046
13,903
5,597
651
2,256
11,647
0
116,134
W
16,513
7,086
0
6,829
16,746
6,614
3,199
4,364
12,382
0
90,490
L
He Bo
Trap floe
He Bo
9,032
566
0
0
14,467
5,424
654
6,923
7,544
63,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
46,849
609
Minions Killed
454
0
Camps Cleared
0
2,056,883
Distance Traveled
1,929,401
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,019
455
94
4
0
435,290
2
W
Baron Samedi
11,313
514
61
3
0
391,751
1
W
Nu Wa
11,581
526
120
5
0
393,266
3
W
Nike
12,125
551
123
6
0
414,928
3
L
Loki
8,988
409
93
4
0
406,844
4
L
Sun Wukong
9,331
424
85
4
0
405,794
3
L
Izanami
8,009
364
65
3
0
354,022
3
W
Pele
13,210
600
142
6
0
453,441
0
W
Neith
12,782
581
163
7
0
403,497
3
L
He Bo
10,502
477
117
5
0
327,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role