Player Matchup

Hel
Hel
Ameizinge
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
Medusa
Medusa
Demonoed
Medusa
Level 125
God Stats
1W - 2L
1,754 SR
Queue Stats
75W - 79L
1,512 Elo+
Party 1
Bacchus
Bacchus
LanseVanse
Bacchus
Level 17
God Stats
1W - 2L
1,430 SR
Queue Stats
53W - 63L
1,369 Elo+
Party 1
Hera
Hera
gart00
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Диcкордия
Kukulkan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,537 SR
1,523 Elo+

VS

Team Averages
Level 52
1,488 SR
1,454 Elo+
Ne Zha
Ne Zha
Duttar
Ne Zha
Level 29
God Stats
1W - 1L
1,783 SR
Queue Stats
42W - 33L
1,562 Elo+
Solo
Thor
Thor
GAZZA DOG 2
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Medusa
Medusa
Pow Lawl
Medusa
Level 27
God Stats
4W - 6L
1,297 SR
Queue Stats
334W - 385L
1,446 Elo+
Solo
Nox
Nox
ZlyzeOfficial
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
abckiller51
Baron Samedi
Level 158
God Stats
17W - 10L
1,359 SR
Queue Stats
1,785W - 1,777L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
13,257
603
9,289
25,114
17,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Demonoed
Medusa
20
12 / 9 / 13
14,615
664
20,515
27,290
13,158
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
LanseVanse
Bacchus
20
4 / 8 / 16
13,116
596
15,437
33,233
55,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
gart00
Hera
20
3 / 9 / 16
13,582
617
24,105
19,088
14,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 5 / 15
16,199
736
39,112
23,428
12,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Duttar
Ne Zha
20
14 / 7 / 21
16,362
744
33,197
34,837
27,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 14 / 19
12,825
583
11,033
24,032
9,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Pow Lawl
Medusa
20
7 / 6 / 18
13,841
629
21,032
23,213
10,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 28
15,998
727
28,426
21,419
9,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
abckiller51
Baron Samedi
20
8 / 2 / 26
15,669
712
23,552
21,000
19,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
150
31
Kills
38
38
Deaths
31
76
Assists
112
Player
Kills
Deaths
Assists
KDA
L
2
7
16
1.43
L
Medusa
Demonoed
Medusa
12
9
13
2.06
W
Ne Zha
Duttar
Ne Zha
14
7
21
3.5
W
2
14
19
0.82
L
Bacchus
LanseVanse
Bacchus
4
8
16
1.5
W
Medusa
Pow Lawl
Medusa
7
6
18
2.67
W
7
2
28
10.5
W
Baron Samedi
abckiller51
Baron Samedi
8
2
26
10.5
L
Hera
gart00
Hera
3
9
16
1.22
L
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,458
Damage
117,240
128,153
Taken
124,501
111,810
Mitigated
75,972
58,030
Healing
62,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,289
928
21,347
11,670
25,114
17,327
234
11,969
13,145
28,454
0
L
Medusa
Demonoed
Medusa
20,515
9,054
3,711
3,222
27,290
13,158
2,782
12,338
14,952
0
40,104
W
Ne Zha
Duttar
Ne Zha
33,197
6,646
4,242
12,729
34,837
27,706
1,154
22,852
11,985
0
72,677
W
11,033
1,902
211
28
24,032
9,654
621
18,217
5,815
0
24,717
L
Bacchus
LanseVanse
Bacchus
15,437
1,155
2,531
3,510
33,233
55,138
73
11,298
21,935
19,350
0
W
Medusa
Pow Lawl
Medusa
21,032
7,762
4,771
5,094
23,213
10,275
2,545
15,666
7,547
0
37,466
W
28,426
2,237
5,120
7,761
21,419
9,085
1,990
16,980
4,439
63,199
0
W
Baron Samedi
abckiller51
Baron Samedi
23,552
906
13,095
9,342
21,000
19,252
910
14,228
6,772
53,808
0
L
Hera
gart00
Hera
24,105
4,811
2,465
1,414
19,088
14,151
514
6,373
12,715
38,123
0
L
39,112
2,273
3,438
4,722
23,428
12,036
396
10,000
13,428
95,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,769
Gold Earned
74,695
234
Minions Killed
236
0
Camps Cleared
0
1,917,400
Distance Traveled
1,850,970
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,257
603
35
2
0
382,747
0
L
Medusa
14,615
664
46
2
0
361,434
2
W
Ne Zha
16,362
744
42
2
0
360,611
3
W
Thor
12,825
583
22
1
0
317,215
2
L
Bacchus
13,116
596
5
0
0
397,489
2
W
Medusa
13,841
629
49
2
0
390,899
5
W
Nox
15,998
727
76
3
0
429,920
1
W
Baron Samedi
15,669
712
47
2
0
352,325
5
L
Hera
13,582
617
29
1
0
391,389
1
L
Kukulkan
16,199
736
119
5
0
384,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role