Player Matchup

Set
Set
CallMeForScrim
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,600 Elo+
Solo
Merlin
Merlin
FaloeExe
Merlin
Level 25
God Stats
4W - 3L
1,900 SR
Queue Stats
104W - 110L
1,422 Elo+
Party 1
Izanami
Izanami
T3cn0x
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
giuliic_
Vamana
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
123W - 145L
1,406 Elo+
Solo
Ymir
Ymir
teRmi19
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 142L
1,460 Elo+
Party 1
Team Averages
Level 24
1,580 SR
1,478 Elo+

VS

Team Averages
Level 23
1,454 SR
1,447 Elo+
Ullr
Ullr
FornoEletrico
Ullr
Level 28
God Stats
4W - 4L
1,584 SR
Queue Stats
117W - 81L
1,609 Elo+
Solo
Neith
Neith
FranMissionario
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Susano
Susano
SpaceGhostozo
Susano
Level 27
God Stats
17W - 21L
1,454 SR
Queue Stats
38W - 46L
1,400 Elo+
Solo
Discordia
Discordia
aanafn
Discordia
Level 29
God Stats
0W - 5L
1,251 SR
Queue Stats
198W - 213L
1,524 Elo+
Solo
Ymir
Ymir
andreferrari77
Ymir
Level 29
God Stats
126W - 133L
1,481 SR
Queue Stats
208W - 253L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 0
7,003
700
5,951
6,576
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
FaloeExe
Merlin
11
1 / 1 / 5
6,165
617
5,137
3,923
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
T3cn0x
Izanami
9
0 / 1 / 0
5,441
544
1,568
4,070
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
giuliic_
Vamana
10
1 / 0 / 0
5,324
532
1,056
4,596
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
teRmi19
Ymir
8
0 / 1 / 0
4,870
487
1,037
4,953
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,772
477
4,469
3,574
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 2
4,707
471
1,522
4,484
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 1 / 0
5,868
587
3,192
5,693
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
aanafn
Discordia
10
0 / 2 / 0
5,429
543
2,374
2,638
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 3
5,342
534
2,564
6,589
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
4
4
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
0
9
W
Merlin
FaloeExe
Merlin
1
1
5
3.5
L
1
1
0
1
L
0
5
2
0.2
L
3
1
0
3
W
Izanami
T3cn0x
Izanami
0
1
0
0
L
Discordia
aanafn
Discordia
0
2
0
0
L
0
2
3
0.75
W
Vamana
giuliic_
Vamana
1
0
0
1
W
Ymir
teRmi19
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
14,121
24,118
Taken
22,978
9,561
Mitigated
7,352
4,488
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
2,728
0
1,079
6,576
2,291
0
642
5,934
0
39,399
W
Merlin
FaloeExe
Merlin
5,137
489
0
995
3,923
1,289
0
778
3,145
35,143
0
L
4,469
1,216
0
500
3,574
914
0
1,047
2,527
0
24,446
L
1,522
601
0
333
4,484
1,094
562
1,458
3,026
0
14,036
L
3,192
441
0
2,554
5,693
2,126
99
849
4,844
0
21,430
W
Izanami
T3cn0x
Izanami
1,568
983
0
897
4,070
1,071
0
568
3,502
0
38,506
L
Discordia
aanafn
Discordia
2,374
712
0
260
2,638
587
362
405
2,233
31,991
0
L
2,564
589
0
1,656
6,589
2,631
0
2,415
4,174
16,228
0
W
Vamana
giuliic_
Vamana
1,056
423
0
749
4,596
2,537
0
1,652
2,944
0
20,979
W
Ymir
teRmi19
Ymir
1,037
393
0
768
4,953
2,373
0
1,298
3,655
9,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
26,118
291
Minions Killed
228
0
Camps Cleared
0
970,559
Distance Traveled
961,101
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,003
700
80
8
0
217,590
4
W
Merlin
6,165
617
72
7
0
193,607
0
L
Ullr
4,772
477
49
5
0
166,478
4
L
Neith
4,707
471
30
3
0
200,110
4
L
Susano
5,868
587
43
4
0
225,953
0
W
Izanami
5,441
544
89
9
0
188,447
1
L
Discordia
5,429
543
72
7
0
186,128
2
L
Ymir
5,342
534
34
3
0
182,432
2
W
Vamana
5,324
532
41
4
0
204,200
0
W
Ymir
4,870
487
9
1
0
166,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role