Player Matchup

Ares
Ares
SKWR
Ares
Level 20
God Stats
3W - 4L
1,421 SR
Queue Stats
63W - 86L
1,328 Elo+
Solo
Merlin
Merlin
Sjoveren
Merlin
Level 33
God Stats
0W - 2L
1,830 SR
Queue Stats
20W - 28L
1,472 Elo+
Party 2
Ymir
Ymir
SmiteCoomer
Ymir
Level 16
God Stats
3W - 6L
1,471 SR
Queue Stats
89W - 91L
1,361 Elo+
Party 1
Loki
Loki
klau1574
Loki
Level 8
God Stats
1W - 2L
1,517 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lotsoffire1098
Tsukuyomi
Level 13
God Stats
23W - 37L
1,478 SR
Queue Stats
155W - 176L
1,371 Elo+
Party 1
Team Averages
Level 18
1,543 SR
1,365 Elo+

VS

Team Averages
Level 22
1,657 SR
1,348 Elo+
Ra
Ra
DiavolDna
Ra
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 25L
1,245 Elo+
Party 3
Ares
Ares
FesserKilden
Ares
Level 25
God Stats
4W - 2L
1,911 SR
Queue Stats
46W - 58L
1,462 Elo+
Solo
Set
Set
MoszykKoszyk
Set
Level 17
God Stats
5W - 0L
1,874 SR
Queue Stats
61W - 52L
1,369 Elo+
Party 4
Guan Yu
Guan Yu
Otrubahka
Guan Yu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,245 Elo+
Party 3
Agni
Agni
Zahir666
Agni
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 40L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SKWR
Ares
19
2 / 13 / 13
12,648
973
13,915
26,499
12,775
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Sjoveren
Merlin
20
4 / 3 / 10
13,464
1,036
18,836
12,739
5,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 6 / 12
11,843
911
13,545
25,262
26,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
18
6 / 10 / 7
12,940
995
13,881
16,380
5,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
lotsoffire1098
Tsukuyomi
19
8 / 11 / 5
13,822
1,063
23,619
22,037
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 29
14,228
1,094
19,601
18,453
8,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 4 / 20
13,070
1,005
12,824
20,492
23,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 5 / 22
13,416
1,032
16,711
16,447
7,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Otrubahka
Guan Yu
20
10 / 3 / 23
14,117
1,086
18,848
16,696
22,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
14 / 6 / 22
14,748
1,134
27,351
19,226
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
159
21
Kills
43
43
Deaths
21
47
Assists
116
Player
Kills
Deaths
Assists
KDA
W
6
3
29
6.83
W
5
4
20
3.75
W
8
5
22
3.8
W
Guan Yu
Otrubahka
Guan Yu
10
3
23
7.17
L
Ares
SKWR
Ares
2
13
13
0.65
L
Merlin
Sjoveren
Merlin
4
3
10
3
L
1
6
12
1.17
W
Agni
14
6
22
4.17
L
Loki
6
10
7
0.95
L
Tsukuyomi
lotsoffire1098
Tsukuyomi
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
95,335
102,917
Taken
91,314
59,169
Mitigated
70,994
3,848
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,601
1,178
5,781
7,472
18,453
8,618
0
10,141
8,312
40,723
0
W
12,824
1,930
0
233
20,492
23,278
0
12,248
7,785
19,721
0
W
16,711
6,225
0
1,080
16,447
7,828
0
6,669
9,778
0
30,680
W
Guan Yu
Otrubahka
Guan Yu
18,848
4,888
1,657
2,432
16,696
22,900
0
8,035
8,661
548
25,663
L
Ares
SKWR
Ares
13,915
1,903
807
1,691
26,499
12,775
0
15,657
10,842
21,993
0
L
Merlin
Sjoveren
Merlin
18,836
1,142
0
39
12,739
5,093
0
5,722
7,017
51,840
0
L
13,545
1,557
0
571
25,262
26,760
0
15,279
9,983
31,984
0
W
Agni
27,351
3,372
0
3,235
19,226
8,370
0
9,203
10,023
55,492
0
L
Loki
13,881
4,531
0
30
16,380
5,726
0
9,916
6,464
0
25,085
L
Tsukuyomi
lotsoffire1098
Tsukuyomi
23,619
6,022
0
710
22,037
8,815
0
13,732
8,305
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,717
Gold Earned
69,579
183
Minions Killed
181
6
Camps Cleared
3
1,053,530
Distance Traveled
1,122,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,228
1,094
56
4
1
220,938
2
W
Ares
13,070
1,005
11
1
0
205,852
0
W
Set
13,416
1,032
24
2
1
251,167
0
W
Guan Yu
14,117
1,086
11
1
0
268,163
0
L
Ares
12,648
973
23
2
3
158,229
0
L
Merlin
13,464
1,036
67
5
1
208,398
0
L
Ymir
11,843
911
40
3
1
216,785
0
W
Agni
14,748
1,134
79
6
1
176,561
0
L
Loki
12,940
995
22
2
0
214,820
0
L
Tsukuyomi
13,822
1,063
31
2
1
255,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role