Player Matchup

Tiamat
Tiamat
Ahjin5499
Tiamat
Level 18
God Stats
11W - 3L
1,703 SR
Queue Stats
31W - 25L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Fr4nk_BeaDi745
Ao Kuang
Level 26
God Stats
17W - 15L
1,590 SR
Queue Stats
488W - 556L
1,379 Elo+
Solo
Loki
Loki
Jdawg915782
Loki
Level 17
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 4L
1,356 Elo+
Solo
Athena
Athena
Talanted79
Athena
Level 27
God Stats
24W - 10L
1,578 SR
Queue Stats
89W - 83L
1,455 Elo+
Solo
Heimdallr
Heimdallr
YinXEdbertUwU
Heimdallr
Level 28
God Stats
6W - 3L
1,728 SR
Queue Stats
96W - 83L
1,419 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,408 Elo+

VS

Team Averages
Level 18
1,508 SR
1,423 Elo+
Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DHG JUNI0R
Gilgamesh
Level 25
God Stats
0W - 1L
1,497 SR
Queue Stats
33W - 45L
1,426 Elo+
Party 1
Athena
Athena
FutureSquash940
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,442 Elo+
Party 1
Cerberus
Cerberus
Kickerzzz
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 126L
1,286 Elo+
Solo
Neith
Neith
ShaDowGAMER9268
Neith
Level 20
God Stats
10W - 8L
1,543 SR
Queue Stats
58W - 59L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahjin5499
Tiamat
13
0 / 6 / 3
8,397
442
3,736
7,394
2,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
18
9 / 3 / 4
11,467
604
11,592
16,784
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 2 / 1
13,075
688
18,962
16,220
10,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Talanted79
Athena
15
2 / 3 / 7
10,024
528
5,706
15,459
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
YinXEdbertUwU
Heimdallr
17
7 / 2 / 2
11,119
585
11,229
13,050
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 9 / 3
9,882
520
10,826
12,870
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DHG JUNI0R
Gilgamesh
15
6 / 4 / 3
9,573
504
8,889
16,491
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
8,068
425
11,688
14,937
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kickerzzz
Cerberus
14
0 / 9 / 2
8,326
438
4,648
18,352
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 2
7,966
419
5,497
10,367
3,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
32
Kills
15
16
Deaths
32
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
9
3
0.72
W
Tiamat
Ahjin5499
Tiamat
0
6
3
0.25
L
Gilgamesh
DHG JUNI0R
Gilgamesh
6
4
3
1.88
W
Ao Kuang
9
3
4
3.67
L
2
5
3
0.7
W
14
2
1
7.25
L
Cerberus
Kickerzzz
Cerberus
0
9
2
0.11
L
2
5
2
0.6
W
Athena
Talanted79
Athena
2
3
7
1.83
W
Heimdallr
YinXEdbertUwU
Heimdallr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,225
Damage
41,548
68,907
Taken
73,017
38,163
Mitigated
38,252
22,472
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,826
290
0
746
12,870
4,179
638
5,712
7,158
57,833
0
W
Tiamat
Ahjin5499
Tiamat
3,736
557
0
1,019
7,394
2,981
1,625
4,044
2,932
27,586
0
L
Gilgamesh
DHG JUNI0R
Gilgamesh
8,889
2,938
0
2,196
16,491
7,269
0
5,846
10,645
0
62,191
W
Ao Kuang
11,592
2,910
0
8,528
16,784
6,711
544
4,612
12,064
75,844
0
L
11,688
2,748
0
874
14,937
10,394
324
4,330
10,607
44,258
0
W
18,962
6,304
0
4,067
16,220
10,733
2,835
5,955
9,696
0
85,666
L
Cerberus
Kickerzzz
Cerberus
4,648
1,352
0
2,724
18,352
12,736
231
3,285
15,067
40,503
0
L
5,497
2,237
0
3,021
10,367
3,674
542
1,861
8,506
0
36,294
W
Athena
Talanted79
Athena
5,706
1,533
0
4,785
15,459
12,004
29
7,103
8,246
35,636
0
W
Heimdallr
YinXEdbertUwU
Heimdallr
11,229
6,504
0
4,073
13,050
5,734
1,667
4,243
8,807
0
79,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,082
Gold Earned
43,815
526
Minions Killed
442
0
Camps Cleared
0
1,646,042
Distance Traveled
1,693,737
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,882
520
117
6
0
293,636
6
W
Tiamat
8,397
442
50
3
0
238,826
0
L
Gilgamesh
9,573
504
90
5
0
374,502
0
W
Ao Kuang
11,467
604
120
6
0
385,922
0
L
Athena
8,068
425
53
3
0
402,146
3
W
Loki
13,075
688
162
9
0
346,424
1
L
Cerberus
8,326
438
98
5
0
288,489
0
L
Neith
7,966
419
84
4
0
334,964
0
W
Athena
10,024
528
57
3
0
343,746
3
W
Heimdallr
11,119
585
137
7
0
331,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role