Player Matchup

King Arthur
King Arthur
Arrow1oo
King Arthur
Level 103
God Stats
8W - 4L
1,516 SR
Queue Stats
44W - 25L
1,639 Elo+
Party 1
Zeus
Zeus
BreadSliced
Zeus
Level 88
God Stats
5W - 7L
1,129 SR
Queue Stats
65W - 53L
1,588 Elo+
Party 1
Izanami
Izanami
MadWavy
Izanami
Level 107
God Stats
1W - 0L
1,602 SR
Queue Stats
53W - 31L
1,616 Elo+
Party 1
Team Averages
Level 99
1,416 SR
1,615 Elo+

VS

Team Averages
Level 23
1,662 SR
1,614 Elo+
Anubis
Anubis
AgenteChicken
Anubis
Level 11
God Stats
7W - 3L
1,808 SR
Queue Stats
14W - 7L
1,725 Elo+
Party 2
Fenrir
Fenrir
Haurukø
Fenrir
Level 29
God Stats
3W - 2L
1,679 SR
Queue Stats
66W - 30L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
TDEXUS
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrow1oo
King Arthur
20
15 / 7 / 10
18,360
734
24,222
30,156
34,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 9 / 16
17,938
718
27,514
18,900
5,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MadWavy
Izanami
20
7 / 9 / 13
17,980
719
23,850
25,100
6,958
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 9 / 2
19,509
780
28,716
28,962
19,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Haurukø
Fenrir
20
7 / 11 / 14
18,495
740
20,237
36,536
30,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TDEXUS
Cthulhu
19
0 / 9 / 16
15,288
612
8,355
22,992
26,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
29
Kills
25
25
Deaths
29
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
18
9
2
2.11
W
King Arthur
Arrow1oo
King Arthur
15
7
10
2.86
W
7
9
16
1.67
L
Fenrir
Haurukø
Fenrir
7
11
14
1.27
W
Izanami
MadWavy
Izanami
7
9
13
1.5
L
Cthulhu
TDEXUS
Cthulhu
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,586
Damage
57,308
74,156
Taken
88,490
47,511
Mitigated
76,868
8,087
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,716
372
0
14,095
28,962
19,359
1,455
9,791
18,813
132,679
0
W
King Arthur
Arrow1oo
King Arthur
24,222
3,525
0
792
30,156
34,727
385
12,552
17,197
807
80,668
W
27,514
5,066
0
1,353
18,900
5,826
1,095
10,725
8,175
77,361
0
L
Fenrir
Haurukø
Fenrir
20,237
5,459
0
5,127
36,536
30,699
251
12,371
23,613
11,690
53,656
W
Izanami
MadWavy
Izanami
23,850
18,256
0
5,942
25,100
6,958
2,030
15,993
9,107
0
125,723
L
Cthulhu
TDEXUS
Cthulhu
8,355
436
0
2,287
22,992
26,810
706
4,643
18,031
57,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
53,292
307
Minions Killed
283
0
Camps Cleared
0
1,090,170
Distance Traveled
1,122,009
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
19,509
780
162
6
0
335,548
2
W
King Arthur
18,360
734
80
3
0
391,358
2
W
Zeus
17,938
718
72
3
0
370,137
3
L
Fenrir
18,495
740
58
2
0
425,892
4
W
Izanami
17,980
719
155
6
0
328,675
1
L
Cthulhu
15,288
612
63
3
0
360,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role