Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CaliDangerous310
Kumbhakarna
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,449 Elo+
Solo
Kukulkan
Kukulkan
ChosenGeku
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Solo
Cthulhu
Cthulhu
IceyXcow
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Fenrir
Fenrir
SWyatt96
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,409 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,419 Elo+

VS

Team Averages
Level 30
1,577 SR
1,467 Elo+
Cthulhu
Cthulhu
Valeforania
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Vici0u5
Gilgamesh
Level 68
God Stats
28W - 17L
1,669 SR
Queue Stats
306W - 268L
1,626 Elo+
Party 1
Anubis
Anubis
felonyfox__
Anubis
Level 28
God Stats
56W - 45L
1,664 SR
Queue Stats
659W - 685L
1,374 Elo+
Party 2
Merlin
Merlin
kanekiisenpaii
Merlin
Level 25
God Stats
21W - 12L
1,553 SR
Queue Stats
82W - 99L
1,362 Elo+
Party 2
Neith
Neith
msmurrder
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
1 / 4 / 3
10,769
897
10,397
19,721
17,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
CaliDangerous310
Kumbhakarna
17
2 / 8 / 3
11,081
923
7,128
26,403
30,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ChosenGeku
Kukulkan
17
1 / 3 / 5
10,945
912
14,590
14,389
6,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
IceyXcow
Cthulhu
16
1 / 11 / 4
10,227
852
6,519
25,240
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
SWyatt96
Fenrir
16
1 / 17 / 1
10,120
843
13,148
29,653
16,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Valeforania
Cthulhu
19
4 / 5 / 19
11,960
997
18,636
17,330
18,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Vici0u5
Gilgamesh
20
15 / 0 / 23
14,819
1,235
33,989
17,731
20,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
9 / 1 / 22
13,088
1,091
18,105
11,034
8,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 0 / 23
12,406
1,034
14,420
5,739
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
msmurrder
Neith
20
11 / 0 / 24
13,056
1,088
19,037
5,359
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
154
6
Kills
43
43
Deaths
6
16
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
3
0.63
L
Kumbhakarna
CaliDangerous310
Kumbhakarna
2
8
3
0.44
L
Kukulkan
ChosenGeku
Kukulkan
1
3
5
1.17
L
Cthulhu
IceyXcow
Cthulhu
1
11
4
0.27
L
Fenrir
SWyatt96
Fenrir
1
17
1
0.09
W
Cthulhu
Valeforania
Cthulhu
4
5
19
2.7
W
Gilgamesh
Vici0u5
Gilgamesh
15
0
23
26.5
W
Anubis
9
1
22
20
W
4
0
23
15.5
W
Neith
msmurrder
Neith
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
104,187
115,406
Taken
57,193
83,289
Mitigated
53,892
4,735
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,397
5,049
0
3,263
19,721
17,569
0
7,359
12,362
0
33,076
L
Kumbhakarna
CaliDangerous310
Kumbhakarna
7,128
1,711
0
0
26,403
30,984
0
12,435
13,968
21,708
0
L
Kukulkan
ChosenGeku
Kukulkan
14,590
3,771
0
0
14,389
6,193
0
7,190
7,199
45,074
0
L
Cthulhu
IceyXcow
Cthulhu
6,519
470
0
474
25,240
12,013
0
13,594
11,646
14,280
0
L
Fenrir
SWyatt96
Fenrir
13,148
2,996
0
998
29,653
16,530
0
11,955
17,698
0
26,144
W
Cthulhu
Valeforania
Cthulhu
18,636
2,305
250
52
17,330
18,590
0
8,756
8,265
28,454
0
W
Gilgamesh
Vici0u5
Gilgamesh
33,989
9,044
592
812
17,731
20,498
0
8,452
8,739
1,372
42,778
W
Anubis
18,105
296
0
845
11,034
8,609
0
4,897
5,837
25,930
0
W
14,420
2,157
0
774
5,739
3,798
0
2,311
3,305
48,253
0
W
Neith
msmurrder
Neith
19,037
10,898
0
2,846
5,359
2,397
0
3,249
2,080
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
65,329
181
Minions Killed
188
5
Camps Cleared
3
1,024,147
Distance Traveled
1,066,487
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,769
897
45
4
2
208,955
0
L
Kumbhakarna
11,081
923
27
2
1
193,304
0
L
Kukulkan
10,945
912
64
5
0
213,186
3
L
Cthulhu
10,227
852
17
1
0
184,464
0
L
Fenrir
10,120
843
28
2
2
224,238
0
W
Cthulhu
11,960
997
31
3
0
215,789
0
W
Gilgamesh
14,819
1,235
16
1
1
263,751
0
W
Anubis
13,088
1,091
14
1
1
216,562
0
W
Merlin
12,406
1,034
90
8
1
177,455
1
W
Neith
13,056
1,088
37
3
0
192,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role